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Gaming / RE: Do you like FMVs or other big story sequences in games?
« on: June 14, 2006, 01:41:50 pm »
...and that it's not disrupting the flow of actual gameplay
I think that statement about sums up FMVs. I play an obscene amount of role-playing games. I really enjoy fighting battles, solving puzzles, and exploring new areas. When an FMV comes along, it disrupts these actions, and therefore is a nuisance. Especially when you're replaying the game, or resuming from a save point after you died, and you've already seen the 15-minute movie, and just want to get on with the game already.
If FMVs allow you to bypass them by pressing a button (or sequence), then I'll watch them. If they don't, the game goes back to the store.
I think that statement about sums up FMVs. I play an obscene amount of role-playing games. I really enjoy fighting battles, solving puzzles, and exploring new areas. When an FMV comes along, it disrupts these actions, and therefore is a nuisance. Especially when you're replaying the game, or resuming from a save point after you died, and you've already seen the 15-minute movie, and just want to get on with the game already.
If FMVs allow you to bypass them by pressing a button (or sequence), then I'll watch them. If they don't, the game goes back to the store.