April 07, 2020, 10:11:16 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
   Home   Help Search Login Register  
Pages: 1 [2]   Go Down
Author Topic: How to make a video game map. Basic Mapping Methodology.  (Read 13178 times)
0 Members and 1 Guest are viewing this topic.
Offline Offline

Posts: 2

« Reply #15 on: October 18, 2016, 04:10:17 AM »

WOW! I mean...WOW!
Thank you so much for all your replies! I knew that this community is special (all your magnificent work proves this...) but I am really impressed with the scientific and academic approach that you use in order to describe your methodology and your techniques. I will read all your posts one by one because I am really interested for the mapping of the digital space of video games.

In my research I often use the argument that the most vast, the most visited, traveled and populated "type" of digital space is the space of video games. That's why the mapping of this space is so important. I myself have been a gamer for more than 30 years, since the age of 7, and I have experienced the arcade era, the computer game era, the console era and lately the mmorpg and the VR era.

I hadn't logged in to the forum for a long time because my academic duties do not allow me to have enough spare time but I hope that in the future I will have the opportunity to contribute to the mapping of the video game world.

Thank you again for all this valuable info.

PS. If anyone wants any type of cooperation in video game design or video game research, please do not hesitate to contact me.
Offline Offline

Posts: 5

« Reply #16 on: September 20, 2019, 03:16:26 PM »

I need an update for best map making tools and stuff.

Does anybody know what emulators or software tools are best used to get maps from:

Game Boy/Game Boy Color/Game Boy Advance
Pages: 1 [2]   Go Up
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS! The Video Game Atlas



Your ad could be here - contact me for advertising inquiries. is registered with and hosted by

Go Daddy.

Supported by you.

© 2002-2020 Jonathan Leung. is an archive of video game maps up since May 6, 2002. Optimized for at least 1280 x 720 resolution.

This site does not contain commercial ROMs or any other illegal materials. All directly "ripped" game images are the property of their respective copyright holders.

This web site and compass logo are copyrighted by Jonathan Leung 2002-2020.