Author Topic: Double Dungeons maps for the Turbografx-16  (Read 53869 times)

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Offline TerraEsperZ

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RE: Double Dungeons maps for the Turbografx-16
« Reply #15 on: February 20, 2009, 04:27:22 pm »
In-game maps are almost always functional and that's it. I much prefer a screenshot maps or, in the case of 3D games, a map made from polygons and textures that really show the beauty of the game in action.



Unfortunately, it's not always possible to do that, especially with those old pseudo-3D games where you don't even have actual textures and polygons to work with.



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Offline DarkWolf

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RE: Double Dungeons maps for the Turbografx-16
« Reply #16 on: March 22, 2009, 05:42:13 pm »
Ok, I just ripped all the monster sprites from Shining in the Darkness.  It's not really feasible to do a 3d map of the dungeons.  Plus with 1 or 2 wall textures in the game they'd be really boring.  Stay clear of the maps on GameFAQs for this game though, they are inaccurate.  The ones on RPG Classics are much better.

Offline magicbay

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RE: Double Dungeons maps for the Turbografx-16
« Reply #17 on: March 23, 2009, 10:18:36 am »
I don't see the maps on www.rpgclassics.com..



Can ya provide a link for the maps??



Sorry for being unavailable for the last several days. My internet's down and am having it worked on..

Offline magicbay

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RE: Double Dungeons maps for the Turbografx-16
« Reply #18 on: March 23, 2009, 10:18:40 am »
I don't see the maps on www.rpgclassics.com..



Can ya provide a link for the maps??



Sorry for being unavailable for the last several days. My internet's down and am having it worked on..

Offline magicbay

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RE: Double Dungeons maps for the Turbografx-16
« Reply #19 on: March 23, 2009, 10:18:50 am »
I don't see the maps on www.rpgclassics.com..



Can ya provide a link for the maps??



Sorry for being unavailable for the last several days. My internet's down and am having it worked on..

Offline magicbay

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RE: Double Dungeons maps for the Turbografx-16
« Reply #20 on: March 23, 2009, 02:26:55 pm »
I finally got my internet back up and running, folks..



Boy am I glad to have it back up and running..



What did I miss??

Offline DarkWolf

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Offline magicbay

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RE: Double Dungeons maps for the Turbografx-16
« Reply #22 on: March 23, 2009, 06:01:38 pm »
thanks, DarkWolf..