You may remember that last year, I wrote about my "
100 Days Of Transformers", where each day I watched an episode of the original G1
Transformers cartoon series (98 episodes), as well as the
Scramble City OVA and
Transformers: The Movie (1986). This year, I decided to tackle the next parts of the Transformers saga,
Beast Wars: Transformers (52 episodes) and
Beast Machines: Transformers (26 episodes), as well as the two live-action movies,
Transformers (2007) and
Transformers: Revenge Of The Fallen (2009), for "
80 More Days Of Transformers".
(In a neat coincidence, last year's marathon started on September 3, the usually-accepted date for my mom's birthday on our calendar. My mom says her birthday on the lunar calendar is the equivalent of August 12 (don't ask me how that works), and August 12 (though on our calendar, not the lunar one) is also the first day of this year's marathon. This was really meant to end on October 30, 2009, since I wanted to end on a Friday, and back in August I was estimating that the Blu-Ray/DVD release of
Transformers: Revenge Of The Fallen (2009) would be sometime in October, which is how the August 12 start date came to be.)
Unlike last year, I didn't sometimes have to watch two episodes on any day in anticipation of not having time the next day to watch one. For 79 days between and including August 12 to October 29, I managed to consistently make the time to watch an episode without fail. The problem came on Day 80. I hadn't received
Transformers: Revenge Of The Fallen on Blu-Ray in time after I ordered it via eBay. The Walmart-exclusive "
Big Screen Edition" is only exclusive to American Walmarts, so I had to take that route since I didn't want a lesser version, even though the
Big Screen Edition really only adds mere minutes to the feature film. Don't deny Canadians the right to see IMAX versions, Walmart. IMAX is Canadian technology, for crying out loud! I did receive it one week later, right on the day I had already planned a "
Hasbro film double feature night" along with
G.I. Joe: The Rise Of Cobra (2009) on Blu-Ray. (Though it made it just in time for that, I probably shouldn't've planned an event involving something I might not have in time.)
But, enough about the schedule; here are my thoughts on the actual content.
BEAST WARSBeast Wars: Transformers curiously relegates "Transformers" as the subtitle. YTV had a hand in making this series but chose the name
Beasties over apparent Canadian discomfort with the word "Wars" - also explaining another of Mainframe's toy-based CG shows,
War Planets, being renamed
Shadow Raiders. Ironically, Mainframe's first series,
ReBoot, continued on Canada's YTV but was discontinued on America's ABC after Season Two for being too dark and violent. Clearly, the Canadian/American border has made things awkward for Mainframe. Anyway, it's unfortunate that the Canadian version of the opening wasn't included on these DVDs. "
Beasties" may sound sillier, but it's obvious the Canadian opening was the original, with the American one sounding like they shouted "Wars" over the "-ies" and severely truncated. Plus, the Canadian opening's music matches the end credits' music.
Beast Wars: Transformers debuted in 1996, produced by Mainframe Entertainment of Canada for YTV. (The title Canadians know it by is "
Beasties".) It came as a shock to me that this started 13 years ago, back in the second year of high school. By comparison to G1 being 25 years old, it has been longer since the start of
Beast Wars than that was to the start of the original
Transformers. (Knowing that there is a generation of kids who grew up with
Beast Wars, and might now be in their last year of high school now certainly makes me feel old.)
The
Beast Wars toy line premiered in 1995, a year earlier (with very different forms for Optimus Primal and Megatron) and for me, personally, I had very little interest in it. Besides just being about ten years older than when I was into the toys, I was still a G1 fan, so this new toy line involving animal forms instead of vehicular forms seemed ridiculous. But I gave the series a shot (though I missed the first episode when it premiered) and was pleased when I learned that Mainframe was involved, who had created my other favourite YTV series,
ReBoot. Computer-generated imagery was still new and fresh at the time, and that was the hook before I realized that it would be a good series even if it wasn't wrapped in then-fancy CG.
Beast Wars: Transformers involves two factions of Transformers, the heroic Maximals and the evil Predacons - descendents of Autobots and Decepticons respectively - and after a chase through transwarp space, are stranded on a prehistoric planet. The Transformers take on "
beast modes", alternate forms based on local animals. Megatron, leader of the Predacons, initially seeks out Energon to conquer Cybertron, while Optimus Primal and his Maximals fight to defend the planet, stop Megatron and hopefully find a way to return home. Eventually the series gets considerably more convoluted due to the discovery of powerful alien devices, and there are some clues that this planet may actually be a familiar one. But for now, let's just look at Season One.
The aged CG menus seem awkward, and only the last disc of each season has special features, which are few and unimpressive. You'd think they could've saved more material for the DVD release. For instance, my brother once downloaded transformation animations off of Mainframe's own web site back in the day, so it's a shame one of the features shows just a handful of very crude, clearly prototype transformation animatics when they should have at least had the former.
SEASON ONEIn the first episode, the Axalon and the Darksyde exit transwarp space and shoot each other down over prehistoric Earth. Before crashing, the Axalon ejects Maximal stasis pods into orbit, which would become convenient plot devices when they each fall to Earth and a race would ensue to either rescue the Maximal or convert it to a Predacon. When the writers first wrote this episode, they did not know that the Ark and the Nemesis similarly crashed into Earth in the first episode of the original Transformers series. The writers also didn't initially plan for the planet to be prehistoric Earth, but later storylines would involve all of this to a great degree. Like the Ark, the Darksyde was not explicitly named (other than in Terrorsaur's ambiguously spoken "Welcome to the dark side![/i]" in an early episode). It would only be later, in the toys, video games, and this DVD release, that it would be officially named as such. The stylized spelling with the "y" was to ensure that George Lucas wouldn't have a problem with it.
Beast Wars on DVD is, as far as I know, only released as separate seasons in North America as opposed to being in a complete set. (Not that I would rebuy it now if I am wrong, though.) They were also out of print by the time I wanted to obtain them. Therefore, I turned to eBay for each of my
Beast Wars and
Beast Machines DVD purchases. Each set is in different conditions from different sellers. As for
The Complete First Season of
Beast Wars, though opened and viewed, the set was almost as good as new. I find the cover itself a little odd...what is with the uninspired blue colour? And the description on the back sounds like the description of a single episode ("
Victory") instead of for the whole season. Still, it's functional and the discs work so those other observations are but moot points.
As they say, Transformers are "robots in disguise", so the Transformers immediately scan local life forms to create alternate forms for themselves. It is hinted at in Dreamwave's "
More Than Meets The Eye" series of G1 Transformer profiles that Pretender technology (seen towards the end of G1), which involves synthetic flesh, led to the evolution of Maximals and Predacons, which is why the scanners recognize flesh-and-blood creatures now, as opposed to Autobot/Decepticon scanners only recognizing machinery.
The first season consists of a whopping 26 episodes, which is one half of the
Beast Wars saga (one third if you include
Beast Machines) all on its own, and twice as long as any of the other seasons. It sets up a variety of scenarios that allow us to get to know the limited number of characters, which starts off as ten characters and grows to fourteen by the end (by contrast if I recall correctly there were about that number of just the Autobots in the pilot of the original series, which would eventually have several dozen characters by the end). A natural limitation due to CG is that it takes some time to make a character model, but then it becomes easy to use it again after it's been created. For story purposes, this was not a really a limitation, because now there is emphasis on character development due to necessity, and it's not as easy as in the original to make one-shot episodes featuring new characters and then moving them out of the spotlight for the next episode - if they ever appear again at all - just to fit in more characters to sell more toys.
The Predacons and the Maximals in beast mode. Here, they face off atop a mountain of Energon at the end of the two-part pilot. The opening borrows heavily from this scene. If you watch the opening closely, you'd see that the alternating shots of them charging at each other could have been very easily modified to not have to show two Predacons in a row to end it on Optimus Primal. That's my overly-observant and nitpicky side showing.
With just shy of twice as many episodes as characters, there is plenty of room for characters to be in the spotlight as the focus of an entire episode, many even more than once. I thought it was silly that the first two episodes after the pilot ("
The Web" and "
Equal Measures") both dealt with the young Cheetor's impulsiveness; they could've at least spread those out. Some of the episodes are similar, just featuring different characters. In "
Equal Measures", Cheetor is accidentally teleported into the Predacon base, but Rattrap is also alone there too in "
Double Jeopardy", Optimus in "
Gorilla Warfare", and Rhinox in "Dark Designs[/i]". Sure, their circumstances as to how/why are a little different, but even some of those are similar too. Rattrap pretends to be a Predacon ("
Double Jeopardy"), Rhinox is converted into a Predacon temporarily ("
Dark Designs"), and if it wasn't enough that Dinobot was a Predacon initially, an evil clone of him is created ("
Double Dinobot"). Three of the four episodes that introduce the new characters are primarily focused on the race to reach a downed stasis pod that contains a Maximal protoform, in a state where they need to be rescued by the other Maximals or be converted to a Predacon if the Predacons make it there first. Though this was the case for Tigatron, Airazor and Inferno, the introduction of Blackarachnia ("
Double Jeopardy") doesn't make the race to her pod the main focus of that episode. This is seemingly ironic looking back on it when considering that Blackarachnia would become one of the major characters.
Messing with alien constructs on prehistoric Earth is par for the course.
Like G1, there are some "
Megatron's-stupid-plan-of-the-week"-type episodes, where the Maximals win, the Predacons retreat, and things return to status quo. Essentially, they're filler, as these episodes can often be skipped without losing much if at all in the overall narrative. Still, there are some interesting ones, like "
Possession" which sees the return of G1 Starscream (though they really should have used him more than they had), and in "
The Probe" the Maximals are the ones who fail instead, when the Predacons destroy a signal tower meant to contact a probe that could have relayed their location back to Cybertron to get them home. But as mentioned, it's all about maintaining the status quo.
The Maximals and the Predacons in robot mode. A typical filler episode would end with the Maximals being triumphant and the Predacons would suffer defeat, sometimes quite humiliating.
Overall, the tone of the first season is light-hearted Saturday morning fare, especially in comparison to the more serialized (and serious) later seasons. The writers said that when they started on the first season of
Beast Wars, they didn't initially plan on the planet to be prehistoric Earth, but if that was the case, that must've been figured out by the time they reached production because you soon get the feeling that Megatron knows why they ended up here in the first place. The season finale destroys one of the planet's two moons, since it was really an alien device in disguise, leaving just one moon as Earth should have. Conveniently, most of the surface-level Energon is ignited in the process, returning to familiar geology as well. Optimus dies in the process of destroying the device, but dying and coming back in season finales/premieres will hardly be unusual for him.
Megatron is soon occupied with wanting more than just Energon (behind him you can see one of the Golden Discs), and Tarantulas and Blackarachnia always have plans of their own.
I have to comment on the CG, of course. Since the series started out in 1996, the year the Nintendo 64 debuted, 3D video games were relatively new, and the only other fully CG-animated TV show was ReBoot, it was certainly a visual spectacle back then. Now, it has aged somewhat. Most of the characters still don't look too bad, but some elements, such as the landscape, seem to be made of a noticeably low number of polygons. The lack of lighting effects made some scenes look awkward, like in outdoor scenes where Cheetor (or anyone, really) would run across very flat ground without leaving a shadow. Explosions didn't look fiery at all, shrapnel often looked like little squares, and when rocks were blasted or broken apart, it was obvious when they were replaced by smaller three-dimensional shapes instead of actually breaking apart. (I would find that they would work around the latter in later seasons, usually by simply putting things off-screen or blocked from view as they were being destroyed.) In any case, in 1996, this CG was more acceptable, and the writing of the series makes up for any technical limitations.
Optimus would face death (or nearly) at the end of every season of
Beast Wars and
Beast Machines, with the only exception being the
Beast Wars finale. At the end of Season One, Optimus Primal is unable to eject from the stasis pod used to destroy an alien construct. This planet-killer was disguised as a second moon, and its destruction leads to the Transmetals and makes it clear that this is indeed the planet Earth now that there is only one moon.