Ah, hello, Peardian, our resident Mario fan. I'm going to have to get you your Mapmaker Of The Month items and etc. a bit later today.
I would support (okay, at least encourage) the mapping of the Zelda and Kirby games you mentioned. Considering how big Ocarina Of Time is (it just recently turned 10 years old and is still awesome), and how Majora's Mask should be better known, I would certainly be giddy as a schoolgirl if VGMaps.com could have complete map sets of those.
Funny how you're working on the Space Station Silicon Valley games in the midst of all these Mario (and Mario spin-off) games. I remember playing the N64 Space Station Silicon Valley. It's memorable as one of the earliest games I started but couldn't finish (and remember, I've been playing games since the NES era). I would blame that on the sudden shift in gameplay in the last area, where you have to fly around the city destroying all the animal robots within a time limit, instead of hijacking the robots like how the rest of the game was. Grrr.
I think the Ocarina Of Time thing was attempted by Osrevad. (If I remember correctly he was also attempting to at least connect all the in-game mini-maps together, but the change in scale made things difficult to piece together while looking good.)
Good job with finding unconventional ways to map! Though I guess it's not really unconventional, it's just beyond the simplicity of just stitching screenshots together. And I guess with 3D games it's pretty much necessary. I look forward to when Paper Mario is complete.
I've played it twice before, and I wanted to replay it on the Wii Virtual Console, which my brother downloaded when it first came out - like a year ago I think, along with Super Metroid - and I haven't made time to do that. Too many new games get in the way. >_<