Recent Posts

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VGMaps Social Board / Re: YouTube channel! (JonLeung1)
« Last post by JonLeung on Yesterday at 08:01:58 pm »

Sorry for the lateness (I've been saying that a lot, probably), but finally, here is the vlog video of the Edmonton Expo 2025!
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VGMaps Social Board / Re: External site using VGMaps content?
« Last post by FlyingArmor on December 21, 2025, 08:08:12 am »
You got the heart to stand your ground, bud. And it's very noble you did.

Honestly, I'm really not all that concerned over my maps being over there. I'm being attributed properly, for one thing. And once my maps are up online, I have no control over where they may end up. There have been a number of people who have asked permission for hosting my maps on their websites over the years, but even if they had not asked but still properly credited, I'm still fine with that.

I was just curious what the response would be, and I was not at all surprised a clanker was used even for e-mail correspondence, given the nature of everything else on that site.
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VGMaps Social Board / Re: External site using VGMaps content?
« Last post by Cyartog959 on December 20, 2025, 10:19:59 pm »
Jon also pointed this out to me a few years ago and asked me if I knew anything about it. I told him I had no idea they were hosting my maps until he brought it up.

"Better VGMaps" has never contacted me by any means to ask permission to host my maps.

I would not have given them my permission to host my maps on their clone site if they had asked me.

Better VGMaps is hosting my maps without my consent.


It is unfortunate, but as FlyingArmor says, there is very little we can do about it. We can play a game of Whack-A-Mole with that site, and just watch it pop back up on different hosts each time it gets knocked down, but that seems like a waste of effort. I'm just going to do my part to tell people about the real VGMaps, and if they ask me about the plagiarized site i'll just tell them the truth about it...

Seemingly, for the present, but one day, that will be stopped... One day...

You got a great task ahead, alongside your usual mapping routine, and you have my support!  ;D  Give the good word of VGMaps, and wisen up those people.

Remember, we're with you all the way!
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VGMaps Social Board / Re: External site using VGMaps content?
« Last post by Cyartog959 on December 20, 2025, 10:11:32 pm »
Oh yes, some of us are very familiar with that website. Yes, it's unauthorized and no one was asked beforehand to have any of our maps put up there.

I think Jon brought it to my attention about two years ago, since so many of my maps were present over there. I eventually e-mailed whoever owns that site to have my maps taken down, but I just got an AI response asking for all my real world details to determine whether I was the "legitimate copyright holder". Obviously I wasn't gonna give all that away to who knows who (especially someone hiding behind a clanker), so while unfortunate, we just have to live with that website existing.

But I have the hope that most people who happen to find their way there would see through the highly polished facade it puts up and recognize that the true source of the content comes from this place (which has been around FAR longer), complete with its human, hand coded jankiness. :D

You got the heart to stand your ground, bud. And it's very noble you did.

We can sure hope, but we should also pray for people to wise up to all that and for that facade to stop someday, too.

It's charm. Human, hand-coded charm that tethers our hearts so warmly. Never forget that.  :)
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VGMaps Social Board / Re: External site using VGMaps content?
« Last post by dark_lord_zagato on December 20, 2025, 11:38:30 am »
Jon also pointed this out to me a few years ago and asked me if I knew anything about it. I told him I had no idea they were hosting my maps until he brought it up.

"Better VGMaps" has never contacted me by any means to ask permission to host my maps.

I would not have given them my permission to host my maps on their clone site if they had asked me.

Better VGMaps is hosting my maps without my consent.


It is unfortunate, but as FlyingArmor says, there is very little we can do about it. We can play a game of Whack-A-Mole with that site, and just watch it pop back up on different hosts each time it gets knocked down, but that seems like a waste of effort. I'm just going to do my part to tell people about the real VGMaps, and if they ask me about the plagiarized site i'll just tell them the truth about it...
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VGMaps Social Board / Re: External site using VGMaps content?
« Last post by FlyingArmor on December 20, 2025, 08:56:47 am »
Oh yes, some of us are very familiar with that website. Yes, it's unauthorized and no one was asked beforehand to have any of our maps put up there.

I think Jon brought it to my attention about two years ago, since so many of my maps were present over there. I eventually e-mailed whoever owns that site to have my maps taken down, but I just got an AI response asking for all my real world details to determine whether I was the "legitimate copyright holder". Obviously I wasn't gonna give all that away to who knows who (especially someone hiding behind a clanker), so while unfortunate, we just have to live with that website existing.

But I have the hope that most people who happen to find their way there would see through the highly polished facade it puts up and recognize that the true source of the content comes from this place (which has been around FAR longer), complete with its human, hand coded jankiness. :D
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VGMaps Social Board / Dangerously a Rip-Off of VGMaps.com!
« Last post by Cyartog959 on December 20, 2025, 08:47:27 am »
Hello people!

I recently came across this website that claims to be a [url]"better VGMaps"[/https://vgmaps.de]

Despite the ".de" domain, the site is in Brazilian Portuguese (with some pages in English), and it looks like it was created with AI and populated by web-scraping maps from VGMaps. It seems to host the same maps found here, though it’s missing newer submissions. For example, my own maps, from May 2025 onward, aren’t present.

They even have a "Scoreboard" listing the top mappers (which, admittedly, is a fun idea 😄), and a News section with posts like [url]"Better VGMaps expands its online presence"[/https://vgmaps.de/news/better-vgmaps-expands-online-presence.php]

Has this come up before?
Does anyone here, or Jon, know about them? Did they contact VGMaps at any point?
Do you know if this is authorized or otherwise legitimate?

I just wanted to flag it and check with the community before jumping to any conclusions.

Thanks!

Sallin

Such a site that claims to be the so-called, self-proclaimed, "Better VGMaps" is obviously begging for, and obviously is, in my purview, plagiarism against the original creator behind the true VGMaps, the mappers, and its perpetual cause without proper authorization, let alone proper permission from said creator. I immediately consider it a fake site.

If they never contacted VGMaps nor its staff before, its definitely not a complete associate of VGMaps. Human made content is what truly matters to VGMaps. Web-scraping from the likes of plagiarists, especially non-human bots(which should not be counted as real mappers, to know), is definitely considered an offense. And, it definitely goes against preservation and can probably hold dangerous malware against unsuspecting people(an obvious probability, to be sure).

Nobody did bring it up... but such plagiarizing against VGMaps cannot go unnoticed. It should be halted at once.

Jon, hope you're here to read this, because this matter is urgent.

The scoreboard, however, does sound like a neat addition for VGMaps(can't even believe no one thought of it before). May even create some good competition. That may need to be taken up to Jon for actual consideration.

To everyone else out there, even Sallin, watch yourself for sketchy, unauthorized knock-offs. They can be very dangerous.
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VGMaps Social Board / External site using VGMaps content?
« Last post by ricardosallin on December 19, 2025, 07:53:02 pm »
Hello people!

I recently came across this website that claims to be a [url]"better VGMaps"[/https://vgmaps.de]

Despite the ".de" domain, the site is in Brazilian Portuguese (with some pages in English), and it looks like it was created with AI and populated by web-scraping maps from VGMaps. It seems to host the same maps found here, though it’s missing newer submissions. For example, my own maps, from May 2025 onward, aren’t present.

They even have a "Scoreboard" listing the top mappers (which, admittedly, is a fun idea 😄), and a News section with posts like [url]"Better VGMaps expands its online presence"[/https://vgmaps.de/news/better-vgmaps-expands-online-presence.php]

Has this come up before?
Does anyone here, or Jon, know about them? Did they contact VGMaps at any point?
Do you know if this is authorized or otherwise legitimate?

I just wanted to flag it and check with the community before jumping to any conclusions.

Thanks!

Sallin
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Gaming / Re: Mega Man: Dual Override announced at The Game Awards 2025
« Last post by Cyartog959 on December 12, 2025, 01:06:05 am »
OK...

I got very little idea about that installment and its story in Mega Man's classic series, but, I'm presuming it resumes what Mega Man 11 did, in terms of gameplay and style, but I don't know of what replacement serves to do away with the Double Gear System or otherwise.

Felt relieved that Capcom went on with a new installment after almost too long. Shouldn't have taken almost that long to make a new installment in any of their Mega Man series, anyway. I felt their constant indecision and stagnation in game development is harming their Mega Man brand. I mean, they did focus on other games, but still.

I felt the installment, while being no doubt the 13th in the long line(yes, I didn't forget "Mega Man & Bass"), isn't numbered as with every game, but with its subtitle, like how they were named in Japan for distinction.

I mean, I've been fine with numerical sequels, but I wonder how it stands out from the previous, even though its the 13th game. It is said to be equivalent to a possible "Mega Man 12", which is what a lot of us usually expect there, so I'm thinking it may be set before that but following on Mega Man 11's events.

If its stages are longer than 11's, which I think they may be, better prepare your endurances, people.

And, once again, Dr. Wily's set to be the main villain, still sporting his outfit from 11. His other outfit from 8 and Mega Man & Bass really made him look more villainous. Still liked it. Wonder what's he's up to again, this time?

I also felt more select past enemies are already set to return, with another model name slapped on it for distinction, that I also expected, such as the always returning Metalls, Wall Blasters, and the Tellys, but there's also bound to be more new enemies, too.

The 2.5D blueprint from 11 also comes back, too, under what I think is maybe a different game engine, likely RE Engine(Reach for the Moon Engine, to be precise), rather than MT Framework Mega Man 11 used.

I don't mind 2.5D as a blueprint in any game, but, honestly, it still never hurts for Capcom to try to return to doing 2D pixel art games and go Hi-Bit, rather than, well, adhere too close to the former restraints of past consoles. I can understand how Koji Oda, who was with Capcom at the time, felt staying too close to those limitations, after Mega Man 9 and 10 returned to those roots from past NES games, which were already fun, would be troublesome, but they need to be more open to returning to that medium, as other game dev teams that have been pursuing their needs for reliving that aesthetic. And, we do have chiptune trackers, like FamiTracker and Furnace, which breathes lots of life in chiptuning beyond restrictions of sound chip utilization, to close up that void.

That's what I still feel in my mind and heart, anyway.

What I'm also amazed is that after a very long time, another new boss design contest has been announced, but this time, Capcom's provided participants with a base model(almost like how Mega Man 8 did with base models that time) with a long suction hose as its right arm, said to be a giant suction arm, so I'm willing to guess plenty of participants are going to throw in crazy ideas about their arm-mounted weapons.

Jon, thanks for letting us know, but I ask you this, what entry would you design for that contest if you want to partake in it? Hope you're up to stemming plenty of inspiration and fuel your artistry skills for this contest! And, have a good time with it!
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Map Requests / Re: JonLeung's Requests
« Last post by G.E.R. on December 12, 2025, 12:53:31 am »
We're probably running out of Kirby games left to map, aren't we?  That's a good thing.

I checked Kirby's games (only adventure platformers exclude fightings, racing and other mini games and spinoffs) and we actually haven't only three two mapsets: Crystal Shards (probably, can be mapped only be mappable by reconstruction method), Forgotten Land (can be ripped by using Cheat Engine - it just need to create a table to free movement on levels) and Canvas Curse (can be ripped without any problems, it just need takes a lot of time on this).

Quote

Standart games:
O Dream Land
O Dream Land 2
O Dream Land 3
O Adventure
O Super Star / Ultra
O Squeak Squad
O Amazing Mirror
X Crystal Shards
O Return to Dream Land / Deluxe
O Triple Deluxe
O Planet Robobot
O Star Allies
- Forgotten Land

Non-standart games:
O Canvas Curse
O Rainbow Curse
O Mass Attack
O Epic Yarn / Extra

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