Author Topic: Akumajo Dracula (Sharp X68000)  (Read 33100 times)

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Offline Zeric

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Akumajo Dracula (Sharp X68000)
« on: December 10, 2007, 03:28:43 pm »
Now that Mega Man 8 is finished I started working on this again and have made some small progress.



Stage 1.

http://img258.imageshack.us/img258/6981/stage01dx9.png



Stage 2.

http://img300.imageshack.us/img300/1153/stage02pd7.png

Incomplete, haven't added the backgrounds yet. Similar problems I had with Wily Tower 1.



Stage 3.

https://img209.imageshack.us/img209/7376/stage03he7.png



Stage 4.

http://img140.imageshack.us/img140/7293/stage04nz4.png

Missing one item, I don't know what I am supposed to do to get it.



Here is a text of how to get it. Anyone can read japanese?

http://img410.imageshack.us/img410/277/image01ur9.png



Stage 5

https://img131.imageshack.us/img131/4157/stage05ah1.png

Pretty much complete,



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Current Projects: Akumajo Dracula (X6800)
Current Projects: Akumajo Dracula (X6800 - Final Stage) Mega Man X2 (SNES Sigma 2)

Castlevania: Aria of Sorrow (GBA - 83%)


Offline Revned

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RE: Akumajo Dracula (Sharp X68000)
« Reply #1 on: December 10, 2007, 04:00:07 pm »
Great work, I don't know how you do it.

Offline TerraEsperZ

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RE: Akumajo Dracula (Sharp X68000)
« Reply #2 on: December 10, 2007, 04:42:08 pm »
This just further proves that you're among the best mappers around. I would have thought that this would be really hard to map considering it's on such an obscure system. Unless you're using the PSX version in Castlevania Chronicles?



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"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project:
Mega Man: Powered Up (PSP)

Offline DarkWolf

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RE: Akumajo Dracula (Sharp X68000)
« Reply #3 on: December 10, 2007, 07:25:10 pm »
The X68000 emulator I used for Granada was pretty good, you can disable layers.  Also the save states are pretty much memory dumps of the machine so the structure of the levels were easy to find.

Offline TerraEsperZ

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RE: Akumajo Dracula (Sharp X68000)
« Reply #4 on: December 10, 2007, 07:45:42 pm »
I only remember trying to emulate it several years ago with an emulator written in japanese on an old computer that couldn't run it decently. I somehow thought this was still the case.



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project:
Mega Man: Powered Up (PSP)

Offline Maxim

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RE: Akumajo Dracula (Sharp X68000)
« Reply #5 on: December 11, 2007, 08:33:56 am »
I read it as (roughly) 2周目以??ちるとモアイか出現 (can't read 2 of them at all), which has something to do with surroundings, eyes and scattering, then something appears. (I don't speak Japanese at all, but I can write it enough to get it into an online translator. Go figure.)

Offline marioman

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RE: Akumajo Dracula (Sharp X68000)
« Reply #6 on: December 11, 2007, 04:05:30 pm »
This may be a dumb question, but have you checked GameFAQs for the location of your item?  There is a guide available.  I am not sure if it has what you are looking for, but it's there if you need it.



There is also this site that seems to have a lot of information.



Hope that this helps.

Offline Zeric

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RE: Akumajo Dracula (Sharp X68000)
« Reply #7 on: December 11, 2007, 05:10:56 pm »
Thanks marioman I forgot about that site. Seems like I have to play through the game again to make it appear.

Added the first, second(incomplete) and third stage.



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Current Projects: Akumajo Dracula (X6800)
Current Projects: Akumajo Dracula (X6800 - Final Stage) Mega Man X2 (SNES Sigma 2)

Castlevania: Aria of Sorrow (GBA - 83%)


Offline JonLeung

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RE: Akumajo Dracula (Sharp X68000)
« Reply #8 on: December 11, 2007, 08:06:28 pm »
I gave you the "HTML: Links" item, Zeric.  Now use it.

Offline marioman

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RE: Akumajo Dracula (Sharp X68000)
« Reply #9 on: December 12, 2007, 08:38:50 am »
Glad that I could help Zeric.  Good luck with the rest of the maps.

Offline Zeric

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RE: Akumajo Dracula (Sharp X68000)
« Reply #10 on: December 24, 2007, 07:55:17 am »
Added Level 6.



---

Current Projects: Akumajo Dracula (X6800)
Current Projects: Akumajo Dracula (X6800 - Final Stage) Mega Man X2 (SNES Sigma 2)

Castlevania: Aria of Sorrow (GBA - 83%)


Offline Zeric

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RE: Akumajo Dracula (Sharp X68000)
« Reply #11 on: May 31, 2008, 11:04:58 am »
Added Stage 7.

Now there is only the last stage left and that one is kicking me so hard that I almost feel like I am gonna kill someone j/k and the bloody emulator I use doesn't have a savestate function so it's gonna take a while.



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Current Projects: Akumajo Dracula (X6800) Mega Man x2



Current Projects: Akumajo Dracula (X6800 - Final Stage) Mega Man X2 (SNES Sigma 2)

Castlevania: Aria of Sorrow (GBA - 83%)


Offline TerraEsperZ

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RE: Akumajo Dracula (Sharp X68000)
« Reply #12 on: May 31, 2008, 11:18:54 am »
I'm constantly impressed by how awesome your work is in mapping difficult games on uncommon systems.



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



Current projects: ?????? (Gen), Sonic The Hedgehog (Gen), Sonic CD (Sega CD), Mega Man V (GB), Mega Man Zero (GBA), Battletoads (NES), etc
Current project:
Mega Man: Powered Up (PSP)

Offline vorpal86

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RE: Akumajo Dracula (Sharp X68000)
« Reply #13 on: August 01, 2008, 07:52:56 am »
This is the x68000 version of the Castlevania game for PS1 called Castlevania Chronicles? I thought the levels look familiar. I never knew the game was first remade in Dec of 1993. that's cool. I wonder what the differences are. Anyone know?



BTW: Good maps Zeric. you must not have them all complete yet cause I didn't notice them on the main vgmaps.com/x68000 section.