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Messages - KoBeWi

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Map Gab / Re: Eternal Daughter
« on: April 11, 2025, 01:37:36 pm »
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I don't know any tools about extracting maps from any Clickteam engine made games(not that I've seen any), but, if you're still concerned, seek and ask anyone who's more experienced in it.
Yeah, I found two tools. One allows to view the levels, but requires a .gam file, while the game only comes with exe. The other could extract game's files, but not the levels. Both are open-source and come with level format specification, so I could try extracting it myself, but I don't even have experience with binary formats. Now that the map is done I don't really need it anymore. (though I wonder if there aren't any hidden Easter eggs in some unreachable areas)

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The map submission button is found on the site's homepage, labelled "Contribute". That's where you can submit your map.
I've seen the button, but it seems to take you directly to sending e-mail. I couldn't find any guidelines, preferred formats etc. even on the forum.

If you think the map is good enough I will wait a couple more days and submit it as is.

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Map Gab / Eternal Daughter
« on: April 11, 2025, 08:58:30 am »
Hi, I made my first map. It's for Eternal Daughter, an old freeware metroidvania by Derek Yu.

I'm not familiar with the submission process, and also it's my first map, so I figured I'd post here to get some feedback first.

You can see the map here:
https://files.catbox.moe/e3wg8c.png (14,6 MB)

I created it by screenshotting. It's not pixel-perfect, because some parts were out of visible area or covered by HUD; I assume it's a typical problem, unless you have some tools to hack the game. Also at some point Windows decided that it will take screenshots with different colors, so the colors in early parts might be a bit off (not noticeable; I still wonder which colors were real).

I kept all the screenshots, there is almost 4k of them. The map was stitched in GIMP.

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