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 on: January 09, 2020, 07:54:19 PM 
Started by GHS - Last post by GHS
New info, it seems that their are 4 MM2 arcade machines to exist acording to lost media archive and guru's rom dumping news as well as some forum rumors. 2 by scott, 1 possibly by YouTube user phantomdj, and 1 assumed to be owned by developer Bob Flanagan.
I tried to contact phantombj but got no response (one his video of MM2 he says "I DO NOT OWN NOR DO I HAVE ACCESS TO THIS ROM".
Now I am trying to fined out how to get in contact with Bob Flanagan, but its proving difficult.

 on: December 31, 2019, 09:46:27 PM 
Started by JonLeung - Last post by JonLeung

For this month's "Maps Of The Month" featurette, I wish to draw your attention to BumFengShui's Teenage Mutant Ninja Turtles: Turtles In Time (Arcade) maps.

Time under normal circumstances flows linearly and steadily, but when the Ninja Turtles pursue Shredder and Krang in this classic arcade game, they jump from one time period to the next, after only a few minutes of smashing Foot Soldiers and other goons.  After leaving 1991 New York, they find themselves in the prehistoric era, then face pirates and cowboys and end up on another planet more than a century later than when they began this journey.  So unsheathe your bō, katana, nunchaku, or sai, and unleash some Turtle Power!  You know this adventure is timeless when Konami has included it in Teenage Mutant Ninja Turtles 3: Mutant Nightmare (GameCube, PS2, Xbox) and remade it as Turtles In Time Re-Shelled (PS3, Xbox 360).

Though we'd recognized the Super NES version 11 years ago, the recent release of Arcade1Up's Teenage Mutant Ninja Turtles Home Arcade Game (which includes both of the original arcade games) makes the arcade version of Turtles In Time specifically relevant... as well as the fact that one of the years that the Ninja Turtles visit in this time-hopping adventure is the year 2020!  Will we ever see hovering vehicles like those seen in "A.D. 2020: Neon Night-Riders"?

So to recognize the effort put into mapping this timely adventure, BumFengShui's Teenage Mutant Ninja Turtles: Turtles In Time (Arcade) maps will be known as's Maps Of The Month for January 2020.

 on: December 30, 2019, 05:34:04 PM 
Started by JonLeung - Last post by eishiya
Thanks for the feature! This was a big project, and thanks to this feature, hopefully more people will check out the game and find the map useful. It's a fun world to explore, despite the game's jankiness.

 on: November 30, 2019, 09:42:40 PM 
Started by JonLeung - Last post by JonLeung

For this month's "Maps Of The Month" featurette, I wish to draw your attention to Eishiya's Catmaze (PC) maps.

Inspired by Slavic mythology and described as a "fairy Metroidvania", Catmaze has you guide the sorceress Alesta to find a way to Nav, the world of the dead.  As the name implies, the way is labyrinthine... and has lots of cats!  Not to mention side quests, boss battles, skills to acquire and multiple endings.  This indie title is impressive enough even before pointing out that this grand adventure was developed by just one person, Slava Gris.  When's the last time that you played an epic made by a lone coder/artist?

"Metroidvania" is one of the video game genres where maps are particularly helpful and impressive to behold.  Having the whole world before you makes it easier to plot your next course, whether you are charging into new territory or trying to remember where you have to backtrack - this is a Metroidvania, after all, where new skills make previously accessible areas within reach and former obstacles become surmountable.  Help Alesta through the woods, ruins, swamps and mountains, and open the road to Nav!

So to recognize the effort put into navigating us to Nav, Eishiya's Catmaze (PC) maps will be known as's Maps Of The Month for December 2019.

 on: November 23, 2019, 05:52:59 PM 
Started by JJ645 - Last post by JJ645
Hello. I just got here. Cheesy

This might seem like a strange request but can anyone create maps for each of the stages of Ganbare Goemon for the MSX? Each stage is like a labyrinth and it's very easy to get lost and lose track of where you're supposed to be. Huh?

If it wasn't for Youtube, I might've be stuck on the same stages for ages! Tongue

I realize this might be a bit of a tall order, considering all the secret passageways...  Undecided So yeah, no pressure.  Grin

 on: November 13, 2019, 09:48:33 PM 
Started by JonLeung - Last post by JonLeung

This is one of those videos that feels cursed because of the seemingly new but ridiculous challenges that went into making this.  But anyway, it's done.  It's my vlog of the Edmonton (Comic & Entertainment) Expo 2019, where me and my brother got to meet Felicia Day (The Guild, Geek & Sundry, Supernatural), Jason David Frank (Mighty Morphin Power Rangers, other Power Rangers series), Robin Lord Taylor (Gotham), and has an opening and closing by Veronica Taylor (original voice of Ash Ketchum on Pokémon).  Please check it out so my effort feels worth it, and please subscribe!  I'm not at 1000 subscribers yet (which I need for monetization Tongue).

 on: November 07, 2019, 08:09:40 AM 
Started by GHS - Last post by GHS
found 1 Legend of Valkyrie mobile game. did not test it though.

 on: November 05, 2019, 12:57:25 AM 
Started by G.E.R. - Last post by G.E.R.
Site is a biggest russian infotainment community, similar to Reddit.

Several days ago users discuss game "Chip & Dale: Rescue Rangers" and mentioned VGMaps atlas more times.
Users talk about VGMaps as a "site, where can find level maps for almost any game" and say, that really lacked a full picture of a levels in past.
Also, some users found unusual this view of a levels, because some difficult and long levels may be short.
One user showed a level map, which was drawn him on a paper manually.

(If it need, use for translating text)

 on: October 31, 2019, 09:16:20 PM 
Started by JonLeung - Last post by JonLeung

For this month's "Maps Of The Month" featurette, I wish to draw your attention to Vorpal86's Felix The Cat (NES) maps.

Felix The Cat, one of the oldest animated characters ever, turns 100 years old this month in North America, as the US release of "Feline Follies" was November 9, 1919.  This silent-era cartoon cat moved from theatrically-released animated shorts to comic strips to television.  In 1986 and 1987, Felix The Cat: The Movie was made in Europe and released directly to video in the United States in 1991, followed by a 1992 video game for the Nintendo Entertainment System, where Felix must rescue his girlfriend Kitty who has been kidnapped by the Professor.

The Professor wants Felix's magic bag, but Felix refuses to relinquish it and instead uses its magical abilities to help him fight off the baddies, as it provides Felix weapons like a boxing glove up to a tank.  Otherwise, this platforming game that features a licensed character is pretty standard fare for the time, and not very groundbreaking as it is a later release for the NES, when the Super NES was already available.

That's not to say it isn't enjoyable, and Vorpal86 shows love for this game, not to mention thoroughness, by mapping the game twice - each of the 23 areas in the nine rounds have a standard map but also an unmarked map with just the terrain and no items, enemies, or bonus areas.  You'll have no trouble making your way to Poindexter, Master Cylinder, and the Professor!

So to recognize the effort put into double-mapping the crazy adventure of this charming cartoon cat as we celebrate its centennial, Vorpal86's Felix The Cat (NES) maps will be known as's Maps Of The Month for November 2019.

 on: October 29, 2019, 01:05:17 PM 
Started by Matthäus1977 - Last post by Matthäus1977
Hello, I finished the Stage 1-1 map. And for put up a promo Game Cube mini-cd ISO another Member of the "TCRF" Discord was very helpful to look at Rollergames. He made the gray colored mab with a tool he wrote for the "Game Maker Studio 2". Saddly he has not much free time now and was not willing to continue so the tool only is working on the first stage. He demanded that I try but I have no clue about coding and want to do some scans of Starfox prerelease material he is searching for. For him the coding would be a matter of some hours.
Here is his tool:
He, "Lady Laia" wrote:
"a very very basic Level data veiwer for the game Rollergames (U). it can only view the data for the first level.
its game maker studio soruse code so you need GMS2 to get it to work its very basic
"arrow keys = move,
E,R = change level offset,
Q,W = change level width,
A,S = change level hight,
P = save level as a PNG to appdata/NES_ROM_TILE (or whatever the project name is)
Here my map with his map included showing normally not accesible stage area (interessting! Imagine the "Junkyard, Jungle, Final stage" layout):
He also posted this pic:
This was achived by change the memory adress "...a buggy debug sort of mode is acsesable if you change adress 0x80 to any number below 80 (cant take damige fly over pits timer stops bosses and cutscenes stop working) (that ram adress it todo with player state, anything above 80 is game over)"
Who knows how to enable what cheat (Game Genie or Action Replay Pro) to be able to move out of borders? Who can help me out with this as I can not use "Game Maker Studio" I also would like to data mine for hidden content in the ROM.

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