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Map Requests / RE: Robowarrior - NES
« on: August 01, 2009, 10:31:18 pm »
here, this is an editor i made a while back: http://jwurmz.cinnamonpirate.com/pub/RoboWarriorEditor.zip
to use it, rename your RoboWarrior ROM to RoboWarrior.nes and place it into the same directory as the binary. the level editor doesn't read the tile values directly from the ROM; rather, they are all screen caputured bitmaps (stored in the \media directory) with custom bitmap tiles that indicate the item hidden below. the editor only has the 'visual scheme' from the 1st level so it's not much help for your purposes now that i think of it; it works for hacking the levels though
in case you wanted to hack the data yourself, here are notes on everything: http://jwurmz.cinnamonpirate.com/pub/RoboWarrior.txt
someone could make a mapviewer utility with this info that reads directly from the ROM...
to use it, rename your RoboWarrior ROM to RoboWarrior.nes and place it into the same directory as the binary. the level editor doesn't read the tile values directly from the ROM; rather, they are all screen caputured bitmaps (stored in the \media directory) with custom bitmap tiles that indicate the item hidden below. the editor only has the 'visual scheme' from the 1st level so it's not much help for your purposes now that i think of it; it works for hacking the levels though
in case you wanted to hack the data yourself, here are notes on everything: http://jwurmz.cinnamonpirate.com/pub/RoboWarrior.txt
someone could make a mapviewer utility with this info that reads directly from the ROM...