Meh. It did what RainMakers intended I supposed, which is to resolve loose ends and move on to establish *their* vision of ReBoot for the upcoming movies. As such, it felt rushed and mechanical in quickly resolving "The Hunt", introducing Gnosis, killing all the viruses unceremoniously (especially Megabyte) and ending with a totally-unexpected(!) cliffhanger with an evil codemaster.
There's also the feeling that they're trying to be epic without using the means to accomplish it. I mean that, like Season 4, incredible events are happening that will change the entire net in massive ways, and yet we barely see any of it and it's over in a flash, and we're left wondering if anything worthwhile happened at all.
Visually, it's not too bad, but it doesn't hold a candle to the CGI of the show. I know that looks aren't everything, but considering ReBoot's massive computer inspiration, it's a big part of its identity; in addition, some of the new designs are horrible (Bob's armor for one).
I have other beefs with the story, but they mostly concern things that I thought were wrong with how Season 4 handled the story and characters, so it wouldn't be fair to judge the comic by them.
*trying desperately not to spew a torrent of venom at Season 4*
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"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard
Current projects:
(Gen), Sonic The Hedgehog (Gen), Sonic CD (Sega CD), Mega Man V (GB), Mega Man Zero (GBA), Battletoads (NES), etc