I've been seeing great, actual handhelds in gaming's history, but lately, as others felt, I've been strongly missing the real desire to actually play a dual-screen handheld system again.
What I mean is, the likes of Nintendo DS and 3DS, since, for the moment, they're the only handhelds that do dual-screen gaming that a lotta people love so much, its too precious to just give up because of what too many people are hooked on to lately.
They've given us great joys for us having tough times in our lives, personal or otherwise, bringing us conveniences no other gaming system could, such as having minimaps on the second, lower screen, while keeping the gameplay going on the upper screen, or, in specific cases, make for somewhat a tall screen for viewing more surroundings, and, of course, the need of competition in portability, not like home consoles, though.
The 3DS gave us pure console-like gameplay no other handheld has yet, barring the Vita, but, the one strong thing about the systems' screens is, they don't actually match each others' native resolution and screen ratio sizes. The upper screen's native size is 424x240, and the lower screen's is 320x240, still maintaining the standard 4:3 screen size, not that there's a problem with that size, 'cause there's lots of screens with that size that we're used to.
I've seen a few new handhelds, but none of them seem to actually give the actual feeling of an actual true successor to the 3DS. I don't count the Switch family line being one, because its not. Its only a home console, as people already stated, not the other way around, and has never been the actual successor to the 3DS family line, and never will be, no matter what other people claim.
From what I've watched and heard lately about Nintendo, so much of handheld gaming's greatest in history has been under constant siege, harming so many efforts of game preservationists and archivists, including their recent actions that made so many gamers turn on them badly, it hurts their hearts to see it, even mine.
I strongly feel that there's so many good dual-screen games out there, it seems that so much people need to get back into it, spend more time on them rather than the Switch, or any other mobile devices.
Gamers have been trying to preserve all those dual-screen games, and they've done very good, but we need to make those efforts far more widespread to everyone, even young gamers that haven't heard of nor played such systems' games, even if Nintendo can't seem to appreciate such efforts people have been doing lately.
People made such great games on those systems, and felt good doing it, but there needs to be new dual-screen systems so devs can actually relive those joys of developing dual-screen games again, without worrying about them being underpowered or incapable.
There should be new dual-screen handhelds to serve as actual, standalone successors to the 3DS, needing to be far more powerful than the 3DS and more than the Switch, mainly with both screens' native resolutions actually matching their sizes, say, about, 494x286 for both screens, and some new surprising features no other gaming system could try to replicate, not even on mobile, and with new, stronger SDKs to develop games on it, too, those that people can actually keep, rather than being lent by said companies. Its not impossible, you know. Just need to think more outside the box.
People need to step up those efforts and carry what Nintendo seemed to stop. I think, because of what infamous actions they've did lately, I wouldn't bank on them for making new dual-screen systems.
I'm still hopeful people will use their knowledge and experience in hardware and software engineering and manufacturing to make new, standalone dual-screen gaming systems to continue those same experiences and joys we've been missing so much today.
All it takes is great effort, and it will be completely worthwhile for gaming history all over the world.