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RE: Super Boy II (SMS)
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Topic: RE: Super Boy II (SMS) (Read 19179 times)
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Maxim
Hero Member
Posts: 974
RE: Super Boy II (SMS)
«
on:
June 13, 2007, 02:07:58 pm »
Yes, the Korean Master System conversion of an MSX rip-off of a fairly well-known little platform game from Japan.
http://img122.imageshack.us/img122/753/superboyiismskr02jw3.png
Just stage 1-1 for now, I don't know if I can bear to play much more of it.
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RT 55J
Sr. Member
Posts: 450
RE: Super Boy II (SMS)
«
Reply #1 on:
June 13, 2007, 05:39:12 pm »
Am I correct in assuming that "Boy II" is Korean for "Mario Brothers"?
---
Dot? Dot. Dot!
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DarkWolf
Hero Member
Posts: 640
RE: Super Boy II (SMS)
«
Reply #2 on:
June 14, 2007, 12:16:22 pm »
Those graphics really don't do justice to the SMS. I guess they just ported the code and said "screw it" when it came to the graphics.
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Maxim
Hero Member
Posts: 974
Super Boy II (SMS)
«
Reply #3 on:
June 15, 2007, 03:24:53 am »
Being a port from the MSX, it uses the SMS's SG-1000 compatibility video mode, which is the same as a Colecovision (ie. pretty lame).
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RE: Super Boy II (SMS)