Author Topic: Donkey Kong Land 2 (GB)  (Read 213317 times)

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Offline The Ultimate Koopa

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RE: Donkey Kong Land 2 (GB)
« Reply #90 on: September 25, 2007, 04:37:05 pm »
Oh and marioman, it's EASY just to take two screen shots and paste them together... I could do maps which involes ONLY horizontal scrolling or ONLY verticle scrolling, but not one like DKL, where, on one screen, say, the top of a tree is above the screen, but as you move further, it the "camera" moves up, making the tree lower than it was before...

Offline DarkWolf

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RE: Donkey Kong Land 2 (GB)
« Reply #91 on: September 25, 2007, 06:46:01 pm »
People make maps in their spare time and I don't think most of us have a ton of it to spare.  So mapsets get done when we get around to them.

Offline Fearnavigatr

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RE: Donkey Kong Land 2 (GB)
« Reply #92 on: September 29, 2007, 06:25:45 pm »
I'm not taking time to work on it at all, quite simple. When it's done, it's done. Until then, well, it's not.



I can probably pick up and finish Hot Head Hop soon enough. It's not that much left on it, but what's left is pretty tricky.

Offline The Ultimate Koopa

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RE: Donkey Kong Land 2 (GB)
« Reply #93 on: December 20, 2007, 05:37:22 am »
Where's Fearnavigatr been for the last 35 days?

Offline Fearnavigatr

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RE: Donkey Kong Land 2 (GB)
« Reply #94 on: December 31, 2007, 12:04:37 pm »
Slacking.



All right, New Year's resolution. Hot Head Hop will be finished before February.

Offline The Ultimate Koopa

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RE: Donkey Kong Land 2 (GB)
« Reply #95 on: January 05, 2008, 05:19:43 pm »
YAY!.... and the rest of DKL2? Or ... will that be the last one *really, really, really hopes Fearnavigatr will eventually have every single level mapped out :D*

Offline Fearnavigatr

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RE: Donkey Kong Land 2 (GB)
« Reply #96 on: January 06, 2008, 07:04:58 pm »
That would be nice wouldn't it? But don't get your hopes up.



Well, the rest of the project continues when Hot Head Hop is done. Kannon's Klaim comes later.

Offline Rew

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RE: Donkey Kong Land 2 (GB)
« Reply #97 on: January 07, 2008, 10:44:00 am »
This thread made me giggle. =D



Koopa: If you're *this* excited about the DKL maps, oughtn't you at least give it a try yourself even if it's more difficult than maps you've attempted in the past? I think you should at least try it and see what comes out.



Or maybe have Fearnav give you a tutorial or how-to on how he does it. That way he wouldn't have to bother with it anymore (and judging by the fact that he's been at this one level since at least the summer, I'm guessing he's sort of lost interest in the project as a whole)--and you can have the maps just as you want them, and as soon as you'd like too.
From the Super Smash Bros. Brawl board on GameFAQs:
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The only Fox News we're interested in is breakthroughs in his metagame.

Offline Maxim

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RE: Donkey Kong Land 2 (GB)
« Reply #98 on: January 07, 2008, 11:27:03 am »
See also my Micro Machines mapping thread. TUK seems very reluctant to map anything bigger than a single screen, but has copious time to ask others about their progress.

Offline The Ultimate Koopa

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RE: Donkey Kong Land 2 (GB)
« Reply #99 on: January 07, 2008, 12:46:13 pm »
I can map games if it's only a straight horizontal scroll, where you have a one-way scrolling level (SML for example)



But if it's where the screen scrolls up cutting of part of the level, is the part I can't do... like in every DKL/DKC level.



If Fearnavigatr can give me a tutorial/how-to (with screenshots) then do so.


Offline Revned

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RE: Donkey Kong Land 2 (GB)
« Reply #100 on: January 07, 2008, 01:33:40 pm »
It's exactly the same principle, I don't know why you can't seem to do it. Just take screenshots and paste them together, cropping off status bars if necessary.

Offline The Ultimate Koopa

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RE: Donkey Kong Land 2 (GB)
« Reply #101 on: January 08, 2008, 06:27:57 pm »
If I do that, there's lots of white area left where the screen goes up or down, and the bottom or top of the first screen is higher/lower than the next screen...

Offline JonLeung

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RE: Donkey Kong Land 2 (GB)
« Reply #102 on: January 08, 2008, 07:12:25 pm »
You could:

1. Expand canvas area.

2. Crop the image when you're done.

Offline Rew

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RE: Donkey Kong Land 2 (GB)
« Reply #103 on: February 01, 2008, 09:53:30 pm »
Well, I know of a certain Koopa will be quite excited about today's update! =P
From the Super Smash Bros. Brawl board on GameFAQs:
Quote
The only Fox News we're interested in is breakthroughs in his metagame.

Offline JonLeung

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RE: Donkey Kong Land 2 (GB)
« Reply #104 on: February 01, 2008, 10:05:30 pm »
Does "Hot Head Hop" have a hyphen?  As in "Hot-Head Hop"?  Why did I always think it was "Hot-Head Bop"?