I would like to ask a question concerning the Mega Man ZX maps. From a mapper's point of view, which would be the easier/better way to map the different areas? Should the maps be split up by sub-area (A-1, A-2, etc.), should there just be one big map?
I would think that there should be one large map for the following reason:
The advantage of mapping by sub-areas is that the map will not be broken up as in Mandi's map. On the other hand, some of the sub-areas have multiple rooms, and the discontinuities will exist anyway. (But the number of discontinuities will be slightly reduced.) If there will be discontinuities anyway, I say that we just make one big map.
Any feedback? If I can get some input, I will update the first post to reflect whatever decision is made.