I'm not going to redo SMRPG from scratch, I'm just going to combine rooms together on one image instead of having each one a separate file, add enemy stats, and fill in the missing gaps with the new SMRPG editor, Lazy Shell. Plus, yes, I will be able to actually rip Midas Falls instead of making a custom one. I'll even be able to rip the little side-tunnel rooms to go with it. However, chances are Midas River might stay as it is. The actual "map" itself, just like Booster Hill, is really just a tiling image.
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YTT (34%) - WL4 (64%) - PM (36%) - YI (11%) - SMRPG (0%)