Author Topic: (GBA) Baldur's Gate: Dark Alliance  (Read 16778 times)

0 Members and 1 Guest are viewing this topic.

Offline Troy Lundin

  • Full Member
  • ***
  • Posts: 145
(GBA) Baldur's Gate: Dark Alliance
« on: February 13, 2012, 02:27:11 am »
I wanted to try an isometric-type game. Not sure why I thought it would be any different than a normal game.

Notes:

 - Screen and character positions are separate.
 - When the scene index is changed manually, the new scene is loaded instantly.

Spent about an hour or so on this. There is no object layer and a couple scenes are missing layer four. I may update them later but I don't really feel like it right now.

(GBA) Baldur's Gate - Dark Alliance Maps.zip