Author Topic: Vertical loop glitches in Sonic Superstars  (Read 13465 times)

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Offline G.E.R.

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Vertical loop glitches in Sonic Superstars
« on: April 02, 2024, 05:37:37 am »
Two interesting glitches related to a vertical-looping sections: sloppy seam in top/bottom extreme areas and rings out of reach.
Vertical wraps realised by hidden triggers and teleportation script and some rings placed  too higher/lower wrap triggers. You see them but you can't get them because wrap trigger will activate earlier. After this you'll get rings, but it's another rings.

https://youtu.be/vGadmzOI7cY
https://youtu.be/Fg9KFsJdxw4

(how to post video to here?)

Offline TerraEsperZ

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Re: Vertical loop glitches in Sonic Superstars
« Reply #1 on: April 02, 2024, 03:48:17 pm »
Those are some *very* obvious seams. It's kinda sad that Sonic games from 30 years ago did such things better.
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Offline Cyartog959

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Re: Vertical loop glitches in Sonic Superstars
« Reply #2 on: June 24, 2024, 11:54:01 am »
Those are some *very* obvious seams. It's kinda sad that Sonic games from 30 years ago did such things better.

That's because they were 2D made, before 3D got into the industry. I've seen those seams in that video, and those aren't what we see in 2D games at all. Wrapping levels in whatever direction or 2D axis, X or Y, are seamless for that to work. Trying to do that in 3D makes it awkward to see.

Offline mariahcarey23

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Re: Vertical loop glitches in Sonic Superstars
« Reply #3 on: July 17, 2024, 08:56:44 pm »
However, when transitioning to a 3D environment, this type of wrapping becomes more challenging and can result in visible seams or awkward transitions. The additional dimension introduces new complexities in terms of level design and rendering that need to be carefully addressed by game developers @fnaf


Offline omryclust

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Re: Vertical loop glitches in Sonic Superstars
« Reply #4 on: July 31, 2024, 02:25:11 am »
It is interesting that these wrappings are much better represented in 2D than in modern 3D environments. Perhaps these classic games that retain their 2D graphics are still the most appealing.