Previously, I wrote about "
100 Days Of Transformers" (a recap of the original
Transformers cartoon) and "
80 More Days Of Transformers" (a recap of
Beast Wars: Transformers and
Beast Machines: Transformers, as well as the first two
Transformers films). (I guess I never got around to writing "
90 Days Of P90X", which I did last year.) At the start of this year, I began watching another set of episodes for my other fan target, Nintendo, so here is "
100 Days Of Nintendo Shows".
Each day from January 1 to April 10, the first 100 days of the year, I watched something Nintendo-related. For the first thirteen weeks, I watched
The Super Mario Bros. Super Show! on weekdays, and the first two seasons of
Captain N: The Game Master on the weekend days. Then on the fourteenth week I watched the seven-episode Season 3 of
Captain N, followed by the lost episode, "
When Mother Brain Ruled", and then I topped it off on the 100th day with
Super Mario Bros., the 1993 live-action film. 65 episodes of
The Super Mario Bros. Super Show!, 33+1 episodes of
Captain N, and one movie perfectly totalled 100 (keeping this in line with past multiple-of-10 daily themed marathons).
THE SUPER MARIO BROS. SUPER SHOW!
[The Super Mario Bros. Super Show! featured live-action sitcom and animated segments.] In 1989, the Super Mario Bros. were certainly the kings of the video game world. Anyone who played video games at the time must have played the first two
Super Mario Bros. games multiple times over. But until the inevitable
Super Mario Bros. 3, what could Nintendo fans do to get their Mario fix? Well, Nintendo didn't shy away from merchandise. There were toys, games, and even cereal based on the Mario Bros. along with other big Nintendo properties like
The Legend Of Zelda. It came as no surprise that DiC animation would create a show based on Nintendo's biggest names.
The Super Mario Bros. Super Show! is a mix of live-action with animation segments. Each episode would be bookended by a live-action sitcom featuring the Mario Bros. back in their pre-hero days as plumbers in Brooklyn. Then the middle portion of the show would be a cartoon; on Mondays to Thursdays, there would be a
Super Mario Bros. cartoon, and on Fridays, it would be
The Legend Of Zelda cartoon. The Monday to Thursday episodes also featured a preview of that Friday's
Zelda episode, hyping it up as some epic school-week/work-week finisher. I will recap each of these three portions.
["Captain" Lou Albano and Danny Wells play Mario and Luigi. '80s celebrities guest starred, including pop star Cyndi Lauper, and wrestler "Captain" Lou Albano - but as himself. Also, Inspector Gadget makes an appearance.] The
Mario Bros. Plumbing sitcom stars wrestler "Captain" Lou Albano as Mario and Danny Wells as Luigi. In almost every episode, they are joined by a guest star, who were sometimes popular television stars or athletes. These included Nicole Eggert, Ernie Hudson, Magic Johnson, Roddy Piper, Sgt. Slaughter, Cyndi Lauper, Vanna White (though not as herself), among others. Even one of DiC's most popular cartoon characters,
Inspector Gadget, makes an appearance in human form played by Maurice LaMarche. Other real-life personalities were featured but played by actors, including the Queen, Cher and Gorbachev. Other than the Mario Bros., no characters from the video games made an appearance in the sitcom portions, but their home includes a talking cuckoo bird and scarecrow, and a strange creature called "the ratagator". In true sitcom fashion, some (but not all) episodes featured a laugh track.
Naturally, given the short time alloted, the scenarios were never very complex. It would cut to the cartoon at a cliffhanger, or at least after presenting or teasing the episode's main dilemma. After the cartoon, the sitcom continued, and there would be the opportunity to tease the Friday's
Zelda episode. Then there was a humourous, or often just ridiculous resolution. In one of the last episodes, and the most "epic" as far as these storylines are concerned, pop star Cyndi Lauper heads a worldwide search for her missing friend, "Captain" Lou Albano himself, who returns at the end of the episode on his own (conveniently when Mario - also played by Albano - is not present). The reason for his disappearance was that he left for "Good Fried Chicken", which alarms Lauper when she finds only part of his note that reads that he's "left for good". Ridiculous? Definitely. It's geared for kids, for sure, but I felt that they could still have put in a bit more effort in writing some of these sitcoms.
[The middle segment was a cartoon, on Mondays to Thursdays, it featured the Super Mario Bros., and on Fridays, it was The Legend Of Zelda.] The
Super Mario Bros. cartoon followed a formula. Mario would begin with his "Plumber's Log", explaining that the Mario Bros., Toad, and Princess Toadstool were now in some other "-land", usually to find somebody or something, but not far behind is King Koopa, often with his minions, the "Koopa Pack". King Koopa would often be dressed thematically to the land they were in, or change his name to suit it (such as being referred to as "Al Koopone" in the episode "The Unzappables"). The Mario Bros. would save the day, and King Koopa would be on the run. More often than not, it would close with Mario making a comment about food, especially pasta.
[The Super Mario Bros. get sucked down the drain, and find themselves in the many lands of the Mushroom Kingdom, including the oddly-named "Crime Land" featured in "The Unzappables".] Unlike the sitcom, the characters were pulled directly from the games,
Super Mario Bros. and
Super Mario Bros. 2 (most from the latter; you'd rarely see Goombas). But for the most part, the "-lands" were not. Fire Flowers and Starmen, items from the first game, would often be what turns the situation in the heroes' favour. These would turn Mario into Super Mario (though sometimes the other characters got to be "Super" too). This is a curious confusion, as the power-ups in the
Super Mario Bros. games are the most-recognized video game items ever, and yet their effects are so scrambled here. Also seen in the opening sequence, Mario touches a Starman and turns into Fiery Mario, yet is always referred to as "Super Mario". Maybe it didn't make sense for Mario to grow in the cartoon, but it seems odd that they couldn't have called him "Fiery Mario", or if they were so insistent on "Super", why he couldn't have found Super Mushrooms, ever. Sure, I'm getting nitpicky here, but you'd think such basic details wouldn't've been so butchered.
["The Toad Warrior" and "Star Koopa" are two of several episodes that are movie parodies.] Some of the more memorable episodes were movie parodies (like "
The Toad Warrior" and "
Star Koopa"). There were also a couple episodes that were slightly less formulaic, and more "epic" (if I may use that term again). In "
Brooklyn Bound" and "
Flatbush Koopa", the opportunity to return to Brooklyn presents itself, though I hardly need to say what happens. Still, for a few moments, you feel at least a little dramatic tension that isn't present in the cookie-cutter episodes.
[In The Legend Of Zelda, characters include Link, Zelda, Sprite, and the King. The evil wizard Ganon commanded countless Moblins, who were never a match for Link's magical laser-shooting sword.] Then there's
The Legend Of Zelda cartoon on Fridays. In each episode, Ganon attempts to steal the Triforce Of Wisdom from Hyrule Castle, and with the Triforce Of Power which he already has, he will be able to rule Hyrule forever. Or so the opening sequence - and every weekday preview - tells us, though it's never clear how obtaining both Triforces (the Triforce Of Courage is not present here) would help one do anything. Nevertheless, Ganon usually has some wicked scheme to try.
Of course he's thwarted every time by Link and Princess Zelda. Link is Hyrule's hero, though Zelda rarely plays the "damsel-in-distress" role and can be kicking Moblin butt alongside Link in several episodes. Sprite, a fairy/faerie (a precursor to Ocarina Of Time's Navi?) and Zelda's father, the King (who had not yet appeared in the game series) were the only other recurring characters; other than these "good guys" and the evil Ganon, anyone else who showed up would do so for a single episode.
[Ganon would always get defeated, and Link would never get a kiss from Zelda. Even in the rare cases she actually meant to, it seemed an impossibility. Link's catch phrase was "Excuuuuuse me, Princess!"] The series didn't have a lot of variety for locales, they all took place in and around Hyrule (rarely far from the castle) and its underworld, a contrast to how the
Super Mario Bros. cartoon had the heroes travelling to a new place every episode. Though this shortcoming of
The Legend Of Zelda is certainly less noticeable when it only airs once a week. Though when a couple minutes of the show are shown on each of the Mondays to Thursday previews, by the time you get to
Zelda on the Friday, you've already seen half of the episode from all the preview footage alone. Sure, the scenes are now complete, in order, and in context, but still, there was little that was surprising when Friday rolled around.
I'd recommend
The Super Mario Bros. Super Show! only to die-hard Nintendo fans, especially those that were around then that would appreciate the nostalgia. If you haven't seen this show before reading this review, it's harder for me to say it's worth the time. It's far from the worst show ever made, but it certainly feels like there was some potential that was lost.