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Map Requests / Re: Ultima and Final Fantasy
« on: April 17, 2013, 08:53:28 pm »
I was surprised by the absence of FFVII maps too. All the dungeon maps are flat and the world map has 2 modes: the 3D on the ground view and the 2D overhead view. The 2D view would be ideal for making a map. Same goes for FFVIII & FFIX.
How are such maps ripped from the game's data files? I'm interested in mapping encounter tables and map boundaries. I've compiled that for many of the earlier FFs, made a few maps of regions with the encounters listed for each terrain visually, though the absence of encounter data hurts some games (FFIII, FFIV, FFVIII, FFIX mainly). I'm curious about FFVII & FFVIII's maps on whether they follow the 8x8 grid system of FFI-VI or something new. I've noticed a few oddities but I need maps to be able to verify that. I might do the same for the FFL series, though in FFLIII I have no idea how the encounters are structured since one effort to record 256 battles on one dungeon map on one floor was a bust (add to that the game's huge intervals between encounters at time, which even when sped up can still be a while). I've been able to surmise there are 128 battle formations, possibly 256 if some are duplicated with different configurations.
How are such maps ripped from the game's data files? I'm interested in mapping encounter tables and map boundaries. I've compiled that for many of the earlier FFs, made a few maps of regions with the encounters listed for each terrain visually, though the absence of encounter data hurts some games (FFIII, FFIV, FFVIII, FFIX mainly). I'm curious about FFVII & FFVIII's maps on whether they follow the 8x8 grid system of FFI-VI or something new. I've noticed a few oddities but I need maps to be able to verify that. I might do the same for the FFL series, though in FFLIII I have no idea how the encounters are structured since one effort to record 256 battles on one dungeon map on one floor was a bust (add to that the game's huge intervals between encounters at time, which even when sped up can still be a while). I've been able to surmise there are 128 battle formations, possibly 256 if some are duplicated with different configurations.