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Map Requests / RE: Landstalker (Megadrive)
« on: June 03, 2008, 05:06:49 am »
Hi,
Thanks for the messages, here is a preview map I made earlier of Kalva Harbour (see below). One problem is that it doesn't show sprites/enemies at the moment, but that would not be too difficult to implement.
Regarding Maxim's comment, they can be stitched together, and would actually look a lot better as well as preserving the actual dungeon layout. Interestingly though, each map out of the 816 is specified as a different image according to the dissassembly and so would require a bit of photoshopping to get them lined up together on the same image.
I already did this for Greenmaze and it was nice to see that most of the map entrances/exits and terrain heights lined up together - shows the thought and attention that went into the level design.
Kalva Harbour: http://img30.picoodle.com/img/img30/4/6/3/f_KalvaHarboum_796bdee.gif
Greenmaze: http://img31.picoodle.com/img/img31/4/6/3/f_greenmazem_2c937c7.gif
Thanks for the messages, here is a preview map I made earlier of Kalva Harbour (see below). One problem is that it doesn't show sprites/enemies at the moment, but that would not be too difficult to implement.
Regarding Maxim's comment, they can be stitched together, and would actually look a lot better as well as preserving the actual dungeon layout. Interestingly though, each map out of the 816 is specified as a different image according to the dissassembly and so would require a bit of photoshopping to get them lined up together on the same image.
I already did this for Greenmaze and it was nice to see that most of the map entrances/exits and terrain heights lined up together - shows the thought and attention that went into the level design.
Kalva Harbour: http://img30.picoodle.com/img/img30/4/6/3/f_KalvaHarboum_796bdee.gif
Greenmaze: http://img31.picoodle.com/img/img31/4/6/3/f_greenmazem_2c937c7.gif