Author Topic: Xevious Fardraut Densetsu (PC Engine/TG16)  (Read 35519 times)

0 Members and 1 Guest are viewing this topic.

Offline KingKuros

  • Full Member
  • ***
  • Posts: 144
Xevious Fardraut Densetsu (PC Engine/TG16)
« on: April 12, 2010, 08:59:03 pm »
This port of Xevious is from the Turbo Graphx 16 system known as PC Engine in Japan, where it was only released in.


The Japanese writing in the title screen says "Fardraut Densetsu"

This version of Xevious has 2 games to play in it.  Arcade which has the original game, and Fardraut which is a 4 stage game with new enemies and a story line.  I got the Arcade game done.  As far as the Fardraut game goes,  I would appreciate some help finding more hidden objects namely Sol Towers and Special Flags though I found some already.

Here are the raw images, so any of you who might know this game here can show me what's missing.

Stage 1 Area 1 http://img63.imageshack.us/img63/2863/st1area1.png
Stage 1 Area 2 http://img697.imageshack.us/img697/8827/st1area2.png
Stage 2 Area 1 http://img204.imageshack.us/img204/2641/st2area1.png
Stage 2 Area 2 http://img16.imageshack.us/img16/2118/st2area2.png
Stage 2 Area 3 http://img24.imageshack.us/img24/7453/st2area3.png
Stage 2 Area 4 http://img404.imageshack.us/img404/4308/st2area4.png
Stage 3 Area 1 http://img37.imageshack.us/img37/3489/st3area1.png
Stage 3 Area 2 http://img146.imageshack.us/img146/604/st3area2.png
Stage 3 Area 3 http://img22.imageshack.us/img22/2010/st3area3.png
Stage 3 Area 4 http://img99.imageshack.us/img99/6263/st3area4.png
Stage 3 Area 5 http://img338.imageshack.us/img338/7545/st3area5.png
Stage 3 Area 6 http://img180.imageshack.us/img180/2589/st3area6.png
Stage 3 Area 7 http://img145.imageshack.us/img145/8418/st3area7.png

One of the stages, that I didn't include, is a revisit to areas 7 to 16 of the Arcade mode which is skipped if the obscenely difficult boss at the end of Stage 2 Area 4 is defeated.


Offline KingKuros

  • Full Member
  • ***
  • Posts: 144
Re: Xevious Fardraut Densetsu (PC Engine/TG16)
« Reply #1 on: April 13, 2010, 09:28:20 pm »
The maps are sent to Jon by e-mail.  I'll update should I find more Sol Towers or Special Flags.

I'll now move on to map Xevious Fardraut Saga for the MSX.

Offline KingKuros

  • Full Member
  • ***
  • Posts: 144
Re: Xevious Fardraut Densetsu (PC Engine/TG16)
« Reply #2 on: April 15, 2010, 07:38:33 pm »


I have now got started on Xevious - Fardraut Saga for the MSX.  So far, I got the first 3 areas of Recon (original game) done.

Offline KingKuros

  • Full Member
  • ***
  • Posts: 144
Re: Xevious Fardraut Densetsu (PC Engine/TG16)
« Reply #3 on: April 20, 2010, 10:13:40 pm »
I got the Recon mode (original game) done but yet to label.  Here are the thumbnail and world map in advance.



World Map:
http://img444.imageshack.us/img444/3117/worldmapv.png

Offline KingKuros

  • Full Member
  • ***
  • Posts: 144
Re: Xevious Fardraut Densetsu (PC Engine/TG16)
« Reply #4 on: April 21, 2010, 09:51:32 pm »
I sent the Recon maps to Jon by e-mail.  I now got started on the Scramble maps.  The Scramble game, like the original, just has the 16 areas with little or no storyline and no stages.  I went through those 16 areas to locate the background of the world map. I then copy/pasted those slices to their respective areas to be mapped.  I then just take screens of the targets and copy/paste them to the area maps.  I then do some Sol searching by using the invincibility cheat and a power up to increase the bombing range and bomb away vertical ranges in each sweep and repeat the sweeps to cover about 8 vertical ranges.  It turns out that there are a lot of Sol Towers in some areas.  I'll post the Scramble maps here as I progress.

Here are the first 2 areas of Scramble.

Area 1 http://img535.imageshack.us/img535/8517/scramble01.png *updated*
Area 2 http://img203.imageshack.us/img203/5193/scramble02.png

EDIT:  Found a special flag in area 1.
« Last Edit: April 22, 2010, 07:42:26 am by KingKuros »

Offline Maxim

  • Hero Member
  • *****
  • Posts: 974
Re: Xevious Fardraut Densetsu (PC Engine/TG16)
« Reply #5 on: April 22, 2010, 12:16:01 am »
I then do some Sol searching
I can't not comment on that pun... congratulations... I wonder if this entire site wasn't some elaborate setup just for the opportunity to make it... :)

Offline KingKuros

  • Full Member
  • ***
  • Posts: 144
Re: Xevious Fardraut Densetsu (PC Engine/TG16)
« Reply #6 on: April 23, 2010, 10:33:51 pm »
« Last Edit: April 24, 2010, 08:16:27 pm by KingKuros »

Offline KingKuros

  • Full Member
  • ***
  • Posts: 144
Re: Xevious Fardraut Densetsu (PC Engine/TG16)
« Reply #7 on: April 24, 2010, 08:22:59 pm »
Area 5:  http://img443.imageshack.us/img443/5298/scramble05.png
Area 6:  http://img718.imageshack.us/img718/3310/scramble06.png
Area 7:  http://img412.imageshack.us/img412/6563/scramble07.png

I found a "Lucky Flag" in Area 7.  Does anybody know what it does when I fly over it?

Offline KingKuros

  • Full Member
  • ***
  • Posts: 144


Offline KingKuros

  • Full Member
  • ***
  • Posts: 144
Re: Xevious Fardraut Densetsu (PC Engine/TG16)
« Reply #10 on: April 27, 2010, 09:22:05 pm »
Area 14:  http://img34.imageshack.us/img34/2734/scramble14.png
Area 15:  http://img441.imageshack.us/img441/4682/scramble15.png
Area 16:  http://img214.imageshack.us/img214/9223/scramble16.png

And that should be everything for the Scramble game.  So Jon, are you gonna take these as submissions or should I still somehow send them to you?

Offline Maxim

  • Hero Member
  • *****
  • Posts: 974
Re: Xevious Fardraut Densetsu (PC Engine/TG16)
« Reply #11 on: April 28, 2010, 12:07:09 pm »
It's better to email them all to Jon rather than wait for him to notice the forum thread, if you want them published sooner rather than later :)

Offline KingKuros

  • Full Member
  • ***
  • Posts: 144
Re: Xevious Fardraut Densetsu (PC Engine/TG16)
« Reply #12 on: April 28, 2010, 06:12:10 pm »
I just PM'ed the above links to Jon, so hopefully he'll find them there.  As far as mapping these go, I should have all the Sol Towers uncovered using the "Sol Searching" technique I described above.  But there may still be a flag or 2 left out.  I'll update if I find anything new.

Offline Peardian

  • Hero Member
  • *****
  • Posts: 627
  • Busy busy
Re: Xevious Fardraut Densetsu (PC Engine/TG16)
« Reply #13 on: April 28, 2010, 08:07:39 pm »
I read somewhere that there are four flags in the game, but I couldn't learn anything more about them except that they had "effects". Oh, and something about their position being random within a single row? I'm not sure if it that's in all versions of the game though.
MM (10%) - SMA3 (33%) - DNS (0%)

Come check out the Nintendo 64 Mapping Workshop!

Offline KingKuros

  • Full Member
  • ***
  • Posts: 144
Re: Xevious Fardraut Densetsu (PC Engine/TG16)
« Reply #14 on: May 02, 2010, 04:49:27 pm »
The Scramble maps are now e-mailed to Jon.