Author Topic: Bubble Bobble (NES)  (Read 30473 times)

0 Members and 2 Guests are viewing this topic.

Offline mephea

  • Full Member
  • ***
  • Posts: 134
Bubble Bobble (NES)
« on: August 28, 2006, 12:14:35 pm »
I am going to finish Bubble Bobble which was started by my friend a while back.  It's dedicated to her and whatnot.  



Basically the map is one huge vertical image that is three screens wide (like 768 px or something).  I will follow her pattern of listing quick tips for each stage, listing the password for each stage and putting images beside each map to help further the "tipping process"



It has a white background because I may print it out or someone else may actually want to.  It's pretty sexy.  



Anyhow, I know it isn't much, but I guess it will help someone, one day....

Offline TerraEsperZ

  • Hero Member
  • *****
  • Posts: 2326
RE: Bubble Bobble (NES)
« Reply #1 on: August 28, 2006, 01:41:31 pm »
I've always liked maps that manage to show an entire game, except they're rare and not always easy to do. I'm eager to see the finished product :)



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project:
Mega Man: Powered Up (PSP)

Offline DarkWolf

  • Hero Member
  • *****
  • Posts: 640
RE: Bubble Bobble (NES)
« Reply #2 on: August 28, 2006, 02:01:05 pm »
I prefer the arcade version over all the other ports of this game, however it will still be interesting to see a complete NES map.

Offline KingKuros

  • Full Member
  • ***
  • Posts: 144
RE: Bubble Bobble (NES)
« Reply #3 on: August 28, 2006, 06:26:06 pm »
I only played the arcade version too, never seen any other.  Mephea, are your new maps like this one going to be put up here on VGMaps.com?

Offline mephea

  • Full Member
  • ***
  • Posts: 134
RE: Bubble Bobble (NES)
« Reply #4 on: August 29, 2006, 06:16:42 am »
Yeah kuros, I'm going to start submitting to vgmaps along with updating my own page.  I like this group and this site is -the- video game maps site.  I've been involved with this community, now I just want to be a part of it I guess.



honestly i need it because im an emotional train wreck now.  

Offline TerraEsperZ

  • Hero Member
  • *****
  • Posts: 2326
RE: Bubble Bobble (NES)
« Reply #5 on: August 29, 2006, 10:54:12 am »
Hey, everyone's got to be somewhere. Just keep that AIM window open Mephea :)



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project:
Mega Man: Powered Up (PSP)

Offline mephea

  • Full Member
  • ***
  • Posts: 134
RE: Bubble Bobble (NES)
« Reply #6 on: September 15, 2006, 10:23:03 am »
So I finished map.  its about a meg.  i am working on my signature, i will have one instance of my URL and i will have a dedication to my friend....



ill submit once im finished.  also, my site is acting up so you will be getting it first. dont you feel special. o-0



terra i need you on aim, we need to schedule something so you can show me how to prep this psx emu!

Offline TerraEsperZ

  • Hero Member
  • *****
  • Posts: 2326
RE: Bubble Bobble (NES)
« Reply #7 on: September 15, 2006, 10:34:10 am »
Sure thing. I've been busy the last few days and tonight I might not be free until 8 or 9 since my boss needs me to work overtime. Leave AIM open tonight and I'll help you set up things so you can use ePSXe too.



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project:
Mega Man: Powered Up (PSP)

Offline mephea

  • Full Member
  • ***
  • Posts: 134
RE: Bubble Bobble (NES)
« Reply #8 on: September 15, 2006, 01:06:29 pm »
i may not be available tonight unfortunately =|



here's bubble bobble:



http://www.vgmapswiki.com/videogamemaps/maps/nes/bubble1/World Map.png



this is my submission jon, bubble bobble.  it's like 25000 px high.  heh.

Offline TerraEsperZ

  • Hero Member
  • *****
  • Posts: 2326
RE: Bubble Bobble (NES)
« Reply #9 on: September 15, 2006, 01:15:34 pm »
No biggie. I'll be home all weekend so we can chat then. Great work on the map :)



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project:
Mega Man: Powered Up (PSP)

Offline JonLeung

  • Administrator
  • *****
  • Posts: 3695
RE: Bubble Bobble (NES)
« Reply #10 on: September 15, 2006, 01:16:21 pm »
Wow, mephea.  That is cool.  0_0  Glad you're submitting it!

Offline mephea

  • Full Member
  • ***
  • Posts: 134
RE: Bubble Bobble (NES)
« Reply #11 on: September 16, 2006, 12:23:25 pm »
thanks for the nice comments guys. o-0

Offline DarkWolf

  • Hero Member
  • *****
  • Posts: 640
RE: Bubble Bobble (NES)
« Reply #12 on: September 16, 2006, 01:46:32 pm »
Looks like you put a lot of work into writing the comments and such.

Offline mephea

  • Full Member
  • ***
  • Posts: 134
RE: Bubble Bobble (NES)
« Reply #13 on: September 17, 2006, 11:08:32 am »
It was a little bit of work, but that's my style I guess.  I tend to think that for some people, an image of the map isn't just enough, they also want commentary and whatnot.