About six months ago I submitted a map of the the first part of the second stage because I thought I was going to be gone for 24 months doing mormon missionary stuff (and yes I forgot to tell you guys
), but then I got punched in the face, so I guess that I have nothing better to do than make maps while I recuperate over the next few weeks.
This game is a pretty swank, demoscene-ish Gunstar Heroes clone, except they decided to ruin it with some absolutely terrible pacing. Most of the stages are just the same demoscene-y background repeated ad nauseum, without the slightest variation in level design. This renders much of the game unmappable or entirely pointless to map (the
last stage being the worst offender), which is good since it reduces my workload.
Anyways, to start off the thread, here's a map of Stage 1-1. Unlike the rest of the stages that center themselves over a demoscene effect, this one has to gall to provide a reasonable bit of variation, so I felt compelled to map it. Fortunately, it was surprisingly doable it wrangle it into something presentable.
Level 1 - Happy Birthday to Me!
-
Gotham by Night-
Gem Expo-
Warehouse-
Moving TrucksLevel 2 - A Two-Sided Story
-
Zeppelin Loading Dock- Zeppelin
Level 3 - Tea Time
- Dark Studio??
- Mushrooms
Level 4 - Snow in July?
- Nothing mapworthy