Recent Posts

Pages: 1 ... 3 4 [5] 6 7 ... 10
41
Map Requests / Re: List of unmapped NES games
« Last post by RetroidPrimeX on September 19, 2025, 08:50:29 am »
It's now less than a month until the 40th anniversary of the NES in the United States!

Doesn't look like VGMaps will get all the NES games mapped by then.

Maybe the 45th?

Or maybe the 42nd?  (I've always liked that number.)

I don't know if it's better to map all the "easy" games first, like sports and puzzle games, or prioritize mapping the games that need them most, like RPGs/adventures.

On the one hand, it feels like the list is shrinking quicker if you knock out the simple one-screen or one-area games.

On the other hand, more people would take note of VGMaps if they knew they could find useful maps of dungeons and big overworlds and whatnot.

Or maybe just mix them up?  Do a few easy ones and then tackle a big one?

Gotta keep it interesting so that no one burns out (especially that zagato guy that seems to be doing most of the work).
42
Map Requests / Re: Mega Man Maps
« Last post by RetroidPrimeX on September 19, 2025, 08:40:27 am »
Hello!  I'm a Mega Man and Metroid fan.

I hope you guys can map more Mega Man games!

It's surprising to me that the PSP games aren't mapped yet.

I know making maps isn't easy, and takes time to do, but I appreciate all your efforts!

Thanks for all your hard work so far!
43
Map Requests / Re: List of Looney Tunes Video Game Map Requests
« Last post by LTIan on September 18, 2025, 10:53:40 pm »
If you want to try, then go ahead.
44
Map Requests / Re: Capcom's Aladdin GBA Not Up?
« Last post by LTIan on September 18, 2025, 06:32:17 pm »
I wouldn't bother.

They aren't too focused on ripping cartoon-themed video games these days. Not even for Looney Tunes-themed games.

Too leftist and ableist to do anything about it.
45
Maps Of The Month / Re: 2025/08: Super Mario Sunshine (GameCube) - VGCartography
« Last post by Cyartog959 on September 18, 2025, 01:27:09 am »
Hey, I just had a little realization about the "Boos" from that game...

Those Boos in that game are not alike the regular Boos with their menacing faces. The Boos I've seen in Sirena Beach's Hotel Defino are kinda a different branch of 'em, and judging from their actions, I'd say they're quite more on drooling and scaring people than normal Boos, and their name that is shared is not quite original.

Even their branch's leader bears the same name, "King Boo", and I don't find him the one and the same King Boo Luigi thwarted time and again.

I feel they should have a more fitting, distinct name among the other varieties. Given their obvious nature, maybe they should be called "Slob-Boos", and their leader, "King Slob-Boo", just like how Super Mario 3D World finally gave the once long-dormant variant of Goombas from Super Mario World, "Galoombas". It combines the two words, "Boo" and "Slobber" together, because, well, they tend to slobber a lot, even their king. Makes it more original sounding that way.

Neat distinction, yes?
46
Map Gab / Re: Sonic Advance - Sonic Colors Maps' sizes
« Last post by Cyartog959 on September 16, 2025, 06:57:07 am »
I think this quick-way gameplay can may have a bad influence on people and lead to excessive haste in the live. I noticed one strange feature when I explore a tourist object or go through a forest route as soon as quickly not clear why. This is useful when it need to pass the distance in 16+16km from a bus stop through the forest to cave, exploring this cave and come back and 'finish' within 6 hours to catch the bus, but I noticed that in this mounth I thied to explore castles or river valley quickly/as soon as possible (is not clear why).

Uhhh...  ???

I don't think it was related to the topic I'm talking about here. I also mentioned there's no Super Sonic option to play through regular Acts in these games.
47
Map Requests / Capcom's Aladdin GBA Not Up?
« Last post by Cyartog959 on September 12, 2025, 11:20:33 pm »
I couldn't help but notice that there's a GBA port of Disney's Aladdin not present in the Atlas.

I already saw the maps from Capcom's take on Disney's Aladdin game on SNES, but did anyone here not notice that the game got a GBA port? I did.

What I saw from a few longplay Youtube videos online, that game's GBA port is mostly the same, but there's numerous changes, such as having one additional area in each stage, and all the 70 red gems relocated to accommodate them, barring the "Whole New World" carpet ride stage labelled as a bonus stage, which I kinda feel is not one at all, the extra actual bonus stages, like one where you land the Genie's face during the "Break Time" bonus game that gives you a chance to gain more goods, but ends shortly if you take a dead end with an extra life in it, replacing the password system with an actual game save, and the removal of Alan Menken's songs, "Friend Like Me" and "A Whole New World", replaced by all-different original themes, due to additional costs from that movie composer, I'm guessing. They're rather neat to listen, though. One upside, you don't have to turn off the handheld to replay it all over again after seeing the credits and being stuck there until then.

Overall, the adventure to thwart Jafar's Agrabah conquest still remains the same.

The additional areas in each stage does address a few complaints about the game being quite too short, in my perspective, and the additional changes do make the game a bit more enjoyable.

If any mapper's interested, the port's maps are needed to be seen.
48
Map Gab / Re: Sega Genesis Mini 2 - full map set
« Last post by JonLeung on September 11, 2025, 08:48:34 am »
I guess there's not much to the last area of Space Harrier, but with that final map of "Absymbel", it looks like the "BONUS" games of the Sega Genesis Mini 2 are now completely mapped!

Feel free to correct me if that's not the case.

If the list is accurate, looks like we have a couple of Shinings, a couple of Eccos (sounds like we're talking about light and sound there), Populous, and Mansion Of Hidden Souls left.

I don't know much about Mansion Of Hidden Souls.  Skimming through some images and videos of it just now, I'm reminded of the classic PC game, The 7th Guest, which I also requested in my own requests topic.  That game is notable for being one of the first CD-ROM games showcasing the storage capacity of CDs with its many video cutscenes.  But that's The 7th Guest... we can talk about that elsewhere.

When I think of the Sega CD, I always think of Night Trap and Sewer Shark.  I don't know how I didn't hear about Mansion Of Hidden Souls.  It might as well have been hidden... at least to me...
49
Map Requests / Re: JonLeung's Requests
« Last post by JonLeung on September 11, 2025, 08:28:12 am »
We finally have a map for Alwa's Awakening, thanks to duckfist and Stubbsy, which I put up last night, but it was my fault that it took this long because I forgot that I had asked for permission on the Steam Community page and actually got permission... on September 16, 2024... meaning that it is close to a YEAR that I finally noticed the response and got it up last night.

Cyartog959 reminded me that I had asked... weird that I forgot. I don't make it a habit to ask for maps... you'd think that alone would make it more memorable.  Must be my old age...  :-\

In any case, we have it now!  Yay!

This is the kind of indie, 8-bit-styled game that I like to see more maps of.  More modern/recent content!  (Well, the game is like seven years old - some sources say eight - but still, you know what I mean, where the 8-bit look is a stylistic choice as opposed to a necessity.)

Thanks again, duckfist and Stubbsy!
50
Map Gab / Re: Sega Genesis Mini 2 - full map set
« Last post by JonLeung on September 10, 2025, 09:43:04 pm »
We "gained some ground" (heh) thanks to G.E.R. today, with maps of
Gain Ground,
The Ooze,
and one map from Populous.
Now every base Genesis game is at least partially mapped!

Also, more of the maps from the hidden Space Harrier.  Correct me if I'm wrong, but I think there's one more stage to go, and then the "BONUS" section will be complete!

Getting close to the end, many thanks to G.E.R.!

Looking forward to seeing maps of the Sega CD games!
Pages: 1 ... 3 4 [5] 6 7 ... 10