@DarkWolf Yeah, it was fun to use Javascript to make a more dynamic map. However, it's not something I'd be willing to do every time ! Too complicated.
@TerraEsperZ I'm not sure seeing the room below is such a good idea actually (unless you can isolate each room like I did) because you can't tell which block belongs to where. So you're probably right not to do it anyway. A mini-map is a good idea !
Haha, I made one, too, on the page preceding my main map, maybe I should have posted that before:
http://www.1up-games.com/nes/solstice/plan.htmlAs you can see, I agree with your naming scheme for the most part, safe for a few locations:
- I assume "Fortress of Kâstleröck" is the whole area; a fortress being "a fortified place, especially a large, permanent military stronghold that often includes a town" that would make sense if it encompassed everything. The central part is the castle of Kâstleröck, with the 4 towers, or as it is put in the manual: "the four deadly towers of the main castle".
- I don't know either how it's possible to distinguish the Gardens of Pain from the Blood Gardens. Perhaps the Blood Gardens just comprise the rooms with the snake gates, on the westernmost point. Or then the Gardens of Pain are just made of the green rooms with the tree walls.
- I'm pretty sure the small area in the east is the Mines of Insanity. The description in the manual follows a direction, it goes from West to East; that would be strange if suddenly the writer came back to the West just to talk about the mines. Also, just a guess, but I think the insanity is about the enemies' patterns rather than what the player has to go through. And this is the only place where you meet those weird "Big Foot" enemies.
-Stonehedge Gardens: The western outside area which, appropriately, has standing stones bordering it;
You meant eastern, right? or else you lost me.
Now that I think of it, I wonder if the Slaughter Yards could also include the gardens after the mines.