This is a sort of companion to my "Battletoads And Double Dragon" thread. I'm really not sure if I'll be mapping the whole game since several stages are tough enough to play as it is even without worrying about mapping them. Level 10 - "Rat Race" and Level 11 - "Clinger Wingers" are almost impossible for me to beat even with savestates.
Anyway, I've already mapped two of the easier stages, Level 1 - "Ragnarok's Canyon" and Level 4 - "Arctic Caverns" so I'm posting WIP versions for now. Additional maps may or may not be posted later on.
As usual, I only add the items, bosses and objects that are already there as you encounter them, which is why the first stage is almost empty (all the pigs come out of the ground or through holes in the mountains). It also means that in the fourth stage, the blocks of ice that appear from behind you as you progress through the stages are not included, but those you meet head-on *are*.
Level 1 - Ragnarok's Canyon
This level was pretty much straightfoward. Aside from the screen scrolling upward and downward and bit at certain spots, it was easy to do. I filled in the empty spots to get a fully rectangular map, then I did what I could to best represent the boss. The thing is, when you initially meet it, you only see part of its leg since it's so big. So using the PPU viewer in FCEUXDSP, I extracted all the tiles for the Tall Walker boss (enabling me to show a bit more of it) but that wasn't enough to reconstruct it completely. So instead, I then mapped the actual area that you see when fighting the boss from his point of view (in red) and adjusted the position of the info on its display and its blasters to suggest that the whole area is seen at once from its POV. And since we get to see more of the stage after beating it, I added that part after the boss view.
Level 4 - Arctic Caverns
This level took a while to map because it actually has a parallax scrolling background, or at least as close to it as the NES could get. This has forced me to take screenshots of the whole level, and then to remove by end all of said background. It took several hours but it wasn't so much hard as it was long, since the background is actually made of identical tiles that are "scrolled" internally, thus the tiles to remove were always exactly 8x8 pixels.
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"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard
B*tch, meet reality. Reality, meet b*tch. - Me