I am still alive.
There's a bunch of PS1 games waiting to be mapped, but I can't pick one to focus on. The epsxe emulator fork that can take 3D screenshots has been revolutionary - no more extracting and converting data to OBJs, instead can just rip them straight from gameplay. It isn't always easy or pretty (Syphon Filter for example comes out with stretched axis due to perspective that requires correction), and you will be collecting portions of the level mesh from multiple screenshots and must rotate and move them to recreate the whole thing, but for most games it isn't as bad as it sounds. I've done at least the first level in this fashion for:
- Ape Escape
- Syphon Filter
- Toy Story 2
- Armored Core
- Gex 2
- Legend of Legaia
- Tail Concerto
- Wild Arms 2
...however, Spyro 2 and some Crash levels are the only thing I've progressed much further on. With infinite time, it would be fun to grab them all.
I still haven't done disc 4 of FF9 or a bunch of Legend of Dragoon, need to get back in the mood for screenshot maps like that.
There's also a PCSX2 fork now that can do similar things with PS2 levels! https://github.com/scurest/pcsx2/releases/tag/latest-3d-screenshot
PS2 games have much higher poly counts obviously, more transparency and other lighting effects to remove and usually require culling polygons and scaling axes again to remove distortion, but I got workable level models from Devil May Cry 1, Tomb Raider 6 and Shadow of the Colossus without too much fuss. There's a lot of potentially cool maps for the PS2 library as well.
Good to hear from you after your silent absence around here. Kinda worried me a bit.
Your process with that emulator fork you spoke of sure sounds like it could streamline the process of mapping PS1 games... but by how much, I don't know.
Feeling a bit indecisive about which game to focus mapping? Well, I may provide a recommendation or two.
I feel "
Toy Story 2" is a fine choice, for I've already beaten that PS1 version with everything collected. The N64, almost the same, but didn't think of having 100% there and then. I was only focusing on having my good time exploring the levels and trying to get to the end. The bosses were mostly original, save for few adapted from the movie, and I enjoyed beating each and every one.
Sure, its not in your list, but, my second recommendation is "
SpongeBob SquarePants: Supersponge", a fine side-scroller for the world-famous sponge himself in his game and animation careers.
Though everything's made in 3D, the levels were fashioned in a 2D state. Had fun with it, but I honestly did struggle much to complete everything 100%, including having to keep all 100 Golden Spatulas before reaching the end of any level in Chapter 5 and collecting all the decorations with tokens obtained from all the bonus carnival levels to decorate for Patrick's birthday. Enjoyed some key nods from past episodes, alongside the voice cast reprising their roles as their characters... well, almost all.
Those are only my recommendations.
Liked seeing your well-made maps so far, and I'm looking forward to seeing some more soon.