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Messages - Xitilon

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Maps In Progress / Re: Lyle in Cube Sector (PC)
« on: September 16, 2020, 01:06:34 am »
Great work! Not sure what to add. As always with a Metroid-style full maps, it's kind of insighful to have a look at everything in the game at once. And the grid is just fine, IMHO.

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Maps In Progress / Re: Lyle in Cube Sector (PC)
« on: September 12, 2020, 05:27:15 pm »
Hi again, everyone!

Me and my friend Sparkster1993 have done this thing which I'd call a "foreground tiles map", which isn't an image file, but an XML map for use with Tiled editor ( https://www.mapeditor.org ).

It can be exported to a variety of formats like CSV, JSON, JS, LUA and even GameMaker Room resource files, in order to convert it to actual game objects in any new game, fan-game or anything. I wonder if this can be hosted at VGMaps, does it make sense?

Here are the files: https://drive.google.com/file/d/1vaZFLq-mkG7evIKtkJJJxWJJ5tLk_FCO/view?usp=sharing

It doesn't include enemies, bosses or backgrounds. Only foreground floor, walls, ceilings and platforms. I don't think we'll continue working on it though, as Nic said he's more keen on a MegaDrive port than the one I intended to make for current-gen consoles from scratch. Anyway, good luck to everyone!

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Maps In Progress / Re: Lyle in Cube Sector (PC)
« on: September 09, 2020, 02:05:25 pm »
And I thought you were using some fancy auto-tiling program, so that you draw 16x16 line segments just by moving on the 16x16 grid, hah.

Well, we're discussing this with Nic currently.

Also there's a Sega MegaDrive port going on, not by me: https://mikejmoffitt.itch.io/lics-md

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Maps In Progress / Re: Lyle in Cube Sector (PC)
« on: September 09, 2020, 04:28:48 am »
Wow. Thank you very much, this is super helpful! Without this map, I was going to re-map the levels by watching a letsplay video.

If everything goes well, people can expect this game on one (or maybe several) current-gen consoles, and I'll get you a free activation code then!

Also, how'd you write those placeholder digits and numbers? They seem to be tile-ish for some reason, and it looks interesting.

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Maps In Progress / Re: Lyle in Cube Sector (PC)
« on: September 07, 2020, 06:41:02 am »
Hey, what's up.

I'm the author of russian translation of this game, and currently I'm thinking of making a port of it, to the current generation consoles. I wonder if those maps are available in any state these days, could help a lot!

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