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Map Gab / Re: The Final Fantasy Legend (GB) / Makai Toushi SaGa (WS)
« on: September 30, 2011, 02:15:21 am »I always found it annoying that the first SaGa game (that's the series the Final Fantasy Legend games belonged to) was never mapped properly while the second and third games were. It might have been because it had a very basic story, forgettable NPCs and incredibly simplistic graphics even for the Game Boy.
SaGa 1 is my favorite of the trilogy because it's so untamed and crazy. You can go around one-shotting everything and get through the game fast even without the memory corruption bug.
This is just a placeholder for now but I should be able to post the maps for the first world over the next few days since I'm almost done with it. I'll be following a format very similar to the one used by Maquiladora for his/her maps of Final Fantasy Legend II, although I haven't heard back from him/her to know if it was okay for me to do so. I thought they were really comprehensive and I liked the idea of having some consistency across both map sets.
I suggest you use the best format for the user instead of imitating old mapsets. Specifically, the practice of using symbols to mark points of interest then labeling them on the side is a relic of grainy magazine scans. It's better to put info right where it's needed, with arrows, transparency, whatever, instead of making the user play Where's Waldo with tiny letters and numbers. (This is a mistake I made myself with the FFL3 maps.) How would you like to use a road map that has all the street names in the corner? Of course, you can keep copies of the non-overlaid layers for future use.
Also, you should include the prices if you are going to list shop stock.