YEAH! I just finished the last (main) dungeon!
This one took nine days, and it was the most complicated one.
I look forward to doing the overworld(s), which is of course the next thing on my plate...it'll feel less claustrophobic and I won't have to integrate so many puzzles. Of course, there'll be the obstacles in just the right places to create the flow of the game based on accessibility, but it certainly won't be as intense as working out some of these dungeon ones.
I'll still have to put some effort into it, of course, I'm sure the overworld(s) will be a major selling point that can make or break it.
Part of me is wondering if this is worth the effort (is anyone even going to wonder about this game?) or if anyone who does get fooled will even "get" how they were fooled...but I would still be able to say that I managed to make a Zelda game, so that counts for something, right?
Methinks I'm going to have to do a major advertising campaign before April to increase the exposure...
(And is anyone able to make a VGMaps.com Wikipedia article? Mine got rejected (you can still find it if you search on Google), and I can't post even the past April Fool's jokes in the April Fool's joke list on Wikipedia for a site that doesn't have an article... >_<)