Quote from: dark_lord_zagato on February 17, 2026, 11:13:50 AMKing Neptune's Adventure is now fully mapped and was posted yesterday. For those of you who are familiar with this game, and might be wondering how in the actual hell I was able to screenshot the 10th bill, i'm going to share a few things that I dug up in my research.
Color Dreams made a bunch of unlicensed games back in the 1990s. There was some kind of contest to promote these games and get them to sell better. I'm not too familiar with the details of this contest or how you would go about claiming the prize, but I think the challenge in King Neptune's Adventure involved collecting 10 of these dollars that are hidden throughout the game.
I couldn't seem to locate the last several bills on my own, and GameFAQs didn't have this information, so I did some searching and found what I was looking for on another forum.
The community on Video Game Sage figured this out last year. One of their members, 0xDEAFC0DE, analyzed the code of the game and found some absurd conditions that were placed on finding the 10th bill. A very specific number of lives, seahorses, and bombs, as well as the easiest bill to find secretly disqualifying you if you pick it up before the end of the game.
If I hadn't found this post I would have just assumed the last bill was bugged, or doesn't exist, and wouldn't have included it in my maps.
DANG.
Seems like wherever any game mapper goes, even you, zagato, there's always more yet to be mapped NES games at every corner, even unlicensed. Oftentimes, I'm still thinking there's no apparent end to them, given these have been made at the NES' popularity peak.Your search story is quite an exhaustive one, but your effort's been worth the info not many that heard of such games may need to read and hear.
In these days, with Nintendo's very tough game licensing regulations, companies would do so much to create games and make profit, even bypassing around them. Of all those companies, Color Dreams had those ambitions to make them.
Of course, graphically speaking, their quality, pixel art, and designs did came off as... less positive to many public eyes, and, in my perspective, loads of their games' maps are extremely short and small, given their controls were mostly imperfect in response and tightness, and, pretty much, no expansion chips were used to create better games.
Their games, however hadn't sold well, compared to Wisdom Tree's Faith-induced games, which went very well, to say, and their actions were one of Nintendo's strong concerns when it comes to game sales, but no lawsuits ever hit them, period. Even Nintendo stepped off in attempting to sue Wisdom Tree out of backlash from parents, Faith dedicated groups all over, and beyond. Imagine the heat and danger Nintendo would've been in there and then.
Faith is still crucial in life, though, don't get me wrong.
Aside from that, these game companies went well out of their way to flood many markets with their games beyond the barrel full.






























No direct continuations of any Star Fox game; not to Assault, not to Star Fox Zero, not even Star Fox 2. No. Just Star Fox 64, remade again, and again, and again.