21
Gaming / Re: "10 Games To Get To Know Me..."
« Last post by mechaskrom on March 17, 2026, 11:03:38 pm »A friend of mine gave this to me back in the 1990s, when we were in highschool, and showed me the basics of how this game works. The graphics and sound are pathetic for an SNES game, and while the story is okay there isn't anything too special about it.That was a nice story about how even bad games can entertain and influence you.
What really sold us was all the stuff you can do outside of storyline progress. You can just forget about your mission and screw around for years of in-game time. I wanted to explore all of Japan and find the towns that you have no real reason to go to. My friend liked recruiting all the generic characters just to sell their stuff and kick them out of the party. We both liked tracking down the characters that are hostile towards the hero, so we could challenge them to a duel and beat the CRAP out of them. Later on in the game I found out you could take spying and sabotage missions, and even help out in wars between provinces. I tried to turn the entire mini-map of Japan yellow (for Tokugawa Ieyatsu) but only conquered half of it before my generals were stretched too thin.

If I had made a list of games that influenced me, it would probably only have been a bunch of NES games. One I could think of right now is Swords and Serpents, a not so great NES game. Borrowed it from a friend at school, he hated it, but I really liked it despite its many flaws. Just this thing about exploring a big mysterious dungeon, building characters and having to draw maps by hand. So it's a game that strongly contributed to my interest in RPGs and game maps today.
Recent Posts
.jpg)
