Here's something that's been going around in my mind over the last couple weeks. Should I use versioning in my maps?
At first, the question might seem silly. We're not talking about something major like software where newer versions might add or remove features and correct bugs. Still, simply using the month and year to denote when a map has been altered doesn't feel satisfying anymore.
I've been thinking of adding a version number, something relatively simple like "Major.Minor.Patch", with a major version number (only changed if I redo a game completely in a visually different way), a minor version number for cosmetic alterations or format changes (deciding to present information differently), and a patch number for corrections and fixes.
Now, I've never had to handle versioning. While newer maps would start with a v1.0.0 right off the bat, I'm not sure how I'd handle existing maps for incomplete projects. Should I start them at v1.0.0 if I don'y remember how many times I've changed them? Also, I'd prefer to avoid JonLeung being pissed at me for having him re-upload a whole bunch of maps just to add a version number.
I'm not really looking for confirmation or anything, just your comments and thoughts on the subject.