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Author Topic: How do you like 3D games to look mapped out?  (Read 3230 times)
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Posts: 33

« on: January 25, 2018, 07:19:10 PM »

Top-down or isometric?
What about the different floors?
Turok 2 is on Steam, and there's a console for inputting commands like fly, clip, stop time, wireframe.. The only maps anyone has done (short of just scanning/stealing from Prima's guide) is of the Hub, but the whole game can be easily mapped out using the PC version. Except it's in 3D and rooms get blocked by other rooms if you're going for a straight screenshot.
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Posts: 79

« Reply #1 on: February 22, 2018, 03:52:08 PM »

Both, Top-down and isometric, depending on the complexity of the area.
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