VGMaps

General Boards => Map Requests => Topic started by: JonLeung on October 19, 2019, 02:38:07 pm

Title: JonLeung's Requests
Post by: JonLeung on October 19, 2019, 02:38:07 pm
The past few years have been slow, so I figured I'd throw in a topic of my requests, for what it's worth. These forums don't have a history of fulfilling requests, but I figured I'd at least get these out there, if someone's hankering to map.

There are already many requests here, and normally I'd prefer requests to be in their own topic, but as I run VGMaps, I feel I have some clout to say "I'd really like to see these mapped." Does that count for anything? It'd be nice if these maps will be on the site eventually, though there's no actual rush. Though I'd probably rush to get them up in my own excitement...

Some have been requested before, so I'm "seconding" those requests. There are obvious (popular) requests and obscure ones (I enjoyed but not well-known). Some may be partially mapped but appear abandoned. Some have technical challenges. But I think most of these are reasonable. I may update this at any time. Take them or leave them; they are what they are.

Arcade (https://vgmaps.com/Atlas/Arcade/index.htm)
DarkStalkers: The Night Warriors (http://vgmaps.com/Atlas/Arcade/index.htm#DarkStalkersTheNightWarriors)

Atari 2600 (https://vgmaps.com/Atlas/Atari2600/index.htm)
Pitfall! (http://vgmaps.com/Atlas/Atari2600/index.htm#Pitfall)

NES / Famicom (https://vgmaps.com/Atlas/NES/index.htm)
Bill & Ted's Excellent Video Game Adventure (http://vgmaps.com/Atlas/NES/index.htm#BillTedsExcellentVideoGameAdventure)
Crash 'N The Boys: Street Challenge (http://vgmaps.com/Atlas/NES/index.htm#CrashNTheBoysStreetChallenge)
Stanley: The Search For Dr. Livingston... (http://vgmaps.com/Atlas/NES/index.htm#StanleySearchForDrLivingston)
Wurm: Journey To The Center Of The Earth (http://vgmaps.com/Atlas/NES/index.htm#WurmJourneyToTheCenterOfTheEarth)

Genesis / Mega Drive (https://vgmaps.com/Atlas/Genesis/index.htm)
See the topic about the Sega Genesis Mini 2 (https://www.vgmaps.com/forums/index.php?topic=4121.0).
Snatcher (Sega CD) (http://vgmaps.com/Atlas/Genesis/index.htm#Snatcher)

TurboGrafx 16 / PC Engine (https://vgmaps.com/Atlas/TG16/index.htm)
Bonk's Adventure (http://vgmaps.com/Atlas/TG16/index.htm#BonksAdventure)
Beyond Shadowgate (http://vgmaps.com/Atlas/TG16/index.htm#BeyondShadowgate) (CD, and not to be confused with the 2024 PC game of the same name, though that is requested too)
Final Lap Twin (http://vgmaps.com/Atlas/TG16/index.htm#FinalLapTwin)
Keith Courage In Alpha Zones (http://vgmaps.com/Atlas/TG16/index.htm#KeithCourageInAlphaZones)

Super NES / Super Famicom (https://vgmaps.com/Atlas/SuperNES/index.htm)
The Addams Family (http://vgmaps.com/Atlas/SuperNES/index.htm#AddamsFamily)
The Adventures Of Batman & Robin (http://vgmaps.com/Atlas/SuperNES/index.htm#AdventuresOfBatmanRobin)
Big Sky Trooper (http://vgmaps.com/Atlas/SuperNES/index.htm#BigSkyTrooper)
B.O.B. (http://vgmaps.com/Atlas/SuperNES/index.htm#BOB)
DinoCity (http://vgmaps.com/Atlas/SuperNES/index.htm#DinoCity)
Do-Re-Mi Fantasy: Milon no DokiDoki Daibouken (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#DoReMiFantasyMilonnoDokiDokiDaibouken)
The Firemen (E) (http://vgmaps.com/Atlas/SuperNES/index.htm#Firemen)
Ganbare Goemon 2: Kiteretsu Shougun Magginesu (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#GanbareGoemon2KiteretsuShougunMagginesu)
Ganbare Goemon Kirakira Dochu: Boku ga Dancer ni Natta Wake (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#GanbareGoemonKirakiraDochuBokugaDancerniNattaWake)
The Ignition Factor (http://vgmaps.com/Atlas/SuperNES/index.htm#IgnitionFactor)
Illusion Of Gaia (http://vgmaps.com/Atlas/SuperNES/index.htm#IllusionOfGaia) - fully labelled
Indiana Jones' Greatest Adventures (http://vgmaps.com/Atlas/SuperNES/index.htm#IndianaJonesGreatestAdventures)
The Jetsons: Invasion Of The Planet Pirates (http://vgmaps.com/Atlas/SuperNES/index.htm#JetsonsInvasionOfThePlanetPirates) - to compare to Yokai Buster: Ruka no Daibouken (J)
Justice League Task Force (http://vgmaps.com/Atlas/SuperNES/index.htm#JusticeLeagueTaskForce)
Krusty's Super Fun House (http://vgmaps.com/Atlas/SuperNES/index.htm#KrustysSuperFunHouse)
Magical Pop'n (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#MagicalPopn)
Magic Boy (http://vgmaps.com/Atlas/SuperNES/index.htm#MagicBoy)
Majyūō (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#Majyuo) - known as "Majyūō: King of Demons" in its retro-bit aftermarket release
Marvelous: Another Treasure Island (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#MarvelousAnotherTreasureIsland)
Monstania (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#Monstania)
Nosferatu (http://vgmaps.com/Atlas/SuperNES/index.htm#Nosferatu)
Pac-Man 2: The New Adventures (http://vgmaps.com/Atlas/SuperNES/index.htm#PacMan2NewAdventures)
Parodius (E) (http://vgmaps.com/Atlas/SuperNES/index.htm#Parodius)
Pop 'N TwinBee: Rainbow Bell Adventures (E) (http://vgmaps.com/Atlas/SuperNES/index.htm#PopNTwinBeeRainbowBellAdventures)
Rejoice: Aretha Oukoku no Kanata (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#RejoiceArethaOukokunoKanata)
Rudra no Hihou (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#RudranoHihou)
Secret Of Mana (http://vgmaps.com/Atlas/SuperNES/index.htm#SecretOfMana) - fully labelled
Shadowrun (http://vgmaps.com/Atlas/SuperNES/index.htm#Shadowrun)
Skyblazer (http://vgmaps.com/Atlas/SuperNES/index.htm#Skyblazer)
Spider-Man / Venom: Maximum Carnage (http://vgmaps.com/Atlas/SuperNES/index.htm#SpiderManVenomMaximumCarnage)
Stunt Race FX (http://vgmaps.com/Atlas/SuperNES/index.htm#StuntRaceFX) - if it's possible?
Super Back To The Future: Part II (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#SuperBackToTheFuturePartII)
Super Bonk 2 (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#SuperBonk2)
Super Castlevania IV (http://vgmaps.com/Atlas/SuperNES/index.htm#SuperCastlevaniaIV) - fully labelled
Super Star Wars (http://vgmaps.com/Atlas/SuperNES/index.htm#SuperStarWars)
Super Star Wars: The Empire Strikes Back (http://vgmaps.com/Atlas/SuperNES/index.htm#SuperStarWarsEmpireStrikesBack)
Super Star Wars: Return Of The Jedi (http://vgmaps.com/Atlas/SuperNES/index.htm#SuperStarWarsReturnOfTheJedi)
Tiny Toon Adventures: Buster Busts Loose! (http://vgmaps.com/Atlas/SuperNES/index.htm#TinyToonAdventuresBusterBustsLoose)
Violinist Of Hameln (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#ViolinistOfHameln)
Yokai Buster: Ruka no Daiboken (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#YokaiBusterRukonoDaiboken) - to compare to The Jetsons: Invasion Of The Planet Pirates

CD-i (https://vgmaps.com/Atlas/CD-i/index.htm)
Hotel Mario (http://www.vgmaps.com/Atlas/CD-i/index.htm#HotelMario)

Neo-Geo (https://vgmaps.com/Atlas/Neo-Geo/index.htm)
The King Of Fighters '98 (http://vgmaps.com/Atlas/Neo-Geo/index.htm#KingOfFighters98)
Shock Troopers (http://vgmaps.com/Atlas/Neo-Geo/index.htm#ShockTroopers)
Shock Troopers: 2nd Squad (http://vgmaps.com/Atlas/Neo-Geo/index.htm#ShockTroopers2ndSquad)
SNK Vs. Capcom: SVC Chaos (http://vgmaps.com/Atlas/Neo-Geo/index.htm#SNKVsCapcomSVCChaos)

3DO (https://vgmaps.com/Atlas/3DO/index.htm)
Way Of The Warrior (http://vgmaps.com/Atlas/3DO/index.htm#WayOfTheWarrior)

PlayStation (https://vgmaps.com/Atlas/PSX/index.htm)
Chrono Cross (http://vgmaps.com/Atlas/PSX/index.htm#ChronoCross)
Final Fantasy IX (http://vgmaps.com/Atlas/PSX/index.htm#FinalFantasyIX)
Legend Of Mana (http://vgmaps.com/Atlas/PSX/index.htm#LegendOfMana)
Parasite Eve (http://vgmaps.com/Atlas/PSX/index.htm#ParasiteEve)
Resident Evil (http://vgmaps.com/Atlas/PSX/index.htm#ResidentEvil) - also on other platforms, including PC
Resident Evil 2 (http://vgmaps.com/Atlas/PSX/index.htm#ResidentEvil2) - also on other platforms, including PC
Resident Evil 3: Nemesis (http://vgmaps.com/Atlas/PSX/index.htm#ResidentEvil3Nemesis) - also on other platforms, including PC
Super Adventure Rockman (J) (http://vgmaps.com/Atlas/PSX/index.htm#SuperAdventureRockman) - there's got to be some way to map this; maybe a flowchart similar to rdbaaa's "map" of Panic! on the Sega CD (https://vgmaps.com/Atlas/Genesis/index.htm#Panic)? (I have BizHawk save states if you are interested.)

Nintendo 64 (https://vgmaps.com/Atlas/N64/index.htm)
Banjo-Tooie (http://vgmaps.com/Atlas/N64/index.htm#BanjoTooie)
Conker's Bad Fur Day (http://vgmaps.com/Atlas/N64/index.htm#ConkersBadFurDay)
Donkey Kong 64 (http://vgmaps.com/Atlas/N64/index.htm#DonkeyKong64)
GoldenEye 007 (http://vgmaps.com/Atlas/N64/index.htm#GoldenEye007)
Jet Force Gemini (http://vgmaps.com/Atlas/N64/index.htm#JetForceGemini)
The Legend Of Zelda: Majora's Mask (http://vgmaps.com/Atlas/N64/index.htm#LegendOfZeldaMajorasMask)
Mischief Makers (http://vgmaps.com/Atlas/N64/index.htm#MischiefMakers)
Mortal Kombat Trilogy (http://vgmaps.com/Atlas/N64/index.htm#MortalKombatTrilogy)
Perfect Dark (http://vgmaps.com/Atlas/N64/index.htm#PerfectDark)

GameCube (https://vgmaps.com/Atlas/GCN/index.htm)
The Legend Of Zelda: Four Swords Adventures (http://vgmaps.com/Atlas/GCN/index.htm#LegendOfZeldaFourSwordsAdventures)

Xbox 360 (https://vgmaps.com/Atlas/X360/index.htm)
Castlevania: Harmony Of Despair (http://vgmaps.com/Atlas/X360/index.htm#CastlevaniaHarmonyOfDespair) - DLC chapters, especially the one that looks like the original Castlevania

Game Boy (https://vgmaps.com/Atlas/GB-GBC/index.htm)
Altered Space (http://vgmaps.com/Atlas/GB-GBC/index.htm#AlteredSpace)
Great Greed (http://vgmaps.com/Atlas/GB-GBC/index.htm#GreatGreed)
James Bond: 007 (http://vgmaps.com/Atlas/GB-GBC/index.htm#JamesBond007)
Skate Or Die: Bad 'N Rad (http://vgmaps.com/Atlas/GB-GBC/index.htm#SkateOrDieBadNRad)
The Sword Of Hope (http://vgmaps.com/Atlas/GB-GBC/index.htm#SwordOfHope)
The Sword Of Hope II (http://vgmaps.com/Atlas/GB-GBC/index.htm#SwordOfHopeII)
Tetris (http://vgmaps.com/Atlas/GB-GBC/index.htm#Tetris)

Game Gear (https://vgmaps.com/Atlas/GameGear/index.htm)
Defenders Of Oasis (http://vgmaps.com/Atlas/GameGear/index.htm#DefendersOfOasis)

GBC (https://vgmaps.com/Atlas/GB-GBC/index.htm)
Deja Vu I & II: The Casebooks Of Ace Harding (http://vgmaps.com/Atlas/GB-GBC/index.htm#DejaVuIIICasebooksOfAceharding)
Dragon Warrior Monsters (http://vgmaps.com/Atlas/GB-GBC/index.htm#DragonWarriorMonsters)
Dragon Warrior Monsters 2: Cobi's Journey (http://vgmaps.com/Atlas/GB-GBC/index.htm#DragonWarriorMonsters2CobisJourney)
Dragon Warrior Monsters 2: Tara's Adventure (http://vgmaps.com/Atlas/GB-GBC/index.htm#DragonWarriorMonsters2TarasAdventure)
Power Quest (http://vgmaps.com/Atlas/GB-GBC/index.htm#PowerQuest)
Revelations: The Demon Slayer (http://vgmaps.com/Atlas/GB-GBC/index.htm#RevelationsDemonSlayer)
Robopon: Sun Version (http://vgmaps.com/Atlas/GB-GBC/index.htm#RoboponSunVersion)
Super Mario Bros. Deluxe (http://vgmaps.com/Atlas/GB-GBC/index.htm#SuperMarioBrosDeluxe) - are there more maps than what we have?
Survival Kids (http://vgmaps.com/Atlas/GB-GBC/index.htm#SurvivialKids)

GBA (https://vgmaps.com/Atlas/GBA/index.htm)
Final Fantasy Tactics Advance (http://vgmaps.com/Atlas/GBA/index.htm#FinalFantasyTacticsAdvance)
Gunstar Super Heroes (http://vgmaps.com/Atlas/GBA/index.htm#GunstarSuperHeroes)
Juka And The Monophobic Menace (http://vgmaps.com/Atlas/GBA/index.htm#JukaAndTheMonophobicMenace)
The Legend Of Zelda: A Link To The Past / Four Swords (http://vgmaps.com/Atlas/GBA/index.htm#LegendOfZeldaALinkToThePastFourSwords) - especially the Four Swords content
Super Mario Advance (http://vgmaps.com/Atlas/GBA/index.htm#SuperMarioAdvance)
Super Mario Advance 4: Super Mario Bros. 3 (http://vgmaps.com/Atlas/GBA/index.htm#SuperMarioAdvance4SuperMarioBros3)
Super Mario World: Super Mario Advance 2 (http://vgmaps.com/Atlas/GBA/index.htm#SuperMarioWorldSuperMarioAdvance2)
Yoshi's Island: Super Mario Advance 3 (http://vgmaps.com/Atlas/GBA/index.htm#YoshisIslandSuperMarioAdvance3)

DS / DSi (https://vgmaps.com/Atlas/DS/index.htm)
Chrono Trigger (http://vgmaps.com/Atlas/DS/index.htm#ChronoTrigger) - if the DS version is different than the Super NES
Ghost Trick: Phantom Detective (http://vgmaps.com/Atlas/DS/index.htm#GhostTrickPhantomDetective) - also on PC
Monster Tale (http://vgmaps.com/Atlas/DS/index.htm#MonsterTale)
Nine Hours, Nine Persons, Nine Doors (http://vgmaps.com/Atlas/DS/index.htm#NineHoursNinePersonsNineDoors)
Pokémon: Platinum Version (http://vgmaps.com/Atlas/DS/index.htm#PokemonPlatinumVersion) - looks slightly different than Pokémon: Diamond Version (http://vgmaps.com/Atlas/DS/index.htm#PokemonDiamondVersion) and Pokémon: Pearl Version (http://vgmaps.com/Atlas/DS/index.htm#PokemonPearlVersion)
Pokémon: Black Version (http://vgmaps.com/Atlas/DS/index.htm#PokemonBlackVersion) & Pokémon: White Version (http://vgmaps.com/Atlas/DS/index.htm#PokemonWhiteVersion)
Pokémon: Black Version 2 (http://vgmaps.com/Atlas/DS/index.htm#PokemonBlackVersion2) & Pokémon: White Version 2 (http://vgmaps.com/Atlas/DS/index.htm#PokemonWhiteVersion2)
Retro Game Challenge (http://vgmaps.com/Atlas/DS/index.htm#RetroGameChallenge)
Shantae: Risky's Revenge (http://vgmaps.com/Atlas/DS/index.htm#ShantaeRiskysRevenge) - also on other platforms, including PC
Sprung (http://vgmaps.com/Atlas/DS/index.htm#Sprung) - not a joke - this would look neat in flowchart form
Super Princess Peach (http://vgmaps.com/Atlas/DS/index.htm#SuperPrincessPeach)
The World Ends With You (http://vgmaps.com/Atlas/DS/index.htm#WorldEndsWithYou)

PSP (https://vgmaps.com/Atlas/PSP/index.htm)
Mega Man: Powered Up (http://vgmaps.com/Atlas/PSP/index.htm#MegaManPoweredUp)
Mega Man: Maverick Hunter X (http://vgmaps.com/Atlas/PSP/index.htm#MegaManMaverickHunterX)

PC (https://vgmaps.com/Atlas/PC/index.htm)
('93) The 7th Guest (http://vgmaps.com/Atlas/PC/index.htm#7thGuest)
('91) The Adventures Of Willy Beamish (http://vgmaps.com/Atlas/PC/index.htm#AdventuresOfWillyBeamish)
('93) Alien Carnage (http://vgmaps.com/Atlas/PC/index.htm#AlienCarnage) - originally "Halloween Harry"
('84) Alley Cat (http://vgmaps.com/Atlas/PC/index.htm#AlleyCat)
('17) Alwa's Awakening (http://vgmaps.com/Atlas/PC/index.htm#AlwasAwakening)
('20) Alwa's Legacy (http://vgmaps.com/Atlas/PC/index.htm#AlwasLegacy)
('89) The Amazing Spider-Man (http://vgmaps.com/Atlas/PC/index.htm#AmazingSpiderMan)
('18) Among Us (http://vgmaps.com/Atlas/PC/index.htm#AmongUs) - also on mobile and other platforms
('24) Animal Well (http://vgmaps.com/Atlas/PC/index.htm#AnimalWell) - also on Switch and PS5
('90) Bad Blood (http://vgmaps.com/Atlas/PC/index.htm#BadBlood) - same engine as Ultima VI
('95) The Beast Within: A Gabriel Knight Mystery (http://vgmaps.com/Atlas/PC/index.htm#BeastWithinGabrielKnightMystery)
('24) Betrayed Alliance: Book I (http://vgmaps.com/Atlas/PC/index.htm#BetrayedAllianceBookI)
('24) Beyond Shadowgate (http://vgmaps.com/Atlas/PC/index.htm#BeyondShadowgate) (not to be confused with the 1993 Turbo CD game of the same name, though that is requested too)
('18) Bloodstained: Curse Of The Moon (http://vgmaps.com/Atlas/PC/index.htm#BloodstainedCurseOfTheMoon)
('20) Bloodstained: Curse Of The Moon 2 (http://vgmaps.com/Atlas/PC/index.htm#BloodstainedCurseOfTheMoon2)
('24) Castaway (http://vgmaps.com/Atlas/PC/index.htm#Castaway)
('20) Crypt Stalker (http://vgmaps.com/Atlas/PC/index.htm#CryptStalker)
('97) The Curse Of Monkey Island (http://vgmaps.com/Atlas/PC/index.htm#CurseOfMonkeyIsland)
('21) Cyber Shadow (http://vgmaps.com/Atlas/PC/index.htm#CyberShadow) - also on other platforms
('95) The Dig (http://vgmaps.com/Atlas/PC/index.htm#Dig)
('93) Doom (http://vgmaps.com/Atlas/PC/index.htm#Doom)
('89) Dragon Wars (http://vgmaps.com/Atlas/PC/index.htm#DragonWars)
('00) Escape From Monkey Island (http://vgmaps.com/Atlas/PC/index.htm#EscapeFromMonkeyIsland)
('92) Eternam (http://vgmaps.com/Atlas/PC/index.htm#Eternam)
('95) Full Throttle (http://vgmaps.com/Atlas/PC/index.htm#FullThrottle)
('93) Gabriel Knight: Sins Of The Fathers (http://vgmaps.com/Atlas/PC/index.htm#GabrielKnightSinsOfTheFathers)
('99) Gabriel Knight 3: Blood of the Sacred, Blood of the Damned (http://vgmaps.com/Atlas/PC/index.htm#GabrielKnight3BloodOfTheSacredBloodOfTheDamned)
('92) Gobliiins (http://vgmaps.com/Atlas/PC/index.htm#Gobliiins)
('92) Gobliins 2: The Prince Buffoon (http://vgmaps.com/Atlas/PC/index.htm#Gobliins2PrinceBuffoon)
('93) Goblins Quest 3 (http://vgmaps.com/Atlas/PC/index.htm#GoblinsQuest3)
('22) Grapple Dog (http://vgmaps.com/Atlas/PC/index.htm#GrappleDog) - also on other platforms
('98) Grim Fandango (http://vgmaps.com/Atlas/PC/index.htm#GrimFandango)
('92) Hero's Heart / Hero Gold (http://vgmaps.com/Atlas/PC/index.htm#HeroGold)
('91) Home Alone (http://vgmaps.com/Atlas/PC/index.htm#HomeAlone)
('18) Iconoclasts (http://vgmaps.com/Atlas/PC/index.htm#Iconoclasts)
('91) Jones In The Fast Lane (http://vgmaps.com/Atlas/PC/index.htm#JonesInTheFastLane)
('94) The Legend Of Kyrandia - Book Three: Malcolm's Revenge (http://vgmaps.com/Atlas/PC/index.htm#LegendOfKyrandiaBookThreeMalcolmsRevenge)
('92) The Lost Files Of Sherlock Holmes: The Case Of The Serrated Scalpel (http://vgmaps.com/Atlas/PC/index.htm#LostFilesOfSherlockHolmesCaseOfTheSerratedScalpel)
('87) Maniac Mansion (http://vgmaps.com/Atlas/PC/index.htm#ManiacMansion) - both classic and enhanced
('18) The Messenger (http://vgmaps.com/Atlas/PC/index.htm#Messenger)
('91) Monkey Island 2: LeChuck's Revenge (http://vgmaps.com/Atlas/PC/index.htm#MonkeyIsland2LeChucksRevenge)
('20) Panzer Paladin (http://vgmaps.com/Atlas/PC/index.htm#PanzerPaladin)
('95) Phantasmagoria (http://vgmaps.com/Atlas/PC/index.htm#Phantasmagoria)
('92) Rise Of The Dragon (http://vgmaps.com/Atlas/PC/index.htm#RiseOfTheDragon)
('90) The Secret Of Monkey Island (http://vgmaps.com/Atlas/PC/index.htm#SecretOfMonkeyIsland)
('14) Shadowgate (http://vgmaps.com/Atlas/PC/index.htm#Shadowgate) (remake)
('14) Shovel Knight (http://vgmaps.com/Atlas/PC/index.htm#ShovelKnight) - also on other platforms
('93) SimCity 2000 (http://vgmaps.com/Atlas/PC/index.htm#SimCity2000) - Scenario maps
('93) Simon The Sorcerer (http://vgmaps.com/Atlas/PC/index.htm#SimonTheSorcerer)
('92) The Simpsons: Bart's House Of Weirdness (http://vgmaps.com/Atlas/PC/index.htm#SimpsonsBartsHouseOfWeirdness)
('92) Star Trek: 25th Anniversary (http://vgmaps.com/Atlas/PC/index.htm#StarTrek25thAnniversary)
('91) Teenage Mutant Ninja Turtles: Manhattan Missions (http://vgmaps.com/Atlas/PC/index.htm#TeenageMutantNinjaTurtlesManhattanMissions) - not to be confused with The Manhattan Project (NES)
('22) Teenage Mutant Ninja Turtles: Shredder's Revenge (http://vgmaps.com/Atlas/PC/index.htm#TeenageMutantNinjaTurtlesShreddersRevenge) - also on other platforms
('17) Thimbleweed Park (http://vgmaps.com/Atlas/PC/index.htm#ThimbleweedPark) - also on other platforms
('18) Timespinner (http://vgmaps.com/Atlas/PC/index.htm#Timespinner)
('90) Treasure Mountain! (http://vgmaps.com/Atlas/PC/index.htm#TreasureMountain) - has randomized mountains, but maybe an example mountain could be mapped, with possible random elements shown off to the side
('24) UFO 50 (http://vgmaps.com/Atlas/PC/index.htm#UFO50)
('89) Wasteland (http://vgmaps.com/Atlas/PC/index.htm#Wasteland)
('88) Zak McKracken And The Alien Mindbenders (http://vgmaps.com/Atlas/PC/index.htm#ZakMcKrackenAndTheAlienMindbenders)

Amiga (https://vgmaps.com/Atlas/Amiga/index.htm)
Back To The Future: Part II (http://vgmaps.com/Atlas/Amiga/index.htm#BackToTheFuturePartII)
Dark Castle (http://vgmaps.com/Atlas/Amiga/index.htm#DarkCastle)

Mac (https://vgmaps.com/Atlas/Mac/index.htm)
Cosmic Osmo And The Worlds Beyond The Mackerel (http://vgmaps.com/Atlas/Mac/index.htm#CosmicOsmoAndTheWorldsBeyondTheMackerel) (originally on Macintosh, but now available on Steam for PC)

My other requests:
Nintendo Power - 1988-1996 cover games (http://www.vgmaps.com/forums/index.php?topic=1413.0)
Title: JonLeung's Requests
Post by: JonLeung on January 10, 2020, 10:54:06 pm
Thanks so much for these completed requests!

COMPLETED:

Arcade (https://vgmaps.com/Atlas/Arcade/index.htm)
Dragon Buster (http://vgmaps.com/Atlas/Arcade/index.htm#DragonBuster) - Thanks, George s!
Frogger (http://vgmaps.com/Atlas/Arcade/index.htm#Frogger) - Thanks, George s!
Jr PacMan (http://vgmaps.com/Atlas/Arcade/index.htm#JrPacMan) - Thanks, George s!
Ms Pac-Man (http://vgmaps.com/Atlas/Arcade/index.htm#MsPacMan) - Thanks, George s!
Pac-Land (http://vgmaps.com/Atlas/Arcade/index.htm#PacLand) - Thanks, George s!
Pac-Man (http://vgmaps.com/Atlas/Arcade/index.htm#PacMan) - Thanks, George s!
Q*bert (http://vgmaps.com/Atlas/Arcade/index.htm#Qbert) - Thanks, George s!
Street Fighter II: The World Warrior (http://vgmaps.com/Atlas/Arcade/index.htm#StreetFighterIIWorldWarrior) - Thanks, George s!
Super Pac-Man (http://vgmaps.com/Atlas/Arcade/index.htm#SuperPacMan) - Thanks, George s!
The Tower Of Druaga (http://vgmaps.com/Atlas/Arcade/index.htm#TowerOfDruaga) - Thanks, George s!

ColecoVision (https://vgmaps.com/Atlas/ColecoVision/index.htm)
Donkey Kong (http://vgmaps.com/Atlas/ColecoVision/index.htm#DonkeyKong) - Thanks, zagato blackfist!
Front Line (http://vgmaps.com/Atlas/ColecoVision/index.htm#FrontLine) - Thanks, zagato blackfist!
Jumpman Junior (http://vgmaps.com/Atlas/ColecoVision/index.htm#JumpmanJunior) - Thanks, zagato blackfist!

NES / Famicom (https://vgmaps.com/Atlas/NES/index.htm)
Armadillo (J) (http://vgmaps.com/Atlas/NES/index.htm#Armadillo) - Thanks, G.E.R.!
Booby Kids (J) (http://vgmaps.com/Atlas/NES/index.htm#BoobyKids) - Thanks, zagato blackfist!
Captain Skyhawk (http://vgmaps.com/Atlas/NES/index.htm#CaptainSkyhawk) - Thanks, zagato blackfist!
Conquest Of The Crystal Palace (http://vgmaps.com/Atlas/NES/index.htm#ConquestOfTheCrystalPalace) - Thanks, zagato blackfist!
Cowboy Kid (http://vgmaps.com/Atlas/NES/index.htm#CowboyKid) - Thanks, zagato blackfist!
Crystalis (http://vgmaps.com/Atlas/NES/index.htm#Crystalis) - Thanks, zagato blackfist!
Deja Vu (http://vgmaps.com/Atlas/NES/index.htm#DejaVu) - Thanks, zagato blackfist!
Dragon Warrior: Part 2 (http://vgmaps.com/Atlas/NES/index.htm#DragonWarriorPart2) - Thanks, FlyingArmor!
Flying Warriors (http://vgmaps.com/Atlas/NES/index.htm#FlyingWarriors) - Thanks, zagato blackfist!
Friday The 13th (http://vgmaps.com/Atlas/NES/index.htm#FridayThe13th) - Thanks, zagato blackfist!
Ganbare Goemon 2 (J) (http://vgmaps.com/Atlas/NES/index.htm#GanbareGoemon2) - Thanks, zagato blackfist!
Gauntlet II (http://vgmaps.com/Atlas/NES/index.htm#GauntletII) - Thanks, zagato blackfist!
Hydlide (http://vgmaps.com/Atlas/NES/index.htm#Hydlide) - Thanks, FlyingArmor!
The Incredible Crash Dummies (http://vgmaps.com/Atlas/NES/index.htm#IncredibleCrashDummies) - Thanks, zagato blackfist!
Majou Densetsu II: Daimashikyou Galious (J) (http://vgmaps.com/Atlas/NES/index.htm#MajouDensetsuIIDaimashikyouGalious) - Thanks, zagato blackfist!
Milon's Secret Castle (http://vgmaps.com/Atlas/NES/index.htm#MilonsSecretCastle) - Thanks, zagato blackfist!
Moon Crystal (J) (http://vgmaps.com/Atlas/NES/index.htm#MoonCrystal) - Thanks, G.E.R.!
A Nightmare On Elm Street (http://vgmaps.com/Atlas/NES/index.htm#NightmareOnElmStreet) - Thanks, zagato blackfist!
Nightshade - Part 1: The Claws Of Sutekh (http://vgmaps.com/Atlas/NES/index.htm#NightshadePart1ClawsOfSutekh) - Thanks, zagato blackfist!
Power Blazer (J) (http://vgmaps.com/Atlas/NES/index.htm#PowerBlazer) - Thanks, zagato blackfist!
Princess Tomato In Salad Kingdom (http://vgmaps.com/Atlas/NES/index.htm#PrincessTomatoInSaladKingdom) - Thanks, zagato blackfist!
Rockin' Kats (http://vgmaps.com/Atlas/NES/index.htm#RockinKats) - Thanks, G.E.R.!
Rugrats: Adventures In Gameland (Homebrew) (http://vgmaps.com/Atlas/NES/index.htm#RugratsAdventuresInGameland) - Thanks, zagato blackfist!
Shadowgate (http://vgmaps.com/Atlas/NES/index.htm#Shadowgate) - Thanks, zagato blackfist!
Spy Vs Spy (http://vgmaps.com/Atlas/NES/index.htm#SpyVsSpy) - Thanks, zagato blackfist!
Star Wars (J) (http://vgmaps.com/Atlas/NES/index.htm#StarWarsJ) - Thanks, zagato blackfist!
Sweet Home (J) (http://vgmaps.com/Atlas/NES/index.htm#SweetHome) - Thanks, zagato blackfist!
Totally Rad (http://vgmaps.com/Atlas/NES/index.htm#TotallyRad) - Thanks, zagato blackfist!
Transformers: Convoy no Nazo (J) (http://vgmaps.com/Atlas/NES/index.htm#TransformersConvoynoNazo) - Thanks, zagato blackfist!
Uninvited (http://vgmaps.com/Atlas/NES/index.htm#Uninvited) - Thanks, zagato blackfist!
Wai Wai World 2: SOS!! Paseri Jou (J) (http://vgmaps.com/Atlas/NES/index.htm#WaiWaiWorld2SOSPaseriJou) - Thanks, G.E.R.!

TurboGrafx 16 / PC Engine (https://vgmaps.com/Atlas/TG16/index.htm)
The Dynastic Hero (http://vgmaps.com/Atlas/TG16/index.htm#DynasticHero) - Thanks, mechaskrom!

Genesis / Mega Drive (https://vgmaps.com/Atlas/Genesis/index.htm)
Blaster Master 2 (http://vgmaps.com/Atlas/Genesis/index.htm#BlasterMaster2) - Thanks, G.E.R.!
Contra: Hard Corps (http://vgmaps.com/Atlas/Genesis/index.htm#ContraHardCorps) - Thanks, G.E.R.!
Dashin' Desperadoes (http://vgmaps.com/Atlas/Genesis/index.htm#DashinDesperadoes) - Thanks, zagato blackfist!
Daze Before Christmas (Au) (http://vgmaps.com/Atlas/Genesis/index.htm#DazeBeforeChristmas) - Thanks, John Brain!
Gunstar Heroes (http://vgmaps.com/Atlas/Genesis/index.htm#GunstarHeroes) - Thanks, G.E.R.!
Knuckles The Echidna In Sonic The Hedgehog 2 (http://vgmaps.com/Atlas/Genesis/index.htm#KnucklesTheEchidnaInSonicTheHedgehog2) - Thanks, G.E.R.!
Light Crusader (http://vgmaps.com/Atlas/Genesis/index.htm#LightCrusader) - Thanks, G.E.R.!
McDonald's Treasureland Adventure (http://vgmaps.com/Atlas/Genesis/index.htm#McDonaldsTreasurelandAdventure) - Thanks, John Brain!
Monster World IV (J) (http://vgmaps.com/Atlas/Genesis/index.htm#MonsterWorldIV) - Thanks, ScHlAuChi & George s!
The Revenge Of Shinobi (http://vgmaps.com/Atlas/Genesis/index.htm#RevengeOfShinobi) - Thanks, John Brain!
Sonic 3D Blast (http://vgmaps.com/Atlas/Genesis/index.htm#Sonic3DBlast) - Thanks, G.E.R.!
Sonic The Hedgehog 3 & Knuckles (http://vgmaps.com/Atlas/Genesis/index.htm#SonicTheHedgehog3Knuckles) - Thanks, G.E.R.!
Stargate (http://vgmaps.com/Atlas/Genesis/index.htm#Stargate) - Thanks, John Brain!
Streets Of Rage 3 (http://vgmaps.com/Atlas/Genesis/index.htm#StreetsOfRage3) - Thanks, John Brain!
Teenage Mutant Ninja Turtles: The Hyperstone Heist (http://vgmaps.com/Atlas/Genesis/index.htm#TeenageMutantNinjaTurtlesHyperstoneHeist) - Thanks, zagato blackfist!
Teenage Mutant Ninja Turtles: Tournament Fighters (http://vgmaps.com/Atlas/Genesis/index.htm#TeenageMutantNinjaTurtlesTournamentFighters) - Thanks, zagato blackfist!

Super NES / Super Famicom (https://vgmaps.com/Atlas/SuperNES/index.htm)
The Addams Family: Pugsley's Scavenger Hunt (http://vgmaps.com/Atlas/SuperNES/index.htm#AddamsFamilyPugsleysScavengerHunt) - Thanks, FlyingArmor!
Donkey Kong Country (http://vgmaps.com/Atlas/SuperNES/index.htm#DonkeyKongCountry) - Thanks, G.E.R.!
Equinox (http://vgmaps.com/Atlas/SuperNES/index.htm#Equinox) - Thanks, Cleeem and TerraEsperZ!
Kirby's Dream Land 3 (http://vgmaps.com/Atlas/SuperNES/index.htm#KirbysDreamLand3) - Thanks, Jackster!
Road Runner's Death Valley Rally (http://vgmaps.com/Atlas/SuperNES/index.htm#RoadRunnersDeathValleyRally) - Thanks, AlphaChannel!
Kirby: Super Star (http://vgmaps.com/Atlas/SuperNES/index.htm#KirbySuperStar) - Thanks for Revenge Of Meta Knight and The Arena, G.E.R., and to Jackster for the fully-marked The Great Cave Offensive!
Plok! (http://vgmaps.com/Atlas/SuperNES/index.htm#Plok) - Thanks, Jackster!
SmartBall (http://vgmaps.com/Atlas/SuperNES/index.htm#SmartBall) - Thanks, Jackster!

CD-i (https://vgmaps.com/Atlas/CD-i/index.htm)
Link: The Faces Of Evil (http://www.vgmaps.com/Atlas/CD-i/index.htm#LinkFacesOfEvil) - Thanks, Jackster!
Zelda's Adventure (http://www.vgmaps.com/Atlas/CD-i/index.htm#ZeldasAdventure) - Thanks, Jackster!
Zelda: The Wand Of Gamelon (http://www.vgmaps.com/Atlas/CD-i/index.htm#ZeldaWandOfGamelon) - Thanks, Jackster!

PlayStation (https://vgmaps.com/Atlas/PSX/index.htm)
Final Fantasy VIII (http://vgmaps.com/Atlas/PSX/index.htm#FinalFantasyVIII) - Thanks, VGCartography!

Nintendo 64 (https://vgmaps.com/Atlas/N64/index.htm)
Banjo-Kazooie (http://vgmaps.com/Atlas/N64/index.htm#BanjoKazooie) - Thanks, VGCartography!
Super Mario 64 (http://vgmaps.com/Atlas/N64/index.htm#SuperMario64) - Thanks, VGCartography!

GBC (https://vgmaps.com/Atlas/GB-GBC/index.htm)
Lufia: The Legend Returns (http://vgmaps.com/Atlas/GB-GBC/index.htm#LufiaLegendReturns) - Thanks, FlyingArmor!
Shantae (http://vgmaps.com/Atlas/GB-GBC/index.htm#Shantae) - Thanks, Cleeem!

GBA (https://vgmaps.com/Atlas/GBA/index.htm)
Drill Dozer (http://vgmaps.com/Atlas/GBA/index.htm#DrillDozer) - Thanks, Spanettone!
Final Fantasy IV Advance (http://vgmaps.com/Atlas/GBA/index.htm#FinalFantasyIVAdvance) - Thanks, G.E.R.!
Final Fantasy V Advance (http://vgmaps.com/Atlas/GBA/index.htm#FinalFantasyVAdvance) - Thanks, G.E.R.!
Final Fantasy VI Advance (http://vgmaps.com/Atlas/GBA/index.htm#FinalFantasyVIAdvance) - Thanks, G.E.R.!
Golden Sun: The Lost Age (http://vgmaps.com/Atlas/GBA/index.htm#GoldenSunLostAge) - Thanks, G.E.R.!
Kirby: Nightmare In Dream Land (http://vgmaps.com/Atlas/GBA/index.htm#KirbyNightmareInDreamLand) - Thanks, Jackster!
Kirby & The Amazing Mirror (http://vgmaps.com/Atlas/GBA/index.htm#KirbyTheAmazingMirror) - Thanks, Jackster!
Mother 3 (J) (http://vgmaps.com/Atlas/GBA/index.htm#Mother3) - Thanks, G.E.R.!
Scurge: Hive (http://vgmaps.com/Atlas/GBA/index.htm#ScurgeHive) - Thanks, Spanettone!
Sigma Star Saga (http://vgmaps.com/Atlas/GBA/index.htm#SigmaStarSaga) - Thanks, qwert_vs_qwerty!

DS / DSi (https://vgmaps.com/Atlas/DS/index.htm)
Castlevania: Dawn Of Sorrow (http://vgmaps.com/Atlas/DS/index.htm#CastlevaniaDawnOfSorrow) - Thanks, G.E.R.!
Castlevania: Order Of Ecclesia (http://vgmaps.com/Atlas/DS/index.htm#CastlevaniaOrderOfEcclesia) - Thanks, G.E.R.!
Castlevania: Portrait Of Ruin (http://vgmaps.com/Atlas/DS/index.htm#CastlevaniaPortraitOfRuin) - Thanks, G.E.R.!
Kirby: Mass Attack (http://vgmaps.com/Atlas/DS/index.htm#KirbyMassAttack) - Thanks, G.E.R.!
Kirby: Squeak Squad (http://vgmaps.com/Atlas/DS/index.htm#KirbySqueakSquad) - Thanks, G.E.R.!
Kirby: Super Star Ultra (http://vgmaps.com/Atlas/DS/index.htm#KirbySuperStarUltra) - Thanks, G.E.R.!
Mario & Luigi: Bowser's Inside Story (http://vgmaps.com/Atlas/DS/index.htm#MarioLuigiBowsersInsideStory) - Thanks, G.E.R.!
Mario & Luigi: Partners In Time (http://vgmaps.com/Atlas/DS/index.htm#MarioLuigiPartnersInTime) - Thanks, G.E.R.!
Pokémon: HeartGold Version (http://vgmaps.com/Atlas/DS/index.htm#PokemonHeartGoldVersion) & Pokémon: SoulSilver Version (http://vgmaps.com/Atlas/DS/index.htm#PokemonSoulSilverVersion) - Thanks, G.E.R.!
Pokémon: Diamond Version (http://vgmaps.com/Atlas/DS/index.htm#PokemonDiamondVersion) & Pokémon: Pearl Version (http://vgmaps.com/Atlas/DS/index.htm#PokemonPearlVersion) - Thanks, G.E.R.!

Commodore 64 (https://vgmaps.com/Atlas/C64/index.htm)
Crystal Kingdom Dizzy (E) (http://vgmaps.com/Atlas/C64/index.htm#CrystalKingdomDizzy) - Thanks, zagato blackfist!

PC (https://vgmaps.com/Atlas/PC/index.htm)
('90) Ultima VI: The False Prophet (http://vgmaps.com/Atlas/PC/index.htm#UltimaVIFalseProphet) - specifically the PC version! - Thanks, FlyingArmor!  And Zerker for the Britannia overworld map!
('92) Alone In The Dark (http://vgmaps.com/Atlas/PC/index.htm#AloneInTheDark) - Thanks, VGCartography!
('92) The Island Of Dr. Brain (http://vgmaps.com/Atlas/PC/index.htm#IslandOfDrBrain) - Thanks, Will Mallia!
('15) Odallus: The Dark Call (http://vgmaps.com/Atlas/PC/index.htm#OdallusDarkCall) - Thanks, Danilo Dias!
('15) Undertale (http://vgmaps.com/Atlas/PC/index.htm#Undertale) - Thanks, Rew!
('17) The Mummy Demastered (http://vgmaps.com/Atlas/PC/index.htm#MummyDemastered) - Thanks, eishiya!
Title: Re: JonLeung's Requests
Post by: TerraEsperZ on January 11, 2020, 08:41:46 pm
Hey JonLeung, it's been a while.

I don't want to make any promises on map projects because I tend to not follow through and especially since I just don't have that much available time anymore.

But I have a few projects from your list that are pretty far along and it's good to be reminded that there is interest in them. I tend to forget just how many unfinished project I have lying around...

The ones I'd like to commit myself to are the following:

Shantae (GBC): The whole overworld is 99% done but the labyrinths are only about 40% done. I'll see what I can do about it this year.
Sonic 3D Blast (Genesis): I'd really like to finish this, especially since I was on a roll for a while with almost 40% of the game mapped.

I've got a few other projects that might possibly be continued/done this year, but I won't even bother mentioning them otherwise it'll just be disappointing  when I don't deliver.
Title: Re: JonLeung's Requests
Post by: G.E.R. on January 13, 2020, 12:53:43 am
I looked at this list. There is no games familiar to me, but some projects is interested for me.
I can ripped Super Mario 64 (N64) with using Quad64 level editor. It can visualisate a full technical maps on one screen. As an example, map for Wing Cap area:
(http://ale-nov11.narod.ru/surgerabbit/Illust_130120_1.png)

Super Mario Bros. Deluxe (GBC) including an unused levels.

Title: Re: JonLeung's Requests
Post by: FlyingArmor on January 22, 2020, 12:06:11 pm
I've been working on Dragon Warrior II on and off for the past year. I just have a few more dungeons to map out, then labeling can ensue.

Secret of Mana is also a game I've been thinking of working on for a long while. With all the hard work done thanks to Tropicon, arranging and labelling the maps should be a piece of cake.

And I see you're requesting the PC version of Ultima VI. :) Seeing that it will be 30 years old this year on June 1st, it would be a fitting time to have it all mapped out by then. Though listing out every item that can be picked up is going to be madness... I'll try mapping out a small area, like Cove, and see how crazy it gets! :D
Title: Re: JonLeung's Requests
Post by: JonLeung on January 31, 2020, 09:58:20 pm
Thanks, FlyingArmor!

Finishing off Dragon Warrior: Part 2 (https://vgmaps.com/Atlas/NES/index.htm#DragonWarriorPart2) completes the Dragon Warrior NES quadrilogy!

I'm not sure how to deal with fulfilled requests from the list, but for now I'll just strike it through with a thanks, and keep that up for at least a little bit instead of unceremoniously removing it immediately...
Title: Re: JonLeung's Requests
Post by: JonLeung on March 07, 2020, 09:50:27 am
Hadoken!  Thanks to George s, arcade fan, who has mapped the classic Street Fighter II: The World Warrior (https://vgmaps.com/Atlas/Arcade/index.htm#StreetFighterIIWorldWarrior) (Arcade).  As you can see, I've also updated the background of that page to Suzaku Castle, Ryu's arena.
Title: Re: JonLeung's Requests
Post by: JonLeung on April 25, 2020, 02:12:32 am
Will Mallia has mapped the classic The Island Of Dr. Brain (https://vgmaps.com/Atlas/PC/index.htm#IslandOfDrBrain) (PC).  I don't know if it is as much of a classic as Castle Of Dr. Brain (https://vgmaps.com/Atlas/PC/index.htm#CastleOfDrBrain) (which he also mapped the day before), but I believe I played the sequel first, back in the day, and replayed it more.  Good times!  I actually played it again recently (like within the past year) and on the hardest setting, but the copy I got is messed up at literally the final puzzle and therefore unfinishable...
Title: Re: JonLeung's Requests
Post by: TerraEsperZ on April 25, 2020, 10:13:53 am
Okay so I hope I'm not promising in vain but I think there's a good chance I might eventually check another request on that list *eventually*...

I don't want to bog down this thread with a ton of unnecessary details (I *do* tend to rant a lot) but I've been working on mapping Equinox (SNES) for the past few weeks. Long story short, this game finally forced me out of my comfort zone and I started using the BizHawk emulator which has made mapping this game possible. I've found a way to render the Mode 7 overworld in an isometric perspective with pixel-perfect accuracy (better than the actual game) and adding sprites over it as I go. I only have one dungeon done, but a lot of the time was spent experimenting with presentation so the rest *should* go faster and smoother but with me, you never know...

So yeah, I'm looking forward to sharing my progress in a dedicated thread :).
Title: Re: JonLeung's Requests
Post by: JonLeung on April 30, 2020, 02:05:37 pm
Thanks, to G.E.R. we now have maps of Kirby: Squeak Squad (https://vgmaps.com/Atlas/DS/index.htm#KirbySqueakSquad).  It's not the only DS Kirby game that G.E.R. has recently mapped, because I forgot to mention that we also have Kirby: Super Star Ultra (https://vgmaps.com/Atlas/DS/index.htm#KirbySuperStarUltra), and upgraded version of the Super NES game (of the same name minus the "Ultra") (https://vgmaps.com/Atlas/SuperNES/index.htm#KirbySuperStar).

TerraEsperZ, I am very much looking forward to any Equinox maps you can do...

Today I edited the first post to have the release dates for the PC games to be clear about which ones I'm requesting.  Noticing that there aren't currently any games I'm requesting from the first decade of the 2000s (reminds me about what I was saying about point and click games in that same time period (https://youtu.be/fxMXr3MSAuI?t=392)), and that the games in the 2010s are retro-style games that resemble late '80s or '90s games.
Title: Re: JonLeung's Requests
Post by: JonLeung on June 03, 2020, 03:18:33 pm
G.E.R. has submitted the complete (I think) map for Light Crusader (https://vgmaps.com/Atlas/Genesis/index.htm#LightCrusader)!  Yay!
Title: Re: JonLeung's Requests
Post by: JonLeung on July 22, 2020, 10:56:59 pm
Cleeem has submitted the maps of Equinox (https://vgmaps.com/Atlas/SuperNES/index.htm#Equinox)!  It joins TerraEsperZ's world map from the other day, and that's another game checked off.  Yay!  Great work!
Title: Re: JonLeung's Requests
Post by: JonLeung on October 01, 2020, 09:01:13 pm
How is it October already?  Thinking about Halloween gave me the idea to add some creepy games to this list, especially in the PC section, like the iconic games The 7th Guest, Alone In The Dark, and Phantasmagoria.
Title: Re: JonLeung's Requests
Post by: JonLeung on November 14, 2020, 01:51:32 pm
Since near to the start of VGMaps.com's origin, or maybe 2006, only one original map for Zelda's Adventure made up the entirety of our CD-i Atlas.

But finally, yesterday, thanks to Jackster's submission of ripped maps from Link: The Faces Of Evil (https://www.vgmaps.com/Atlas/CD-i/index.htm#LinkFacesOfEvil) that atlas isn't quite as sparse anymore.  And that page now has a nice new background, too!
Title: Re: JonLeung's Requests
Post by: TerraEsperZ on November 14, 2020, 03:19:53 pm
I'm super happy someone finally mapped one of the first two CD-i Zelda games.

Those two games might have horrible animations but the background graphics are gorgeous!
Title: Re: JonLeung's Requests
Post by: Jackster on November 14, 2020, 05:11:59 pm
I was super happy to actually beat one of the CD-i Zelda games TBH (unlike my first attempt many years ago when I use to own an actual CD-i myself). But yeah, I do plan on making more maps for the CD-i when I get the chance, but first I need to finish up Shining Wisdom.
Title: Re: JonLeung's Requests
Post by: JonLeung on November 17, 2020, 11:45:20 am
I'm super happy someone finally mapped one of the first two CD-i Zelda games.

Those two games might have horrible animations but the background graphics are gorgeous!

That's true.  On one hand, the games are maligned for their weird animated sequences, combined with them being for the unpopular and otherwise almost entirely unknown CD-i (especially in contrast to the very mainstream and very popular PlayStation of which its origins are linked) and the bizarreness that Nintendo would lend out the rights of their otherwise incredibly-polished and popular AAA franchises ever, not for one, but MULTIPLE games.  The lack of availability of an actual CD-i adds even more intrigue to this, as does Nintendo's pretending that this never happened, so most people only know it for what makes it weird.  (Sort of like the Star Wars Holiday Special, which is infamously bad, even joked as such by many people even if they haven't experienced it, though it does have its place in canon, and a LEGO "sequel" that comes out today on Disney+.)

But on the other hand, the face value of the maps themselves are that they are actually quite cool.  Imagine, these were done by an artist or artists who are no longer limited to building worlds out of tiles.  While you can tell there is still a need to create traversable landscapes, they went wild with the colours and shapes (compared to the "blocky" nature of tile-based graphics).  At this point, pre-Ocarina Of Time, there were only a handful of Zelda games to reference, plus their art, and likely some inspiration from The Legend Of Zelda cartoon segment on the Friday episodes of the Super Mario Bros. Super Show.  Considering that, I don't think they did bad at all.  I guess now we're used to Zelda games being all over the place with their style, so this actually isn't too weird, really.  I like them!  Still have to really play them (sheesh, what kind of Zelda fan am I?), but I can at least say, and with Jackster's maps more confidently so, that this at least looks good!
Title: Re: JonLeung's Requests
Post by: JonLeung on November 24, 2020, 09:13:35 pm
Jackster's submission of ripped maps from Zelda's Adventure (https://www.vgmaps.com/Atlas/CD-i/index.htm#ZeldasAdventure) is exciting.  As a Zelda fan, I'll have to play this game one day.
Title: Re: JonLeung's Requests
Post by: Jackster on November 24, 2020, 11:26:21 pm
Thanks! Let me tell you all that that Tolemac map took FOREVER to save. The original PSD file was almost 160 MB big and would take 10-20 seconds to save it every time. There were even times when my computer monitor will black out while it's in the middle of saving. It was kind of frightening and frustrating.
Title: Re: JonLeung's Requests
Post by: JonLeung on November 27, 2020, 09:53:32 pm
Jackster's submission of ripped maps from Zelda: The Wand Of Gamelon (https://www.vgmaps.com/Atlas/CD-i/index.htm#ZeldaWandOfGamelon) completes the Triforce of CD-i Zelda games!

To think this was all in the span of only two weeks, as a fortnight ago we first got Link: The Faces Of Evil (https://www.vgmaps.com/Atlas/CD-i/index.htm#LinkFacesOfEvil) maps, but now have the unmarked maps of that as well.

Thanks so much, Jackster!
Title: Re: JonLeung's Requests
Post by: JonLeung on December 04, 2020, 07:54:58 am
Relatively new contributor Jackster can do more than just CD-i games, and submitted maps from Kirby: Nightmare In Dream Land (https://vgmaps.com/Atlas/GBA/index.htm#KirbyNightmareInDreamLand) (GBA), the remake of the NES game, Kirby's Adventure.

There are a few Kirby games still not mapped, so I'm glad that Jackster's Map Projects topic (https://www.vgmaps.com/forums/index.php?topic=3578.0) shows that he plans to do three more!
Title: Re: JonLeung's Requests
Post by: G.E.R. on January 10, 2021, 11:43:34 pm
I returned to our community after long time break and read all discussions on the forum.

First, I want to thank JonLeung for recomendation
If you haven't played Kirby: Super Star before, you should!  It's one of the better Kirby games, if not the best (though the DS remake, Kirby: Super Star Ultra, has even more stuff).
The game is really interesting, I like it.

So, what is games is need to rip now? May be it need to some Kirby's game, or Sega Genesis Mini games?
Title: Re: JonLeung's Requests
Post by: JonLeung on January 14, 2021, 12:27:07 am
Jackster has done it again - another Kirby GBA game under his belt - this time, it's Kirby & The Amazing Mirror (https://vgmaps.com/Atlas/GBA/index.htm#KirbyTheAmazingMirror) (GBA).  I love Metroidvanias!

George s loves arcade games and has finished Dragon Buster (https://vgmaps.com/Atlas/Arcade/index.htm#DraginBuster) (Arcade).  I hear it repeats some rounds after Round 12.
Title: Re: JonLeung's Requests
Post by: JonLeung on January 26, 2021, 11:49:49 pm
Jackster has completed a non-Kirby game... though it's cute and colourful all the same.  (Hey, that rhymes!)  We now have SmartBall (https://vgmaps.com/Atlas/SuperNES/index.htm#SmartBall) (Super NES).

Funny thing is, as I was copying the Skyblazer (https://vgmaps.com/Atlas/SuperNES/index.htm#Skyblazer) table nearby to make the SmartBall one, coincidentally it turned out to be the same developer - Sony Music Entertainment (Japan) Inc.!
Title: Re: JonLeung's Requests
Post by: JonLeung on January 31, 2021, 10:21:10 pm
G.E.R. has been a busy bee and handled a number of requests today, including Rockin' Kats (https://vgmaps.com/Atlas/NES/index.htm#RockinKats), Moon Crystal (J) (https://vgmaps.com/Atlas/NES/index.htm#MoonCrystal), and Wai Wai World 2: SOS!! Paseri Jou (J) (https://vgmaps.com/Atlas/NES/index.htm#WaiWaiWorld2SOSPaseriJou) for the NES/Famicom and Contra: Hard Corps (https://vgmaps.com/Atlas/Genesis/index.htm#ContraHardCorps) for the Genesis.  And also Dr. Robotnik's Mean Bean Machine (https://vgmaps.com/Atlas/Genesis/index.htm#DrRobotniksMeanBeanMachine) to help with the Sega Genesis Mini (https://www.vgmaps.com/forums/index.php?topic=2461.0) request topic.
Title: Re: JonLeung's Requests
Post by: JonLeung on February 06, 2021, 04:57:41 pm
Jackster knocks out another Kirby game, one that I'm surprised we didn't have any maps for until now, Kirby's Dream Land 3 (https://vgmaps.com/Atlas/SuperNES/index.htm#KirbysDreamLand3) (Super NES)!  Love the tips for getting each of the Heart Stars!  5-2 features Samus Aran and the Metroids from the Metroid series, and there are other cameos like the Japanese characters Donbe and Hikari.  Thanks for doing this so thoroughly!

zagato blackfist took out my only three ColecoVision requests (as of now, or rather, just now, since they're now complete)...  Donkey Kong (https://vgmaps.com/Atlas/ColecoVision/index.htm#DonkeyKong) (our family's first video game!), Front Line (https://vgmaps.com/Atlas/ColecoVision/index.htm#FrontLine) and Jumpman Junior (https://vgmaps.com/Atlas/ColecoVision/index.htm#JumpmanJunior), two of my brother's favourites on this classic console.  Thanks so much for the memories!
Title: Re: JonLeung's Requests
Post by: JonLeung on February 23, 2021, 04:57:15 pm
Cleeem has taken care of the rare Game Boy Color game, Shantae (https://vgmaps.com/Atlas/GB-GBC/index.htm#Shantae) (GBC)!  It has since spawned several sequels, but for a while it really felt like a one-off cult classic.  Limited Run Games has recently rereleased this as an actual playable GBC cartridge, so at least a few more people might be experiencing this (unless they are just collectors that buy things just to never open them).  In any case, thanks, Cleeem!
Title: Re: JonLeung's Requests
Post by: JonLeung on March 10, 2021, 10:36:41 pm
G.E.R. must be trying to get into my good graces by mapping two GBA RPGs... Golden Sun: The Lost Age (https://vgmaps.com/Atlas/GBA/index.htm#GoldenSunLostAge) and Mother 3 (J) (https://vgmaps.com/Atlas/GBA/index.htm#Mother3)!  Thanks so much for these portable epics!
Title: Re: JonLeung's Requests
Post by: Jackster on March 11, 2021, 04:59:55 pm
Is it me or are the Mother 3 maps missing on the site?
Title: Re: JonLeung's Requests
Post by: JonLeung on March 11, 2021, 09:29:19 pm
Refresh with Ctrl+F5 or Shift+F5.

G.E.R. has bunched the main Mother 3 maps into large "A", "B", "C" and "D" maps.  Then the rest are mostly in-game maps.  Are there any maps of these that are not showing up for you?
Title: Re: JonLeung's Requests
Post by: Jackster on March 12, 2021, 02:22:34 am
Refresh with Ctrl+F5 or Shift+F5.

Ah, that worked! I can see them now.
Title: Re: JonLeung's Requests
Post by: JonLeung on April 01, 2021, 04:24:57 pm
Despite today's date, no joke, all of Britannia and the Gargoyle World of Ultima VI: The False Prophet (https://vgmaps.com/Atlas/PC/index.htm#UltimaVIFalseProphet) is now completely mapped!  The PC version is a personal favourite of mine, it's nice to now have every pixel here.  Confession: I don't think I've ever finished this legitimately, I'm always tempted to say "spam" x3 and "humbug" to Iolo...  We have FlyingArmor to thank for all these area maps, which must have been a lot of work, especially listing all those items!  Zerker contributed the world map of Britannia way back in 2012 which is awesome too.  Thanks again!
Title: Re: JonLeung's Requests
Post by: JonLeung on April 08, 2021, 09:37:30 am
George s, who loves arcade games, mapped my recent request of the Namco arcade classic The Tower Of Druaga (https://vgmaps.com/Atlas/Arcade/index.htm#TowerOfDruaga).  Thanks so much!

Coincidentally, Pac-Man 99 was just announced the other day and released yesterday for the Switch.  At 2:01 in the trailer (https://www.youtube.com/watch?v=DQ2c-6CJ-tM&t=121s), you can see there is even a The Tower Of Druaga theme for it!

Title: Re: JonLeung's Requests
Post by: JonLeung on May 10, 2021, 10:31:51 pm
Speaking of Pac-Man, George s has once again indulged another arcade request, this time of Pac-Land (https://vgmaps.com/Atlas/Arcade/index.htm#PacLand).  Thanks so much!


Did you know that the music is from the Hanna-Barbera Pac-Man cartoon, as are the character designs, and that this game - a platformer - was actually released before Super Mario Bros.?
Title: Re: JonLeung's Requests
Post by: JonLeung on May 13, 2021, 09:11:16 pm
George s is keeping the Pac-Train going by fulfilling my requests for Baby Pac-Man (https://vgmaps.com/Atlas/Arcade/index.htm#BabyPacMan), Jr PacMan (https://vgmaps.com/Atlas/Arcade/index.htm#JrPacMan), Ms Pac-Man (https://vgmaps.com/Atlas/Arcade/index.htm#MsPacMan), and Super Pac-Man (https://vgmaps.com/Atlas/Arcade/index.htm#SuperPacMan).  Okay, I didn't request Baby Pac-Man specifically, but sure, I'm not going to say no to more of the Pac-Family!  Though there is a physical pinball element to that one, so it is certainly a unique game.

Thanks yet again, George s!
Title: Re: JonLeung's Requests
Post by: JonLeung on May 15, 2021, 01:06:49 pm
George s fulfills some more classic arcade requests, including Frogger (https://vgmaps.com/Atlas/Arcade/index.htm#Frogger), Q*bert (https://vgmaps.com/Atlas/Arcade/index.htm#Qbert), and the original Pac-Man (https://vgmaps.com/Atlas/Arcade/index.htm#PacMan), which we didn't have until now, believe it or not!  Yes, the original arcade version!  Isn't it, like, one of the most iconic video games ever?  Also, though I didn't specifically request it, he also mapped Pac & Pal (https://vgmaps.com/Atlas/Arcade/index.htm#PacPal) for good measure, because why not get some more "Pac" games packed away?  Thanks as always, George s!

(I'll be publishing a review of "Coin-Op: The Arcade Guide" on my YouTube channel, most likely later today.  One of my concerns is the lack of coverage of classic games such as Pac-Man, Frogger, and Q*bert.  Then I realized how bad it looks saying that but not having maps of those games here on VGMaps.com...)
Title: Re: JonLeung's Requests
Post by: Grizzly on May 16, 2021, 01:39:11 am
While most Pac-Man stages look identically to the mapped stage 1, it also has the infamous final level 256 (https://pacman.fandom.com/wiki/Map_256_Glitch) which looks half different. If it needs an extra map though is debatable because it is unbeatable, even with a map. :)
Title: Re: JonLeung's Requests
Post by: JonLeung on May 17, 2021, 08:59:27 am
I would certainly accept a map of that.  Perhaps there could be a raw one and one that highlights the areas that Pac-Man can actually traverse.

Is the proper name "Maze 256" or "Level 256" or "Round 256" or "Stage 256"?  I always like to use the in-game terminology, but if there isn't any, I would prefer to use something more accurate, like "Maze" in this particular case.  I would also use "Level" if that is indeed the accepted term for something like this that I imagine must be talked about a lot, I just usually avoid "Level" unless it is explicitly said somewhere within the game, as I feel the word is overused.
Title: Re: JonLeung's Requests
Post by: JonLeung on February 18, 2022, 10:38:31 pm
G.E.R. has been on a NES/Famicom mapping craze lately, and has fulfilled an odd request of mine, maps for Armadillo (J) (http://vgmaps.com/Atlas/NES/index.htm#Armadillo)!

Though I'm not usually a huge fan of pirate/bootleg/unlicensed games, I have (sort of) fond memories of being lent a Famicom game that claimed to be Super Mario Bros. IV, which didn't seem right.  Playing it was definitely different than what I would expect from a Mario game.  Mario rolls up into a ball?  What is this?  And actually, I didn't know for a while.  Only in recent years did I learn that the game was a bootleg hack of a game called "Armadillo", which would explain the rolling-up mechanic.  I'm glad to say that we now have maps of the real game, though I'm not sure how many people know of or would appreciate this the same way as I do.  Thanks again, G.E.R.!
Title: Re: JonLeung's Requests
Post by: JonLeung on March 28, 2022, 11:15:53 am
Thanks so much to Sonic fan and mapper G.E.R., we've now got maps for Knuckles The Echidna In Sonic The Hedgehog 2 (http://vgmaps.com/Atlas/Genesis/index.htm#KnucklesTheEchidnaInSonicTheHedgehog2), sometimes known as "Sonic & Knuckles (http://vgmaps.com/Atlas/Genesis/index.htm#SonicKnuckles) +  Sonic The Hedgehog 2 (http://vgmaps.com/Atlas/Genesis/index.htm#SonicTheHedgehog2)", due to it being those cartridges linked together with the former's "Lock-On Technology".

Who doesn't want some Knuckles in their Sonic The Hedgehog 2, am I right?
Title: Re: JonLeung's Requests
Post by: JonLeung on May 04, 2022, 09:57:26 am
Thanks to Jackster, we now have fully-marked maps of The Great Cave Offensive chapter of Kirby: Super Star (http://vgmaps.com/Atlas/SuperNES/index.htm#KirbySuperStar)!

Nothing wrong with Tropicon's maps which are usually unmarked, but in this case, I felt it was really important to have the treasures marked in that.  This awesome late-era Super NES Kirby game is now truly complete!  :D
Title: Re: JonLeung's Requests
Post by: JonLeung on May 12, 2022, 06:07:09 pm
Thanks to zagato blackfist, we now have 1:1 scale maps of Crystalis (http://vgmaps.com/Atlas/NES/index.htm#Crystalis) for the NES!  Really surprising we haven't gotten a full map set at the correct scale earlier...

Not long ago, zagato also mapped out Crystalis (http://vgmaps.com/Atlas/GB-GBC/index.htm#Crystalis) for the Game Boy Color, so we can compare them and see the differences!  I heard the music is different (well, you can't tell that here)...
Title: Re: JonLeung's Requests
Post by: JonLeung on May 19, 2022, 08:14:04 pm
zagato blackfist comes through with a double dose of Turtle Power, as of this evening, we now have complete map sets for Teenage Mutant Ninja Turtles: The Hyperstone Heist (http://vgmaps.com/Atlas/Genesis/index.htm#TeenageMutantNinjaTurtlesHyperstoneHeist) and Teenage Mutant Ninja Turtles: Tournament Fighters (http://vgmaps.com/Atlas/Genesis/index.htm#TeenageMutantNinjaTurtlesTournamentFighters), both for the Genesis!  Cowabunga!  And thanks again!

The Teenage Mutant Ninja Turtles: Tournament Fighters games are completely different between the NES (http://vgmaps.com/Atlas/NES/index.htm#TeenageMutantNinjaTurtlesTournamentFighters), Super NES (http://vgmaps.com/Atlas/SuperNES/index.htm#TeenageMutantNinjaTurtlesTournamentFighters), and Genesis (http://vgmaps.com/Atlas/Genesis/index.htm#TeenageMutantNinjaTurtlesTournamentFighters) versions, so it's nice to now have all three to compare.

I wonder if anyone will ever consider mapping Teenage Mutant Ninja Turtles: Manhattan Missions (http://vgmaps.com/Atlas/PC/index.htm#TeenageMutantNinjaTurtlesManhattanMissions), a 1991 game for DOS?  It's a rather clunky game, I know...
Title: Re: JonLeung's Requests
Post by: JonLeung on June 07, 2022, 08:48:13 pm
Thanks to Jackster, we now have maps of Plok! (https://www.vgmaps.com/Atlas/SuperNES/index.htm#Plok)  I remember renting this a couple of times back in the day.  Rarely played much farther than the Bobbin Bros. rematch - or since it was the past, the prematch?  I do remember those annoying Penkinos, though.  I don't think I ever finished it for real... but now we can all at least enjoy seeing every stage!
Title: Re: JonLeung's Requests
Post by: Jackster on June 09, 2022, 04:51:54 pm
I remember first hearing about Plok when it was advertised through Burger King Kids Club. I definitely remember this comic page that was in the Kids Club Adventures magazine (https://pbs.twimg.com/media/CtCpdinWYAE-wJD.jpg?format=jpg&name=orig). Unfortunately, I never played it (that is until now).

One fun fact I found out when researching this game, is that the original creators of the game, John and Ste Pickford, now own the IP to the game as well as the Plok characters and has since created an ongoing webcomic based off of it (http://www.zee-3.com/plok/index.php?comic=721), drawn by Ste Pickford himself.
Title: Re: JonLeung's Requests
Post by: JonLeung on June 28, 2022, 06:18:29 pm
A good day for some requests being fulfilled!

Thanks to zagato blackfist, we have maps of Dashin' Desperadoes (https://www.vgmaps.com/Atlas/Genesis/index.htm#DashinDesperadoes) which Hugbot originally requested, but which I seconded because it seemed interesting to me since I hadn't played that game until I heard about it just then.  Those are some long maps!

Thanks to G.E.R., continuing his DS conquest, we now have maps of the DS Castlevania games, which include Castlevania: Dawn Of Sorrow (https://vgmaps.com/Atlas/DS/index.htm#CastlevaniaDawnOfSorrow), Castlevania: Portrait Of Ruin (https://vgmaps.com/Atlas/DS/index.htm#CastlevaniaPortraitOfRuin), and Castlevania: Order Of Ecclesia (https://vgmaps.com/Atlas/DS/index.htm#CastlevaniaOrderOfEcclesia).  There probably aren't many 2D Castlevania games left... are there?
Title: Re: JonLeung's Requests
Post by: VGCartography on July 01, 2022, 12:54:03 pm
Great job on the CV DS maps, GER.
Title: Re: JonLeung's Requests
Post by: JonLeung on July 08, 2022, 10:42:27 pm
Fresh off of mapping the three Castlevania DS games, G.E.R. continues with another three games in a long-running franchise, again on a Nintendo handheld, this time contributing maps for Final Fantasy IV Advance (https://vgmaps.com/Atlas/GBA/index.htm#FinalFantasyIVAdvance), Final Fantasy V Advance (https://vgmaps.com/Atlas/GBA/index.htm#FinalFantasyVAdvance), and Final Fantasy VI Advance (https://vgmaps.com/Atlas/GBA/index.htm#FinalFantasyVIAdvance) on the GBA.

Have you played these refurbished classics?  You may have played them on the Super NES/Super Famicom, but these versions have extra areas and bosses, and other tweaks like better translations.  Plus, portability!  (I know there have since been mobile versions and the "Pixel Remaster" versions, but the characters are redrawn and seem... off.)  Final Fantasy VI Advance might be my favourite Final Fantasy game of all.

Thanks again, G.E.R.  There probably aren't many 2D Final Fantasy games left to map, are there?
Title: Re: JonLeung's Requests
Post by: JonLeung on July 20, 2022, 10:21:09 pm
G.E.R. continues the DS streak with the Mario & Luigi games.  Today, I only had time to put up the maps for Mario & Luigi: Partners In Time (https://vgmaps.com/Atlas/DS/index.htm#MarioLuigiPartnersInTime).  Bowser's Inside Story was also submitted, but I'll have to put that up tomorrow or soon after.  Ironic that I ran out of time...

I remember playing this, but it was quite a while ago.  I do remember some amusing time hijinks, like Bowser in the past teaming up with Baby Bowser (his younger self), not knowing that they are the same person, and then even as they are defeated, Baby Bowser is inspired and vows to be as strong as Bowser... a bootstrapping paradox whereby it seems Baby Bowser is strong because he sees that his future self is strong...  Time shenanigans are always fun.

When they remade the first and third Mario & Luigi games for the 3DS, I wonder why they skipped over Partners In Time?
Title: Re: JonLeung's Requests
Post by: JonLeung on July 21, 2022, 09:56:40 pm
G.E.R.'s maps for Mario & Luigi: Bowser's Inside Story (https://vgmaps.com/Atlas/DS/index.htm#MarioLuigiBowsersInsideStory) are now up, too!  Yay!  It's good to have another Mario RPG completed.
Title: Re: JonLeung's Requests
Post by: JonLeung on August 23, 2022, 01:16:46 pm
I wonder if I should sort out my requests somehow, LOL.  I want maps of EVERYTHING that is popular or cool.  Some of my requests are purely nostalgic for me personally, while some of them are popular games where I think "why haven't they been mapped by now?", etc.

Return To Monkey Island (https://www.youtube.com/watch?v=cAxxj_moz18) just got a release date of September 19 (less than four weeks from today!) and I was just talking in the VGMaps discord server about how surprising it is that we don't have full maps of ANY Monkey Island game.  Those are definitely high on a "why haven't they been mapped by now?" list.
Title: Re: JonLeung's Requests
Post by: JonLeung on December 31, 2022, 09:59:01 pm
G.E.R.'s maps for Sonic The Hedgehog 3 & Knuckles (https://vgmaps.com/Atlas/Genesis/index.htm#SonicTheHedgehog3Knuckles) gets us another classic Sonic game done.  Strange how there aren't actually many unique maps after using the "Lock-On", but anything and everything from a series like this is appreciated!
Title: Re: JonLeung's Requests
Post by: JonLeung on January 01, 2023, 03:33:36 pm
G.E.R.'s maps for Sonic 3D Blast (https://vgmaps.com/Atlas/Genesis/index.htm#Sonic3DBlast) gets us yet another classic Sonic game done.  Other than the Japanese/Brazilian "Sonic Eraser" game, are we actually done with all the Sonic The Hedgehog games on the Sega Genesis?  If so, that's a milestone achievement!  What a way to ring in the new year!  Pun half-intended.  ("Ring", like Sonic collects rings...)  Thanks yet again, G.E.R.!
Title: Re: JonLeung's Requests
Post by: G.E.R. on January 03, 2023, 04:36:57 am
Are we actually done all 2D-maps for all STH-games?
Title: Re: JonLeung's Requests
Post by: JonLeung on January 05, 2023, 08:49:02 am
Are we actually done all 2D-maps for all STH-games?

No.  I had to look this up, since I wasn't a Sonic fan at the peak of his success, to be able to say offhand.

Taking a quick look at this list I found:
https://sega.fandom.com/wiki/List_of_Sonic_games#2D_Platformer (https://sega.fandom.com/wiki/List_of_Sonic_games#2D_Platformer)

...I immediately noticed Sonic The Hedgehog: Triple Trouble and Sonic Labyrinth, which I already know that we don't have here on VGMaps.com.  Those games are both on Game Gear (https://vgmaps.com/Atlas/GameGear/index.htm#S).  Might have to scour that list if you want a definitive answer of what else we might still be missing.
Title: Re: JonLeung's Requests
Post by: JonLeung on January 09, 2023, 07:18:46 pm
VGCartography has mapped Super Mario 64 (https://vgmaps.com/Atlas/N64/index.htm#SuperMario64)!  It's nice to finally get an iconic game mapped.  And iconic it is, as the first 3D Mario platformer.  Thanks as always, VGCartography!  I'm always impressed with your fifth-generation-and-above maps.
Title: Re: JonLeung's Requests
Post by: JonLeung on January 11, 2023, 06:38:39 pm
zagato blackfist has continued with some Commodore 64 mapping by doing Crystal Kingdom Dizzy (E) (https://vgmaps.com/Atlas/C64/index.htm#CrystalKingdomDizzy)!  Good to now have an early Dizzy game, or any Dizzy game, as they are underrated, and sometimes feel almost unknown in the Americas!  Thanks again, zagato blackfist!
Title: Re: JonLeung's Requests
Post by: JonLeung on February 06, 2023, 08:53:27 pm
VGCartography has mapped Banjo-Kazooie (https://vgmaps.com/Atlas/N64/index.htm#BanjoKazooie)!  It's good for another N64 platformer to be mapped, after Super Mario 64 last month.  Thanks yet again, VGCartography!  (Would it be too much to hope for Banjo-Tooie?)

Maybe 25 years ago, Nick Offerman would have appreciated these Banjo-Kazooie maps... as seen here at 4:28...

Title: Re: JonLeung's Requests
Post by: JonLeung on February 15, 2023, 04:42:50 pm
AlphaChannel has mapped Road Runner's Death Valley Rally (https://vgmaps.com/Atlas/SuperNES/index.htm#RoadRunnersDeathValleyRally)!  It's on the list as it visually looks neat, but I guess it was really primarily for the Nintendo Power - 1988-1996 cover games (https://www.vgmaps.com/forums/index.php?topic=1413.0) bulk request.  In any case, that's another Looney Tunes game, so LTIan should be happy, I'm sure.  Thanks, AlphaChannel!  And for LTIan for getting me in touch with you.
Title: Re: JonLeung's Requests
Post by: JonLeung on February 20, 2023, 10:52:29 am
FlyingArmor has mapped The Addams Family: Pugsley's Scavenger Hunt (https://vgmaps.com/Atlas/SuperNES/index.htm#AddamsFamilyPugsleysScavengerHunt)!  It might be unusual for me to request a licensed game, especially from Ocean, even regardless of the fact that it was also on the Nintendo Power - 1988-1996 cover games (https://www.vgmaps.com/forums/index.php?topic=1413.0) bulk request.  But, hey, it's done!  Thanks, FlyingArmor!
Title: Re: JonLeung's Requests
Post by: JonLeung on February 23, 2023, 11:28:53 am
FlyingArmor has mapped Hydlide (https://vgmaps.com/Atlas/NES/index.htm#Hydlide) for the NES!  Yes, another unusual request.  We all know this game is infamous.  But at least it's done!  Perhaps there is hope that every official NES game can be mapped after all, if this one is.  That's a commentary on the game itself, not of FlyingArmor's map, which is perfect as usual.

Thanks again, FlyingArmor!
Title: Re: JonLeung's Requests
Post by: FlyingArmor on February 23, 2023, 12:12:29 pm
You're most welcome, Jon! :D

Speaking of the NES atlas, I haven't updated my spreadsheet that tracks the completeness of the American released titles since February 2020. There's probably been a number of NES games that've been submitted since then, so I'll be sure to find some time to update the numbers. ;)
Title: Re: JonLeung's Requests
Post by: JonLeung on March 18, 2023, 06:53:17 pm
Speaking of the NES atlas, I haven't updated my spreadsheet that tracks the completeness of the American released titles since February 2020. There's probably been a number of NES games that've been submitted since then, so I'll be sure to find some time to update the numbers. ;)

My count of official North American NES games featured on VGMaps.com is 322 games.  I didn't check the completeness, just counted the title images.  So hopefully I don't have a title screen here for some reason that I don't currently have maps for.  That number could be 323 if you count Conquest Of The Crystal Palace, which is listed here by its Japanese name, Matendouji (https://vgmaps.com/Atlas/NES/index.htm#Matendouji), which GameFAQs lists as "Maten Douji" and now I'm wondering why the submitter's name is different than the name on the maps, and if I should just list it as "Conquest Of The Crystal Palace" if the maps are the same...

The official count of North American NES cartridges is 677 games, but a few of those are compilations.  Still, we're close to halfway to getting at least one thing from each game (released in North America).

Then I've also counted:
9 PAL region games,
98 Japanese games, and
49 Unlicensed/bootleg/cancelled/unreleased games.
Title: Re: JonLeung's Requests
Post by: FlyingArmor on March 20, 2023, 05:08:14 pm
Hmm... my spreadsheet gives me 319 games, so I probably missed a few when updating it. I'll go through it again when I have some time to spare.

But with what I have at the moment, the current total percentage coverage is 47.47% right now, and that's including both complete (44.79%) and incomplete (2.68%) map sets. So it looks like it went up from 41.69% in February 2019 by 5.78%. We're slowly getting there!  ;D
Title: Re: JonLeung's Requests
Post by: JonLeung on March 20, 2023, 06:33:30 pm
Well, if it helps, I outputted the temporary sorting folder to a text file.  These are the 322 that I've got:

10-YardFight
8Eye's
AddamsFamily
AddamsFamily-Pugsley'sScavengerHunt
AdvancedDungeons&Dragons-DragonStrike
AdventureIsland
AdventureIslandII
AdventureIslandIII
AdventuresInTheMagicKingdom
AdventuresOfBayouBilly
AdventuresOfDinoRiki
AdventuresOfLolo
AdventuresOfLolo2
AdventuresOfRadGravity
AirFortress
Alien3
All-ProBasketball
Amagon
Arkanoid
Astyanax
BackToTheFutureII&III
BadNewsBaseball
BalloonFight
BandaiGolf-ChallengePebbleBeach
Batman
Batman-ReturnOfTheJoker
BatmanReturns
BattleOfOlympus
Battletoads&DoubleDragon-UltimateTeam
Battletoads
BionicCommando
BladesOfSteel
BlasterMaster
Bonk'sAdventure
BoyAndHisBlob-TroubleOnBlobolonia
BramStoker'sDracula
BubbleBobble
BubbleBobble-Part2
BuckyO'Hare
BugsBunnyBirthdayBlowout
BugsBunnyCrazyCastle
Bump'n'Jump
BurgerTime
CaesarsPalace
CaliforniaGames
CaptainAmericaAndTheAvengers
CaptainPlanetAndThePlaneteers
CasinoKid
CastleOfDragon
Castlequest
Castlevania
CastlevaniaII-Simon'sQuest
CastlevaniaIII-Dracula'sCurse
CavemanGames
Chip'NDale-RescueRangers
Chip'NDale-RescueRangers2
ClashAtDemonhead
CluCluLand
CodeName-Viper
Commando
Contra
ContraForce
Crystalis
Cyberball
Cybernoid-FightingMachine
Darkman
DarkwingDuck
DayDreamin'Davey
DesertCommander
DestinyOfAnEmperor
Digger-LegendOfTheLostCity-StarringDiggerTRock
DonkeyKong
DonkeyKongJr
DoubleDragon
DoubleDragonII-TheRevenge
DoubleDragonIII-SacredStones
DoubleDribble
DragonFighter
DragonWarrior
DragonWarrior-Part2
DragonWarriorIII
DragonWarriorIV
DrChaos
DrJekyllAndMrHyde
DrMario
DuckTales
DuckTales2
Dynowarz-DestructionOfSpondylus
ElevatorAction
Excitebike
Faria-AWorldOfMystery&Danger!
Faxanadu
FelixTheCat
FinalFantasy
Flintstones-RescueOfDino&Hoppy
Flintstones-SurpriseAtDinosaurPeak!
FrankenStein
Galaga
Gargoyle'sQuestII-DemonDarkness
Gauntlet
GenghisKhan
Ghostbusters
GhostbustersII
Ghosts'NGoblins
GhoulSchool
GIJoe-RealAmericanHero
Gilligan'sIsland
Golf
GooniesII
Gradius
Gremlins2-NewBatch
GuardianLegend
GuerrillaWar
GunSmoke
Gyromite
Gyruss
HeavyBarrel
HomeAlone
Hook
Hydlide
IceClimber
IkariIII-Rescue
Immortal
Ironsword-Wizards&WarriorsII
IronTank
IsolatedWarrior
IvanIronmanStewart'sSuperOffRoad
Jackal
JackieChan'sActionKungFu
JamesBondJr
Jaws
JourneyToSilius
JungleBook
JurassicPark
Kabuki-QuantumFighter
KarateKid
Karnov
KickMaster
KidIcarus
KidKlownInNightMayorWorld
KidKoolAndTheQuestForTheSevenWonderHerbs
KidNiki-RadicalNinja
King'sKnight
King'sQuestV-AbsenceMakesTheHeartGoYonder
KingsOfTheBeach-ProfessionalBeachVolleyball
Kirby'sAdventure
KrionConquest
Kung-FuHeroes
KungFu
LaserInvasion
LegacyOfTheWizard
LegendOfTheGhostLion
LegendOfZelda
Lemmings
LifeForce
LittleMermaid
LittleNemo-TheDreamMaster
LittleNinjaBrothers
LittleSamson
LodeRunner
LoneRanger
LowGMan-LowGravityMan
LunarPool
MafatConspiracy-Golgo13
MagicOfScheherazade
ManiacMansion
Mappy-Land
MarbleMadness
Mario'sTimeMachine!
MarioBros
MarioIsMissing!
MCKids
MegaMan
MegaManII
MegaManIII
MegaManIV
MegaManV
MegaManVI
MetalGear
MetalMech
MetalStorm
Metroid
Mickey'sAdventuresInNumberland
Mickey'sSafariInLetterland
MickeyMousecapade
MightyBombJack
MightyFinalFight
MikeTyson'sPunch-Out!!
Mission-Impossible
MonsterInMyPocket
MonsterParty
MysteryQuest
NARC
NESOpenTournamentGolf
NESPlayActionFootball
NinjaCrusaders
NinjaGaiden
NinjaGaiden-EpisodeII-DarkSwordOfChaos
NinjaGaiden-EpisodeIII-AncientShipOfDoom
NintendoWorldCup
Pac-Man
PanicRestaurant
PeterPanAndThePirates
Platoon
Popeye
POW-PrisonersOfWar
PowerBlade
PowerBladeII
PrinceOfPersia
ProWrestling
Punch-Out!!
Punisher
Q-bert
RaidOnBungelingBay
Rambo
Rampage
RCPro-Am
RCPro-AmII
Renegade
Rescue-EmbassyMission
RiverCityRansom
RobinHood-PrinceOfThieves
RoboCop
RoboCop2
RoboCop3
RoboWarrior
Rockin'Kats
Rollergames
RomanceOfTheThreeKingdomsII
Rush'nAttack
Rygar
SCAT-SpecialCyberneticAttackTeam
ShadowOfTheNinja
Shatterhand
Silkworm
SilverSurfer
Simpsons-BartVsTheSpaceMutants
SkateOrDie!
SkateOrDie2-SearchForDoubleTrouble
SkiOrDie
Snake'sRevenge
SnakeRattleNRoll
SnowBros
SolarJetman
Solomon'sKey
Solstice
Spelunker
SpyHunter
StarSoldier
StarTrek
StarTropics
StarWars
StarWars-EmpireStrikesBack
StreetFighter2010-TheFinalFight
Strider
SuperC
Superman
SuperMarioBros
SuperMarioBros2
SuperMarioBros3
SuperPitfall
SuperSpikeV'Ball
SwordsAndSerpents
T&C
TaleSpin
Target-Renegade
TecmoBowl
TecmoNBABasketball
TecmoWorldWrestling
TeenageMutantNinjaTurtles
TeenageMutantNinjaTurtles-TournamentFighters
TeenageMutantNinjaTurtlesII-TheArcadeGame
TeenageMutantNinjaTurtlesIII-ManhattanProject
Terminator2-JudgmentDay
Tetris(Nintendo)
TimeLord
TimesOfLore
TinyToonAdventures
TinyToonAdventures2-TroubleInWackyland
Tom&Jerry(AndTuffy)
TombsAndTreasure
TotallyRad
TouchDownFever
ToxicCrusaders
Track&Field
Track&FieldII
TreasureMaster
Trojan
Ultima-Exodus
Ultima-QuestOfTheAvatar
UncleFester'sQuest-AddamsFamily
Vice-ProjectDoom
VolleyBall
WackyRaces
WallStreetKid
Wayne'sWorld
WayneGretzkyHockey
WCW-WorldChampionshipWrestling
Where'sWaldo
WhoFramedRogerRabbit
Whomp'Em
Widget
Willow
WinterGames
Wizards&Warriors
Wizards&WarriorsIII-Kuros-VisionsOfPower
Wolverine
WorldGames
WreckingCrew
WWF-KingOfTheRing
WWFWrestleMania
WWFWrestleMania-SteelCageChallenge
WWFWrestleManiaChallenge
X-Men
Xevious
Xexyz
Yo!Noid
YoungIndianaJonesChronicles
ZeldaII-AdventureOfLink
Zen-IntergalacticNinja
Zoda'sRevenge-StarTropicsII
ZombieNation
Title: Re: JonLeung's Requests
Post by: FlyingArmor on March 20, 2023, 07:47:41 pm
Thanks Jon! I managed to find the ones I was missing: Punch-Out!!, Robocop, and RoboWarrior. Now the total comes to 47.92%.
Title: Re: JonLeung's Requests
Post by: JonLeung on March 21, 2023, 01:46:23 pm
You're welcome!  :)

As mentioned in the email, I'm surprised I don't have more NES RPGs listed.  Unless you count stuff like Majou Densetsu II: Daimashikyou Galious (J) on the Famicom.  But I guess it's not surprising if all the popular ones are done already.

I was thinking about adding Ultima (V): Warriors Of Destiny, but I don't think I personally want that as much as anything else listed.  You've heard me say so many times that I LOVE Ultima VI: The False Prophet, but I have had trouble getting into any of the earlier games, to be honest, and I'm generally not sure about the console conversions.  So Ultima (III): Exodus and Ultima (V): Warriors Of Destiny on the NES don't pique my interest much.  But Ultima (IV): Quest Of The Avatar, which you have already mapped, actually looks like it's meant to be a NES RPG, and so it's one of those games that I've been curious about, that maybe I should get to it one of these days.

I'm sure I can think of more stuff on the NES that I'm surprised we don't yet have, since we're not even halfway there (though we are close).  There are a lot of generic/unmemorable games (as is the case of most platforms, especially if they're really popular), so I don't know if we will ever get enough interest to map absolutely everything - unless people are dedicated enough to make that an actual goal.  Are you saying you'd like to lead that effort, FlyingArmor?  It would certainly be neat to have all the games mapped for one platform, and the NES is popular enough to be a good one to put effort behind!
Title: Re: JonLeung's Requests
Post by: FlyingArmor on March 22, 2023, 04:24:57 pm
The NES version of Ultima V is so incredibly lackluster that it's more or less not worth looking at; the computer versions are far superior in pretty much every way. Though saying that, I do wanna try my hand at mapping it anyway, along with Ultima: Exodus, and maybe even the SNES port of The Black Gate while we're at it, haha.

Yeah, Ultima IV on the NES plays very much like a JRPG, and as I was playing through it to at least get to one of the dungeons, I noticed a lot of changes from the computer versions that I liked quite a bit. It streamlines a lot of stuff, like not having to mix reagents before casting spells, not having to worry about food, etc. One aspect I really liked was being able to equip both melee and long range weapons at the same time, so no need unready and ready them in the middle of combat if there's need for that. But compared to the PC version, some things were stripped out. While I only have mapped one dungeon so far, the magic fields, and a number of dungeon rooms were removed. It at least made mapping it easier.

While I won't promise anything, I'll at least tackle whatever catches my fancy, like the aforementioned Ultima games. :D
Title: Re: JonLeung's Requests
Post by: JonLeung on March 29, 2023, 10:40:22 am
Alwa's Awakening, a NES-like Metroidvania which has been on my request list, is on GOG's giveaway (https://www.gog.com/#giveaway) today.  I think it's for everyone that uses GOG, but it's worth looking into.  Probably should have GOG Galaxy installed if you are a PC gamer anyway...  I earlier bought this on Steam, so I guess I now have two copies...

And also available on Steam, and on sale right now on GOG, is another version, "Alwa's Awakening: The 8-Bit Edition".  This version is literally provided as an NES ROM, playable in an NES emulator, or a flash cart to play on an actual NES.  The original game is very NES-like to begin with, so the NES ROM is very faithful.  It's made to fit in the NES's resolution, so it's downsized in that sense, but then there's also additional content, including new areas and new music.  I'm not hugely into aftermarket NES games, but here, that seems like a good fit and a neat option.  Now I wonder if I should also request maps for the NES version because of the new content, but that's just strange to me because I don't think I've ever requested anything unlicensed/homebrew/aftermarket before, in preference for "official" games.  And I guess depending on how people map, like if they are good at extracting assets from the NES ROM, then maybe the NES one will be easier to map?
Title: Re: JonLeung's Requests
Post by: JonLeung on May 07, 2023, 08:24:10 pm
Spanettone has mapped all of Drill Dozer (https://vgmaps.com/Atlas/GBA/index.htm#DrillDozer)!  This GBA game with a built-in Rumble Pak has been longtime requested.  Sorry that I couldn't get these maps up when I received them yesterday (May 6).

Seven years ago, almost to the day (well, May 4, 2016, so, two days off) TerraEsperZ submitted the first half of the game.  It's nice to now have a complete set!

Thanks, Spanettone!
Title: Re: JonLeung's Requests
Post by: JonLeung on May 26, 2023, 01:04:08 pm
ScHlAuChi and George S have mapped out the delightful Monster World IV (J) (https://vgmaps.com/Atlas/Genesis/index.htm#MonsterWorldIV), and John Brain mapped out the beat-em-up, Streets Of Rage 3 (https://vgmaps.com/Atlas/Genesis/index.htm#StreetsOfRage3)!  Thanks for the Genesis love!
Title: Re: JonLeung's Requests
Post by: JonLeung on July 23, 2023, 02:25:22 pm
A couple of HUGE maps for DS games just went up...

A 160 MB JPEG image showing all of Johto as seen in Pokémon: HeartGold Version (http://vgmaps.com/Atlas/DS/index.htm#PokemonHeartGoldVersion) and Pokémon: SoulSilver Version (http://vgmaps.com/Atlas/DS/index.htm#PokemonSoulSilverVersion), the DS remakes of second-gen main Pokémon games from the Game Boy Color, and
a 154 MB JPEG image showing all of Sinnoh as seen in Pokémon: Diamond Version (http://vgmaps.com/Atlas/DS/index.htm#PokemonDiamondVersion) and Pokémon: Pearl Version (http://vgmaps.com/Atlas/DS/index.htm#PokemonPearlVersion), the DS games of fourth-gen Pokémon.

I've always felt that we need more Pokémon games mapped, and it's good to see that the slight foray into three dimensions with the DS entries isn't an unsurmountable obstacle keeping these from being mapped.  So thanks for these, G.E.R.!
Title: Re: JonLeung's Requests
Post by: G.E.R. on July 30, 2023, 06:33:11 am
I check it and compared two games on a level editor. There aren't fundamental differences between Platinum and Pearl versions, I found only textures differences:

Gray or brown sidewalk
(http://ale-nov11.narod.ru/Host/Image_1_300723.png)

Blue or violet jetty
(http://ale-nov11.narod.ru/Host/Image_2_300723.png)

Gray or light-yellow road
(http://ale-nov11.narod.ru/Host/Image_3_300723.png)

Buildings design
(http://ale-nov11.narod.ru/Host/Image_4_300723.png)
(http://ale-nov11.narod.ru/Host/Image_5_300723.png)

If you will play the Platinum version you can use the Pearl map.
Title: Re: JonLeung's Requests
Post by: JonLeung on July 30, 2023, 08:34:21 am
Well, true, but for people who look at these maps because they want to see the actual graphics... then I would consider Platinum to be worth its own entry.

It's the same reason that I put Pokémon: Emerald Version (https://vgmaps.com/Atlas/GBA/index.htm#PokemonEmeraldVersion) as a separate entry apart from the Pokémon: Ruby & Sapphire Versions (https://vgmaps.com/Atlas/GBA/index.htm#PokemonRubyVersion).  I think anyone playing Platinum would know they can look at Diamond/Pearl maps for navigation purposes, but if I list Platinum with them, that could be confusing for people that want the Platinum graphics.
Title: Re: JonLeung's Requests
Post by: JonLeung on August 01, 2023, 01:49:46 pm
G.E.R. has submitted full map sets for various Genesis games in the past few days, including my request for Gunstar Heroes (https://vgmaps.com/Atlas/Genesis/index.htm#GunstarHeroes)!

This cult classic is also on the Genesis Mini, so, while it is of course awesome to finally see mapped in any case, it's nice to also be able to have that checked off there too.  Thanks yet again, G.E.R.!
Title: Re: JonLeung's Requests
Post by: JonLeung on August 08, 2023, 03:48:35 pm
On the heels of mapping out one-quarter of the Genesis Mini (https://www.vgmaps.com/forums/index.php?topic=2461.0) all on his own within eight days, G.E.R. has submitted maps for Blaster Master 2 (https://vgmaps.com/Atlas/Genesis/index.htm#BlasterMaster2)!

The original on the NES is one of the games I grew up with, and so I love it a lot.  The sequel is definitely different, and at least we now have the maps to easily see how stylistically different it is.  This time around, all stages (except for the last) have a top-down view for the vehicle (as opposed to the top-down view for the on-foot exploration sections in the original) and they are kind of maze-like.  These maps will certainly come in handy.  Thanks yet again, G.E.R.!

Boy, there's not much left for my personal Genesis requests at the moment... just one game, really... unless/until I think of more...  :P
Title: Re: JonLeung's Requests
Post by: JonLeung on August 15, 2023, 11:33:07 am
One of the weird requests here, for the Famicom game Booby Kids (J) (https://vgmaps.com/Atlas/NES/index.htm#BoobyKids), has been fulfilled by zagato blackfist!

I have memories of playing this on my NES, even though I don't remember how.  Did I borrow a multicart from someone?  Why don't I remember who?  But what I do also remember is that music from this game is also used in some bootleg multicart menus for some reason.  I guess it's catchy!  And yes, while the name "Booby Kids" is unfortunate, it likely refers to the "booby traps" as the game involves trapping bad guys in holes that you dig, and the Japanese didn't think of it any other way.  It actually has another name for the arcade version, "Kid no Hore Hore Daisakusen" or "Kid's HoreHore Daisakusen", which to an English speaker, is actually worse...

Regardless of its name and what we think about it, we can thank zagato blackfist for getting it checked off.  So thanks again, zagato!
Title: Re: JonLeung's Requests
Post by: JonLeung on September 03, 2023, 05:30:02 pm
zagato blackfist has sent in the maps of Milon's Secret Castle (https://vgmaps.com/Atlas/NES/index.htm#MilonsSecretCastle).

I remember renting this game, and I don't remember if my friends had it, but I know I somehow played it more than once.  Not sure if I would have rented it a second time because I never could figure out how to get anywhere beyond the first floor.  (Or maybe its difficulty and vagueness really imprinted in my memory...)  Maybe with these maps I can try again one day!  Thanks, zagato blackfist!

There's also a sequel on the Super Famicom known as Do-Re-Mi Fantasy: Milon no DokiDoki Daibouken (J) (https://vgmaps.com/Atlas/SuperNES/index.htm#DoReMiFantasyMilonnoDokiDokiDaibouken).  It definitely looks more colourful and is probably not as vague as the original.  We only have the world maps by Tropicon.  It would be nice to see that game fully mapped one day, too!
Title: Re: JonLeung's Requests
Post by: TerraEsperZ on September 04, 2023, 03:36:52 pm
Milon's Secret Castle was also one of the game I once rented as a kid. It was such an unintuitive and frustrating game because it was so unlike the kind of NES games I used to play at the time, mostly those made by Nintendo, Konami and Capcom.

I think I made it past the first boss before getting stuck down the well without a lamp and just couldn't figure out how to progress further before bringing the cartridge back to the rental store. It's nice to finally see what else I've missed thanks to zagato blackfist but it's unfortunately not enough to make me want to play it all the way through!
Title: Re: JonLeung's Requests
Post by: dark_lord_zagato@yahoo.co on September 04, 2023, 10:34:46 pm
I had the same problem back then. I rented it when I was maybe 6 years old and rage quit before I made it to the second floor. You have no i-frames and the enemies can juggle you so I kept getting killed in seconds.
Title: Re: JonLeung's Requests
Post by: JonLeung on October 07, 2023, 04:52:42 pm
qwert_vs_qwerty has submitted a few things today (they aren't all up yet), and one of those things is a map set for Sigma Star Saga (https://vgmaps.com/Atlas/GBA/index.htm#SigmaStarSaga)!

How often do you see a top-down adventure game with RPG-like "random encounters" for spaceship shooting?  It's certainly an interesting mashup that I don't think I've seen anywhere else, so it makes it a unique game that is nice to now have mapped.  Thanks, qwert_vs_qwerty!
Title: Re: JonLeung's Requests
Post by: JonLeung on November 24, 2023, 09:07:04 am
John Brain, who has mapped many Genesis games, has submitted a full map set for The Revenge Of Shinobi (https://vgmaps.com/Atlas/Genesis/index.htm#RevengeOfShinobi)!

I didn't have a Sega Genesis growing up, but a few friends did, and as this seemed to be a common game in their collections, so I'd quickly understood this to be a Genesis classic!  So it's surprising that it's taken this long to be mapped, but now it's finally immortalized in map form, so all is well!  Thanks yet again, John Brain!

As of now, my Genesis requests are almost totally fulfilled.  All I have left is Treasure's intriguing McDonald's Treasureland Adventure (https://vgmaps.com/Atlas/Genesis/index.htm#McDonaldsTreasurelandAdventure)...  I'm sure if I took the time to look over the Genesis library, I might be able to find more, but at the moment, for what it's worth, I'd really like to see this licensed McDonald's game - from the makers of Gunstar Heroes, no less - to be fully mapped, so maybe leaving that as the only one of Genesis requests will make that more likely to be fulfilled sooner...
Title: Re: JonLeung's Requests
Post by: John Brain on November 25, 2023, 04:19:58 am
As of now, my Genesis requests are almost totally fulfilled.  All I have left is Treasure's intriguing McDonald's Treasureland Adventure (https://vgmaps.com/Atlas/Genesis/index.htm#McDonaldsTreasurelandAdventure)...
I just played this game, and I think it's quite interesting with all its secrets and collectibles. I can do this, if no one else is started already.
Title: Re: JonLeung's Requests
Post by: G.E.R. on November 28, 2023, 04:12:06 am
I've been player Sonic Boom 3DS earlier and I think I'll ripped them now. I captured 82601+139561 scrensorts for both games and this work will take a lot of time.
I won't working on other games maps in the near future

(http://ale-nov11.narod.ru/Host/Screen_281123_1.jpg)
(http://ale-nov11.narod.ru/Host/Screen_281123_2.jpg)
Title: Re: JonLeung's Requests
Post by: JonLeung on December 06, 2023, 05:13:27 pm
John Brain, pro Genesis mapper, has contributed maps for McDonald's Treasureland Adventure (https://vgmaps.com/Atlas/Genesis/index.htm#McDonaldsTreasurelandAdventure)!  Nice to have this colourful platformer on here!

That also does it for my personal Genesis requests at this time.  Wow!

That's not to say there aren't more Genesis games worth mapping, of course.  I didn't have a Genesis growing up, so there's a lot of stuff I'm not familiar with and not particularly nostalgic for, but I'm sure there's more I would appreciate once I see it.  And, obviously, this whole site's not about me.  (Just this topic...) ;)  I ALWAYS want more maps from any game on any platform, I just don't know what else I would specifically want to see in particular from the Genesis/Mega Drive at this time.  I do love that era, though, so anything's good.

Thanks again for your ongoing hard work, particularly on the Genesis front, John Brain!  I look forward to what else you may have in store!
Title: Re: JonLeung's Requests
Post by: G.E.R. on December 17, 2023, 03:13:26 am
I think it need a new request - for Sega Genesis Mini 2 full mapset. Can you create a new theme on the forum with full game list and them status (complete, incomplete, not exist)?
Title: Re: JonLeung's Requests
Post by: JonLeung on January 19, 2024, 01:24:55 pm
Danilo Dias, designer, programmer and artist for Odallus: The Dark Call, has submitted maps for... Odallus: The Dark Call (https://vgmaps.com/Atlas/PC/index.htm#OdallusDarkCall)!  Nice to have a creator submitting their own work!  Thanks, Danilo!


I think it need a new request - for Sega Genesis Mini 2 full mapset. Can you create a new theme on the forum with full game list and them status (complete, incomplete, not exist)?

Considering it.  Been busy lately.  Do you think there is a lot of interest in it?
Title: Re: JonLeung's Requests
Post by: JonLeung on February 08, 2024, 08:49:46 pm
John Brain, Genesis fan for life, has contributed maps for Daze Before Christmas (Au) (https://vgmaps.com/Atlas/Genesis/index.htm#DazeBeforeChristmas)!

I originally requested the Super NES one, but the Genesis one is apparently pretty much identical.  But only released in Australia for some reason... (where Christmas is in the summertime.  Hmmm.)

There really aren't many Christmas games, especially on consoles, so this is a nice one to have mapped.  Thanks again for supporting that Genesis page, John Brain!
Title: Re: JonLeung's Requests
Post by: JonLeung on February 16, 2024, 10:12:28 pm
zagato blackfist, no stranger to NES mapping, submitted maps for Cowboy Kid (https://vgmaps.com/Atlas/NES/index.htm#CowboyKid) today!

Though many of my requests include popular games that I'm surprised haven't been mapped yet after all this time, some games are on the list BECAUSE they're obscure, like this one.  Cowboy Kid is a rare NES game that plays somewhat like The Legend Of The Mystical Ninja / Ganbare Goemon games.  Though while those games are very Japanese, Cowboy Kid is very Western... the Japanese title is literally "Western Kids".  Like the Goemon games, there sure are a lot of buildings you can enter... zagato's maps will help with that.  Anyway, I'm glad that a rare game gets some maps, it means that more people can see and experience this game!
Title: Re: JonLeung's Requests
Post by: JonLeung on February 24, 2024, 04:02:58 pm
zagato blackfist has awesomely fulfilled a long-standing request of mine, maps for the totally rad NES game, Totally Rad (https://vgmaps.com/Atlas/NES/index.htm#TotallyRad)!

Also as requested, the cutscenes with all the dialogue are included, because it's way cool slang that is essential to its whole vibe.  No mention of Totally Rad can go without referring to its bodacious text!  No duh, am I right?  But colour-coding the text is a really dope choice I hadn't thought of; wicked!

The game came out in 1991, and I made maps for it in 2005 before giving up on it.  That's 14 years.  I'd said a few times that I probably wouldn't get around to it, but that it would still be nice to see it mapped.  Then, 19 years after that, it finally has!  Still surprised it took so long (as the game is totally decent), but in any case, it's all done now!  Gnarly!  Tubular!  Awesome!  Way Cool!  ...And other such '80s/'90s surfer/valley girl slang.

Thanks yet again for fulfilling a request, zagato!
Title: Re: JonLeung's Requests
Post by: JonLeung on March 26, 2024, 11:34:01 am
zagato blackfist keeps the NES request fulfillment train going with two LJN NES horror games based on slasher films: Friday The 13th (https://vgmaps.com/Atlas/NES/index.htm#FridayThe13th) and A Nightmare On Elm Street (https://vgmaps.com/Atlas/NES/index.htm#NightmareOnElmStreet)!

I maintain that Friday The 13th is not as bad of a game as so many people make it out to be.  I don't know why I like the repetitive music (https://www.youtube.com/watch?v=EoLTzC48x9I&t=13080s) to it.  That same track is also heard at 0:24 in one of my favourite videos of Felicia Day, "The 8-Bit Haunted Dance Party" (https://www.youtube.com/watch?v=irBD30O-FmM&t=24s).
The "Happily Ever After" NES game that was never finished and released has some Friday The 13th music too, as heard here at 5:44 in this video playthrough of that prototype (https://www.youtube.com/watch?v=PMrqIUOn9mc&t=344s).

A Nightmare On Elm Street is notable for being the only NES platformer with four-player support.  (Most other four-player NES games are sports, other than Bomberman II, Gauntlet II, and Swords & Serpents, I guess.  It's still in rare company.  Speaking of which, it is by Rare Ltd.)

For an upcoming project, I wanted to get all the LJN NES "black box" games, and potentially for a later project, these two games specifically.  So I ordered these two NES cartridges on eBay recently, along with a few other LJN games that I didn't already have.  It'd be a neat coincidence if they arrive today, too!
(https://vgmaps.com/forums/images/LJN.png)

EDIT: I just NOW got today's mail, and I received the NES cartridges of Friday The 13th and A Nightmare On Elm Street!  What a fluke that I would get the games themselves AND the maps on the same day!  No word of a lie!
(I also got T&C Surf Designs and The Uncanny X-Men, which isn't a coincidence, other than that I have an X-Men/'97 opening comparison YouTube Short that's doing extremely well this week (https://www.youtube.com/shorts/NWu_sPSkIRU)...)  I'd say getting these games on the same day as getting the maps is an even bigger coincidence than the time I bought the "Left Bros." variant of Super Mario Bros. 3 before I realized that the seller I was buying it from is "Two Brothers Games", LOL.  If only I got these games/maps on an actual Friday the 13th from someone who lives on Elm Street, but that'd really be too freaky...
Title: Re: JonLeung's Requests
Post by: dark_lord_zagato@yahoo.co on March 26, 2024, 06:56:23 pm
That is one spooky coincidence. Even if I had known that you were buying these games I never would have guessed the exact day they would show up in the mail.
Title: Re: JonLeung's Requests
Post by: TerraEsperZ on March 27, 2024, 04:41:16 pm
Even weirder coincidence: I've been slowly making my way through Hardcore Gaming 101's Top 47k Games of All Time podcast over the last three years and just yesterday, I listened to their episode on Nightmare on Elm Street for the NES.

I remember starting to map Friday the 13th in 2009, thinking I was clever in handling the "parallax" background by doubling the lenght of every segment. I remember giving up after starting the cave because I really wasn't a fan of game in the end. My goal would have been to try and make a unified map covering the whole game but the way the game is structured, what with featuring several concentric circles, would have made the whole thing quite inelegant.

Anyway, great work as always zagato blackfist, finally providing maps to so many overlooked "classics"!
Title: Re: JonLeung's Requests
Post by: JonLeung on April 08, 2024, 08:20:28 am
Apologies to FlyingArmor as I hadn't realized that Lufia: The Legend Returns (https://vgmaps.com/Atlas/GB-GBC/index.htm#LufiaLegendReturns) on the GBC has been complete since January 22, 2024, over three months ago!  Sorry!  And thanks again!  I'm always happy to get fully-labeled JRPG maps from FlyingArmor!  Will we eventually get every JRPG from this era fully mapped out?
Title: Re: JonLeung's Requests
Post by: JonLeung on April 26, 2024, 02:28:44 pm
zagato blackfist comes through with yet another of my NES requests, this time for Culture Brain's Flying Warriors (https://vgmaps.com/Atlas/NES/index.htm#FlyingWarriors)!

Culture Brain had some interesting marketing back in the day, like some text-heavy magazine spreads, and I remember this game having a 16-page comic (https://www.reddit.com/r/retrogaming/comments/u8qtfc/flying_warriors_nes_comic_chapter_one_from/?rdt=64086) in the first video game magazine I ever had, the December 1990 issue of GamePro (a month before I started subscribing to Nintendo Power).

Despite my fondness for this, I don't think I've ever actually finished the game - perhaps zagato blackfist's maps will be of help if I try again.  Personal interest aside, Culture Brain's stuff is underappreciated, so it's nice to have another game of theirs mapped.

Thanks again, zagato!

EDIT: Some more "Flying Warriors" trivia of sorts.  When I made my "One Minute of Music from EVERY NES Game" video (https://www.youtube.com/watch?v=EoLTzC48x9I&t=12840s), it initially got four copyright claims at the start.  They were all eventually dropped, but then I got one more... for the Flying Warriors tune that is heard at 3:34:00 (https://www.youtube.com/watch?v=EoLTzC48x9I&t=12840s).  Interesting that of all the NES tunes, that would be the only one that is an issue.  It has no dire consequences for my video - it's a copyright claim, not a copyright strike - but it's still interesting.
Title: Re: JonLeung's Requests
Post by: JonLeung on May 10, 2024, 10:44:38 pm
Deja vu, indeed.  I'm sure we've seen me thank zagato blackfist for mapping an NES game before.

This time it's for the MacVenture game Deja Vu (https://vgmaps.com/Atlas/NES/index.htm#DejaVu)!

Ironically, I'm surprised we haven't already seen anything mapped of the three MacVenture games on NES (the others being Shadowgate and Uninvited).  Thanks to zagato, that's one down!

I'm feeling like I've thanked you before... you keep coming through on these requests!  Keep up the great work!

With "Beyond Shadowgate" (which I semi-recently supported on Kickstarter (https://www.vgmaps.com/forums/index.php?topic=4060.0)) coming soon, the NES Shadowgate - or the TurboGrafx CD game ALSO called "Beyond Shadowgate" - would be cool, too...  :P
Title: Re: JonLeung's Requests
Post by: JonLeung on May 11, 2024, 03:43:04 pm
mechaskrom has fulfilled a TurboGrafx CD request!  The first one, actually.  We don't get many TurboGrafx games as it is...

Though The Dynastic Hero (https://vgmaps.com/Atlas/TG16/index.htm#DynasticHero) isn't a wholly original TurboGrafx CD game, but rather a version of Wonder Boy In Monster World (Genesis) (https://vgmaps.com/Atlas/Genesis/index.htm#WonderBoyInMonsterWorld), which mechaskrom has submitted unmarked maps for at the same time (to go along with Dammit 9x's maps that we've had for quite a while).  mechaskrom has also mapped and submitted Wonder Boy In Monster World, a European release on the Master System (https://vgmaps.com/Atlas/MasterSystem/index.htm#WonderBoyInMonsterWorld).

Besides wanting more TurboGrafx games specifically, my request for The Dynastic Hero is because I think it would be interesting to compare against Wonder Boy In Monster World.  And now we can do that with this triple feature!  Thanks, mechaskrom!
Title: Re: JonLeung's Requests
Post by: JonLeung on May 13, 2024, 05:15:54 pm
VGCartography is the first one to fulfill a PlayStation request, for Final Fantasy VIII (https://vgmaps.com/Atlas/PSX/index.htm#FinalFantasyVIII)!

It's an FF game that certainly has its detractors, but I have certainly enjoyed it at the time, and seeing as how the FF series is all over the place now, I think VIII being still in a now-classic era with turn-based (excuse me, "Active Time Battle")-style action, there's still much to like.  Looking at these maps brings back memories.

I always knew it would be possible to map.  I'm not sure why Final Fantasy IX (https://vgmaps.com/Atlas/PSX/index.htm#FinalFantasyIX) wasn't on my request list (I have fixed that now), I think I mistakenly thought it had polygonal backgrounds, but they are actually prerendered, just like for VII (https://vgmaps.com/Atlas/PSX/index.htm#FinalFantasyVII) and VIII (https://vgmaps.com/Atlas/PSX/index.htm#FinalFantasyVIII).  VGCartography's taken care of a big chunk of IX too!  Those are up as well.

A bunch of maps by VGCartrography (https://www.vgmaps.com/forums/index.php?topic=3830.msg23219#msg23219) have been put up Saturday, Sunday, and today.  Lots of good stuff, really pushing what's possible.  Might have to rethink what I've deliberately left off my list, now that I see I shouldn't assume PS2 games are off the table.  Though my list is big enough already, LOL.

Thanks yet again, VGCartography!
Title: Re: JonLeung's Requests
Post by: JonLeung on June 06, 2024, 06:32:52 pm
zagato blackfist continues his NES mapping crusade by taking on Princess Tomato In Salad Kingdom (https://vgmaps.com/Atlas/NES/index.htm#PrincessTomatoInSaladKingdom)!
(That's right, I have the title correctly - at least, in-game-wise, as there is no "the" there.)

zagato had previously mapped Attack Of The Killer Tomatoes (https://vgmaps.com/Atlas/NES/index.htm#AttackOfTheKillerTomatoes), another NES game with "Tomato" in its title, and most recently Deja Vu (https://vgmaps.com/Atlas/NES/index.htm#DejaVu), another NES point-and-click adventure.  So a similar-style adventure also with tomatoes?  Why not?

I always wonder if we will ever achieve completeNESs (apologies if I've used that pun before), as in, a complete NES atlas, though zagato is certainly putting in his share of contributions towards that with many of the games that I think are worth mapping.  Thanks again, zagato!
Title: Re: JonLeung's Requests
Post by: G.E.R. on June 08, 2024, 12:42:06 pm
As Nintendo fan you should known that some NES games has non-linear or non-platformer structure and some areas aren't mappable for this reason.
Title: Re: JonLeung's Requests
Post by: JonLeung on June 08, 2024, 03:18:35 pm
As Nintendo fan you should known that some NES games has non-linear or non-platformer structure and some areas aren't mappable for this reason.

Of course some games can't be mapped in the typical sense, but it would still be nice and should still be possible to have SOMEthing we can put up here.

We've managed to get backgrounds for "unmappable" Super NES games like Star Fox (https://vgmaps.com/Atlas/SuperNES/index.htm#StarFox) and Star Fox 2 (https://vgmaps.com/Atlas/SuperNES/index.htm#StarFox2).  And are they truly unmappable, when we have maps for games like Space Harrier II (https://vgmaps.com/Atlas/Genesis/index.htm#SpaceHarrierII) on the Genesis?

If there are graphics at all (which of course, there will be), we can rip them.  If there is gameplay at all (which of course, there will be), there must be some kind of visual guide that can be created, even if not a typical map.

I mean, we've even got "maps" for Dr. Mario (https://vgmaps.com/Atlas/NES/index.htm#DrMario) and Tetris (https://vgmaps.com/Atlas/NES/index.htm#Tetris)!

I bet you we always could find some image(s) up here that would be worthy!  Go ahead, name an NES game that you don't think we can have something up here for.
Title: Re: JonLeung's Requests
Post by: dark_lord_zagato@yahoo.co on June 08, 2024, 05:48:53 pm
As for games that don't really have maps, we can sometimes make a chart or infographic that would still be helpful to others. Something you might see in an old issue of Nintendo Power, or in a player's guide.


Space Shadow on NES barely has anything to screenshot, so I made something like a flowchart for it. It shows how the entire game plays out from beginning to end.


I think the NES section will be "done" when we are finally left with a small pile of games that we have absolutely no idea what to do with. Something like... a game with no graphics at all, just a menu driven text game. Also, it would be pretty hard to do anything with games that don't have any real goals to begin with, something like Taboo: The Sixth Sense on NES.
Title: Re: JonLeung's Requests
Post by: JonLeung on June 08, 2024, 10:28:47 pm
Even something like Taboo: The Sixth Sense would have graphical assets.  Like all the tarot cards.  Doesn't this game have bare breasts?  Eh, we can let that slide.

We're not trying to be like The Spriters Resource necessarily, but if all the screens/graphics are all we can get out of a game (or "game" with quotation marks), I would likely accept that.

I think something like Star Voyager could be quite difficult (my brother and I never did figure out how to play it, and it's become sort of a joke between us), but I'm sure someone could figure out something, even if they are original hand-drawn maps or diagrams or guides.

In any case, there is still a considerable number of quite mappable NES games not represented on VGMaps.com even after all these years.
Title: Re: JonLeung's Requests
Post by: G.E.R. on June 09, 2024, 09:20:04 am
As example, Angels with scaly wing can be "mapped" in Excel-table. Timeline in column A vertically, the dragons names in string 1 horizontally and interaction between player and dragons in the table.
I tried it, but I found full article about all timelines on Steam later.
Title: Re: JonLeung's Requests
Post by: Cyartog959 on June 09, 2024, 11:33:48 am
Even something like Taboo: The Sixth Sense would have graphical assets.  Like all the tarot cards.  Doesn't this game have bare breasts?  Eh, we can let that slide.

We're not trying to be like The Spriters Resource necessarily, but if all the screens/graphics are all we can get out of a game (or "game" with quotation marks), I would likely accept that.

I think something like Star Voyager could be quite difficult (my brother and I never did figure out how to play it, and it's become sort of a joke between us), but I'm sure someone could figure out something, even if they are original hand-drawn maps or diagrams or guides.

In any case, there is still a considerable number of quite mappable NES games not represented on VGMaps.com even after all these years.

Yes, but let's not forget, there's swathes of games across numerous systems not yet mapped, and I don't mean well-known games alone.

With so much focus on NES maps a bit too much lately, I'm feeling concerned about others not tackling other games' maps, not counting other matters occupying their time.

I'm still hopeful others will shift focus from NES maps to other systems' games' maps. There's still so much to cover.
Title: Re: JonLeung's Requests
Post by: JonLeung on June 09, 2024, 05:50:35 pm
Yes, but let's not forget, there's swathes of games across numerous systems not yet mapped, and I don't mean well-known games alone.

With so much focus on NES maps a bit too much lately, I'm feeling concerned about others not tackling other games' maps, not counting other matters occupying their time.

I'm still hopeful others will shift focus from NES maps to other systems' games' maps. There's still so much to cover.

I don't think that the NES has been focused on much lately - especially when compared to previous years.  If you look at the majority of NES maps in the past year, many of them are from zagato blackfist, and some from mechaskrom.  Others too, but I wouldn't say there's a ton of people focused on the NES right now.

I think it's just been mentioned at least a couple times about the plausibility of the entire NES library being mapped, because it is one of the most popular yet simplest consoles fondly remembered by gamers around my age, so it would mean a lot if we could ever proclaim to have the entire NES library mapped.

But ultimately, people will map what they like, so I don't think other platforms are necessarily being ignored in favour of the NES.  Or that mappers that have been working on the NES feel like they'd rather be working on something else.  No one's stopping them!

Personally, BESIDES the NES, I'd like to see more of the Super NES (favourite console of all time), the Genesis (could always have more Sega representation), and the PC (you will notice there are a lot of '90s requests - should be technically easy AND very nostalgic to those who grew up with a computer).  Perhaps I'm just nostalgic for the '90s - and now I'm dating myself.  (Strange to consider that this site launched in 2002, which wasn't that far away from the '90s!)

I may be encouraging the mapping of those platforms, for what little effect that actually has, but of course, I certainly welcome maps from any platform, even ones I've never or barely heard of, because I'm sure they are just as loved or nostalgic to others.
Title: Re: JonLeung's Requests
Post by: Cyartog959 on June 13, 2024, 10:08:06 am
Yes, but let's not forget, there's swathes of games across numerous systems not yet mapped, and I don't mean well-known games alone.

With so much focus on NES maps a bit too much lately, I'm feeling concerned about others not tackling other games' maps, not counting other matters occupying their time.

I'm still hopeful others will shift focus from NES maps to other systems' games' maps. There's still so much to cover.

I don't think that the NES has been focused on much lately - especially when compared to previous years.  If you look at the majority of NES maps in the past year, many of them are from zagato blackfist, and some from mechaskrom.  Others too, but I wouldn't say there's a ton of people focused on the NES right now.

I think it's just been mentioned at least a couple times about the plausibility of the entire NES library being mapped, because it is one of the most popular yet simplest consoles fondly remembered by gamers around my age, so it would mean a lot if we could ever proclaim to have the entire NES library mapped.

But ultimately, people will map what they like, so I don't think other platforms are necessarily being ignored in favour of the NES.  Or that mappers that have been working on the NES feel like they'd rather be working on something else.  No one's stopping them!

Personally, BESIDES the NES, I'd like to see more of the Super NES (favourite console of all time), the Genesis (could always have more Sega representation), and the PC (you will notice there are a lot of '90s requests - should be technically easy AND very nostalgic to those who grew up with a computer).  Perhaps I'm just nostalgic for the '90s - and now I'm dating myself.  (Strange to consider that this site launched in 2002, which wasn't that far away from the '90s!)

I may be encouraging the mapping of those platforms, for what little effect that actually has, but of course, I certainly welcome maps from any platform, even ones I've never or barely heard of, because I'm sure they are just as loved or nostalgic to others.

Its not entirely strange because the site launched in 2002. Its amazing for such a site as this to truly contribute the cause of video game cartography of all kinds, and having grown so much since then, its become a good repository for game maps through history and for preservation purposes, too.

I love the kind of work you and many people here are doing, and I have strong hope, faith, and confidence that those efforts will keep on growing and can be taught to newer people thinking of joining in.

Yes, people map what they like, but they should still consider the many games not yet mapped, even those not yet finished.

The NES map library, while vast, can still be susceptible to new games now and then. And sure enough, I previously thought others were focused on the platform a bit too much, not just because of its simplicity and popularity with numerous gamers through the years. Its just that there are still loads of games on several systems out there not yet touched upon, even obscure games.

So many still yet to be covered, as I have been trying to bring such games up for being on any game cartographers' schedule, and they all need to be mapped sooner or later.

We have many tools for our efforts, but we'll surely need more of said tools to cover more ground.

The Oscar games, Tanukii Studios' Kokopolo, the highly flopped WiiWare outing, Blaster Master: Overdrive, LostWinds, the Cocoto games, de Blob, all 3 King Games' promotinal Burger King themed games, Jett Rocket, Mutant Mudds, yes, you name them, and not many people have seen their maps, nor heard of 'em, for those that don't know.

And, of course, the younger people, even the children, may want to be interested in those efforts, not to mention know how long, short, or large the games' maps are, so its necessary for them to learn and acknowledge it, too.

There's still loads of many games out there still waiting to be mapped. People may have to cover them in their schedules sometime soon.






Title: Re: JonLeung's Requests
Post by: JonLeung on June 15, 2024, 09:05:15 am
zagato blackfist comes through with more point-and-click adventure games on the NES by contributing maps of the long-requested horror classics, Shadowgate (https://vgmaps.com/Atlas/NES/index.htm#Shadowgate) and Uninvited (https://vgmaps.com/Atlas/NES/index.htm#Uninvited)!

Along with Deja Vu (https://vgmaps.com/Atlas/NES/index.htm#DejaVu), which zagato also mapped, we now have complete maps of all three "MacVenture" games ported to the NES!  It's nice to see a series of sorts fully mapped!

...at least on one platform.  There's a sequel to Deja Vu, also seen in a two-pack on the GBC (which would be closest to the NES experience), and a 2014 Shadowgate remake.  And then there's Beyond Shadowgate on the TGCD, ANOTHER game also titled "Beyond Shadowgate" (https://www.vgmaps.com/forums/index.php?topic=4060.0) coming out soon on current platforms (close to the NES experience), Shadowgate 64 (I don't like this one, personally), and Shadowgate VR: The Mines Of Mythrok (which I have but haven't played much of... I don't like that the option for archnophobes replaces the spiders with cartoony spiders but they're still disturbing when they jump at you)...

I'd never say no to any maps, but of these, I'd be most looking forward to the three games most like the NES ones (Deja Vu II on GBC, the 2014 Shadowgate, and Beyond Shadowgate (the upcoming one).

But, we shouldn't let that distract from what we're so content to finally have today.  Thanks again, zagato blackfist, for these two horror point-and-clicks!
Title: Re: JonLeung's Requests
Post by: mechaskrom on June 19, 2024, 05:45:12 pm
Just wanted to thank you, zagato blackfist, for mapping Shadowgate, Uninvited and Deja Vu. Shadowgate is an old favorite that I played a lot when I was young.

I've always wanted maps for these games and even thought about mapping them myself. You did an excellent job and also including all screens in a separate image was a nice touch.
Title: Re: JonLeung's Requests
Post by: Cyartog959 on June 19, 2024, 09:43:58 pm
Uh... what about Sword Master? I don't think that game's on the NES map collection yet. I looked. Did you even think of it? Its also one of NES' games that did include parallax scrolling... mostly.
Title: Re: JonLeung's Requests
Post by: dark_lord_zagato@yahoo.co on June 20, 2024, 02:10:41 pm
Just wanted to thank you, zagato blackfist, for mapping Shadowgate, Uninvited and Deja Vu. Shadowgate is an old favorite that I played a lot when I was young.

I've always wanted maps for these games and even thought about mapping them myself. You did an excellent job and also including all screens in a separate image was a nice touch.

Glad to hear. I'm sending in an updated version of screens.png because, this being my first time playing Shadowgate, I kept forgetting that you can burn things with your torch. I burned a few more rugs on a second playthrough and added the Japanese version of the EPOR room.
Title: Re: JonLeung's Requests
Post by: JonLeung on June 21, 2024, 10:57:02 am
Uh... what about Sword Master? I don't think that game's on the NES map collection yet. I looked. Did you even think of it? Its also one of NES' games that did include parallax scrolling... mostly.

Sword Master looks all right.

Of course, I accept ANY kind of map from ANY platform, and it's incredibly rare for me to reject anything.  Of course, NES ones are nice if we do want to seriously try to have EVERY NES game mapped, as has been discussed here and there.  So I wouldn't say I DON'T want Sword Master maps, of course not, I certainly do!  If someone's willing to map it, go for it!

But I don't know about adding it to the list of my personal requests.  These listed in the original post are ones that I would like to see in particular.  (Yes, I legitimately want maps of Bill & Ted's Excellent Video Game Adventure.  Don't judge me.)  I almost feel like I should actually be REMOVING some games from this list, to draw more attention to the ones of these that I want the most, to make them more likely - assuming this list even encourages anybody - and to appear a little less needy or flippant (if anyone thinks that).

I was also thinking of bolding or italicizing or somehow highlighting certain ones that are really surprising to me that haven't been mapped yet.  But I worry if that might look more like incredulousness, or entitlement, like "why haven't these been mapped yet???" I already feel it's already a bit snobby to even have a list at all, why would I risk sounding even more demanding?  (Even IF it totally blows my mind that we don't have maps of the first two Monkey Island games (PC), come on, they're classics!  Or popular indie games in the last decade, like, where's Undertale?  :P)
Title: Re: JonLeung's Requests
Post by: Cyartog959 on June 21, 2024, 12:56:21 pm
Sword Master looks all right.

Of course, I accept ANY kind of map from ANY platform, and it's incredibly rare for me to reject anything.  Of course, NES ones are nice if we do want to seriously try to have EVERY NES game mapped, as has been discussed here and there.  So I wouldn't say I DON'T want Sword Master maps, of course not, I certainly do!  If someone's willing to map it, go for it!

But I don't know about adding it to the list of my personal requests.  These listed in the original post are ones that I would like to see in particular.  (Yes, I legitimately want maps of Bill & Ted's Excellent Video Game Adventure.  Don't judge me.)  I almost feel like I should actually be REMOVING some games from this list, to draw more attention to the ones of these that I want the most, to make them more likely - assuming this list even encourages anybody - and to appear a little less needy or flippant (if anyone thinks that).

I was also thinking of bolding or italicizing or somehow highlighting certain ones that are really surprising to me that haven't been mapped yet.  But I worry if that might look more like incredulousness, or entitlement, like "why haven't these been mapped yet???" I already feel it's already a bit snobby to even have a list at all, why would I risk sounding even more demanding?  (Even IF it totally blows my mind that we don't have maps of the first two Monkey Island games (PC), come on, they're classics!  Or popular indie games in the last decade, like, where's Undertale?  :P)

It doesn't have to be for your personal requests. I'm just trying to cover all bases of the VGMaps' Atlas, which is the purpose, and maps of many games need to be seen.

Yes, we all like our highly popular classics, like Monkey Island, Undertale, but we can't forget about others, too, even obscure games. And yes, even indies, too.

It is always great to see the map collection growing, but I know there's still lots more to keep it growing even more. And I know everyone's efforts will still be all worthwhile in complete perpetuity.
Title: Re: JonLeung's Requests
Post by: G.E.R. on June 21, 2024, 01:15:50 pm
I don't see any NSwitch game in you request. It's kinda weird because it's a modern and popular conсole with many modern games
Title: Re: JonLeung's Requests
Post by: Cyartog959 on June 21, 2024, 02:45:23 pm
I don't see any NSwitch game in you request. It's kinda weird because it's a modern and popular conсole with many modern games

Of course there's not in that list, G.E.R.. There's so many games there, but whichever he chooses is up to him.
Title: Re: JonLeung's Requests
Post by: JonLeung on June 21, 2024, 10:59:27 pm
I don't see any NSwitch game in you request. It's kinda weird because it's a modern and popular conсole with many modern games

I mean, I could list every game that I like, but many 3D games from the last few console generations aren't in my request list because I don't know if they can be easily mapped.  If they are technically possible to map, and someone does so well, then great!

VGCartography and G.E.R. have certainly surprised me with maps from the first 3D era and even more recent generations.  I just didn't want my list too look TOO ambitious.  I mean, it already is, kinda.  In any case, yes, I would be happy to be proven wrong if people can easily map Switch games!

I'm pretty sure I mentioned some more recent 2D indie games under "PC" - you can see I put the years for those ones, and likely most of them from 2017 to 2024 that are listed ARE also on Switch.  I just imagine that such games would probably be easier to map from the PC version, which is why I listed those games there.
Title: Re: JonLeung's Requests
Post by: JonLeung on July 15, 2024, 08:27:47 pm
zagato blackfist gives us Hallowe'en in July with Sweet Home (J) (https://vgmaps.com/Atlas/NES/index.htm#SweetHome).

A Capcom RPG based on a Japanese horror film of the same name, this game is one of the inspirations for Resident Evil.

(Not to be confused with the South Korean Netflix horror series with the same name, but a totally different story.)

I like that there are descriptions of various items and a list of weapons on the main map of the Mansion.  Pretty handy!

Always happy to see an email from zagato blackfist with the subject header of a NES (or Famicom) game that I requested.  Keep up the good work!
Title: Re: JonLeung's Requests
Post by: TerraEsperZ on July 16, 2024, 05:31:06 pm
I'm so happy someone finally made a full map of the game showing all the connections between areas!

RPGClassics has had a full set of maps for many years but all areas were separated and you had to click on doors and stairs to navigate the mansion. Somewhat immersive, but I much prefer zagato blackfist's version!
Title: Re: JonLeung's Requests
Post by: dark_lord_zagato@yahoo.co on July 16, 2024, 10:03:09 pm
Yeah, as soon as I had all the rooms in my collection I decided that I definitely wanted to make this one big map, if even remotely possible.
Title: Re: JonLeung's Requests
Post by: JonLeung on July 31, 2024, 03:47:05 pm
Spanettone has submitted a full map set for Scurge: Hive (https://vgmaps.com/Atlas/GBA/index.htm#ScurgeHive).

It's a late-era GBA release (though it got a DS version as well) that's been described by many as "isometric Metroid".  And you know I love maps of isometric games and anything to do with, or trying to be like Metroid.

Thanks, Spanettone!

(Whenever I think of Scurge: Hive, I ALSO think of Juka And The Monophobic Menace, ANOTHER isometric GBA/DS game developed by Orbital Media and released in 2006.  Juka's ALSO on my requests list.  ;))
Title: Re: JonLeung's Requests
Post by: JonLeung on August 09, 2024, 02:38:37 pm
zagato blackfist keeps the NES train going with two games I'm surprised haven't been mapped before: Nightshade - Part 1: The Claws Of Sutekh Maps (https://vgmaps.com/Atlas/NES/index.htm#NightshadePart1ClawsOfSutekh) and Star Wars (J) (https://vgmaps.com/Atlas/NES/index.htm#StarWarsJ).

The first is a point-and-click adventure with action elements and humour.  One of the most unique and notable things about this game is that you don't have "lives" in the traditional sense, but that when you get captured, you are taken to a room (as seen in the "Captured!" map) where you do have a chance to escape so you can continue your adventure.  At least, until you get to the inescapable room, then it's really "game over".

The Namco version of Star Wars is different than the JVC/Beam version.  It features the planet Hoth (seemingly "early") as well as the water planet Iskalon (featured in comics and other books).  This game is infamous for its bosses that initially appear to be Darth Vader, but are supposedly illusions, which explain why they transform into a scorpion, Wampa, shark or pterosaur!

Thanks again for the work that you do, zagato!  It's great to check these two off!
Title: Re: JonLeung's Requests
Post by: JonLeung on August 22, 2024, 10:52:55 am
Another NES request fulfilled by zagato blackfist is for Conquest Of The Crystal Palace (https://vgmaps.com/Atlas/NES/index.htm#ConquestOfTheCrystalPalace).

Since April 2016 we have had maps of its Japanese version, Matendouji (J) (https://vgmaps.com/Atlas/NES/index.htm#Matendouji), thanks to Lex-05.  But it is one of those games that I believed might have some differences.  I didn't really look into it, though, but it turns out I was right, as zagato noticed himself as he mapped them.  He relayed those interesting changes to me, and I'll let him explain if he wants to here on the forums, but one of the biggest differences that's hard NOT to notice is clear when even just glancing at the maps for Matendouji's Stage-3 (https://vgmaps.com/Atlas/NES/Matendouji(J)-Stage-3.png) and Conquest Of The Crystal Palace's Stage 3 (https://vgmaps.com/Atlas/NES/ConquestOfTheCrystalPalace-Stage3.png).  That Japanese version... yikes!

This game is one that I've always been fascinated about since seeing the ads which show off the box art with the big armoured purple guy busting through the frame (https://www.youtube.com/watch?v=EoLTzC48x9I&t=8040s). I don't think it was one I got around to renting - it wasn't at the usual stores we rented from, though I did see it once at another place that for whatever reason we wouldn't be able to rent from, because of time or convenience, or maybe it was just rented out.  So I think it was one of the games I got into early on in my emulation journey, back when I was using NESticle.  I got stuck at an undefeatable mini-boss in the last stage, seen here in this longplay video at 33:09 (https://www.youtube.com/watch?v=sLYhJlolrOM&t=1989s) and a couple other times shortly after that.  Try as I might, it just wouldn't be defeated or even fly away, as this video shows he should do.  I think it's like the time I played River City Ransom on an emulator (probably NESticle again), and one boss, Turk, was simply undefeatable.  I don't know these were a bad dumps, or something up with the emulator, maybe an overuse of cheat codes or hacks, that somehow created these indestructable bosses.  Well, I've beaten River City Ransom a few times, I'm sure, even before that and on an actual cartridge, but I should revisit Conquest Of The Crystal Palace one of these days, so my brother can stop mentioning that "invincible green and orange guy" as an inside joke about games I've never finished.

Thanks yet again, zagato!  Keep up the great work!
Title: Re: JonLeung's Requests
Post by: JonLeung on August 23, 2024, 05:14:39 pm
I just noticed today, coincidentally, as I was adding Alley Cat (an MS-DOS game from my childhood) to my request list, that I had Alone In The Dark (https://vgmaps.com/Atlas/PC/index.htm#AloneInTheDark) on there, but I hadn't actually recognized that VGCartography had already mapped it, and its two maps were submitted on August 22 and August 24... in 2022.  As today is August 23, 2024, that was two years ago.  Whoops!

I'm appreciative when people fulfill my requests, so this is a grievous oversight on my part.  So, a long overdue thanks, VGCartography!  :D

It was recognized as the Maps Of The Month for March 2024, but even so, I should be better about expressing gratitude, especially at the time!
Title: Re: JonLeung's Requests
Post by: JonLeung on August 27, 2024, 08:59:07 am
Yet another NES request checked off by zagato blackfist, this time for Spy Vs Spy (https://vgmaps.com/Atlas/NES/index.htm#SpyVsSpy).

This is one my brother and I rented more than once and enjoyed once we understood it.  It's definitely a lot more fun as a two-player game.  Is this game considered niche, or did others play this back in the day too?  There's a Master System version and some sequels on computers that I might want to check out sometime.

Thanks again, zagato!
Title: Re: JonLeung's Requests
Post by: John Brain on August 28, 2024, 05:41:27 am
JonLeung, you also have Stargate in your SNES requests, but, like with Daze Before Christmas, Genesis version is the same, as you can see by comparing these (https://vgmaps.com/Atlas/SuperNES/Stargate-DesertCaves.png) two (https://vgmaps.com/Atlas/Genesis/Stargate-Level1-1.png) maps, so this request is also completed.  :)
Title: Re: JonLeung's Requests
Post by: JonLeung on September 08, 2024, 02:23:36 pm
JonLeung, you also have Stargate in your SNES requests, but, like with Daze Before Christmas, Genesis version is the same, as you can see by comparing these (https://vgmaps.com/Atlas/SuperNES/Stargate-DesertCaves.png) two (https://vgmaps.com/Atlas/Genesis/Stargate-Level1-1.png) maps, so this request is also completed.  :)

So, the request for Stargate is specifically for the Super NES version, as it is one of the requests for maps of games that appear on covers of Nintendo Power between 1988-1996 (https://www.vgmaps.com/forums/index.php?topic=1413.0).  The game appears on the cover of the magazine for April 1995, and obviously wouldn't be the Genesis version.

However, I certainly do appreciate the effort of mapping the Genesis version, and as you mentioned, its maps are practically identical to the Super NES version's.  I would guess there might be some palette differences, but navigationally, they still work more than well enough.

So, thanks, John Brain!  You have contributed a lot of Genesis stuff, and though I am a Nintendo fan, I have frequently stated my desire to see more Sega stuff on here, in some attempt to balance things out, so you should get more praise for the stuff you have contributed!

I will consider that request fulfilled (as the Genesis version) here in this topic (though I think I will still leave that open in the Nintendo Power topic).
Title: Re: JonLeung's Requests
Post by: JonLeung on September 08, 2024, 02:52:07 pm
Today, we got maps from zagato blackfist, this time for the Japanese Famicom game, Majou Densetsu II: Daimashikyou Galious (J) (https://vgmaps.com/Atlas/NES/index.htm#MajouDensetsuIIDaimashikyouGalious).

This is one that is originally a little indulgent, but I think there are more fans than myself.  I haven't ever gotten far in this, part of why I would like these maps.

The indulgence I speak of is that this was just an old memory of mine, and for years I didn't know what this was.  Back in the day, for whatever reason, I think my dad had just travelled somewhere, and he came back with some loose Famicom games as sort of a long-distance borrowing (? ? ?).  There were three games at least (for some reason I think there might have been four), and after maybe a month or two my dad had to return them.  I didn't find out until much later what those games are.

We turned on one game, and was pleasantly surprised to see the tank from Blaster Master (https://vgmaps.com/Atlas/NES/index.htm#BlasterMaster), but in a different setting.  As we already owned Blaster Master, my brother and I got excited at the prospect of a sequel!  But a mere two seconds later, it turned out to be the same game!  Turns out it is Chou-Wakusei Senki Meta Fight (J), the original version with a totally different story - no pet frog here! - which explains why the intro and - a rude surprise later - the end part of Area 4 is different.  In that part, you have to grab a small piece of ladder after a blind jump, it's little ridiculous, so it was changed to a series of platforms for Blaster Master.

Another game we got was a definitely-Japanese game with characters that I would later recognize immediately when I saw The Legend Of The Mystical Ninja for the Super NES.  The Famicom game at the time turns out to be Ganbare Goemon 2 (J), which my silly young self referred to as "Yummy 2" because I couldn't read it other than the "2" on the label.  I most definitely remember the robot sumo boss seen here at 6:40 (https://youtu.be/OH32cMPKiLo?si=wwqfNJhFEEtAabfj&t=400).  I realize I didn't actually request it yet, so now it's added to the list.  :P

So, Majou Densetsu II: Daimashikyou Galious (J) (https://vgmaps.com/Atlas/NES/index.htm#MajouDensetsuIIDaimashikyouGalious), for the longest time I had no idea what it was.  It's not something that was localized or had recognizable characters.  I didn't give it a weird name like "Yummy 2", so I think my brother and I just called it "the castle game" or "the knight game".  In the years since, I might have seen some random screenshots, but only got its name for sure from reading The NES Anthology from Geeks-Line Publishing, which I reviewed here (https://www.youtube.com/watch?v=Z3K2YiPokjY).  It's a challenging dungeon game, and I didn't get far.  If it's dependent on knowing the Japanese language, that might be part of it.  I especially remembering the ladders, and how weird it is that they don't extend one more block higher - as it is, it looks like all ladders are under the platform that you can actually climb up into, or down.  I guess this hides ladders that would go down from the bottom of the screen, if that's intentional or not.

My dad had to return the games at some point, but just the short time I had with them cemented some memories that make Blaster Master, Goemon/Mystical Ninja, and "the knight game" some kind of weird trilogy.

Anyway, that's a lot of ranting that no one else except my brother might find interesting.  But, in any case, thanks for helping to preserve my childhood memories, zagato blackfist!
Title: Re: JonLeung's Requests
Post by: Cyartog959 on September 15, 2024, 12:31:59 pm
JonLeung, if I may, I found a whole map of "Alwa's Awakening", courtesy of 2 people responsible for charting this neat Metroidvania NES influenced adventure, Duckfist, for the whole map, and Stubbsy, for updating it to include secrets and making the map more complete. Its straight from a Steam Guide posted a long while ago. Sprites of all bosses and enemies included. Didn't need to do any ripping for this. I just only found it.

The map's link's right here - https://drive.google.com/file/d/10vPv7HfbtoaqKg4-E8AzPhjgWmRJiX1r/edit

It was rather fun, but I loathed having to travel to all the areas without making backtracking more lenient, especially with the slow speed I've had to endure the whole adventure.

Thankfully, "Alwa's Legacy" eased it all up. I can only hope we get to see "Alwa III" sometime soon. Elden Pixels made great games! They even recently released their newest game, "A Void Hope". Rather different, but, still, sounds rather fun to look at.
Title: Re: JonLeung's Requests
Post by: JonLeung on September 19, 2024, 11:38:59 am
JonLeung, if I may, I found a whole map of "Alwa's Awakening", courtesy of 2 people responsible for charting this neat Metroidvania NES influenced adventure, Duckfist, for the whole map, and Stubbsy, for updating it to include secrets and making the map more complete. Its straight from a Steam Guide posted a long while ago. Sprites of all bosses and enemies included. Didn't need to do any ripping for this. I just only found it.
I sent Stubbsy a message, as I'll need their permission to put it up.  Let's hope that pans out.

And today, we got maps for one of the PC games I requested!  I always find it odd that the PC map requests rarely get fulfilled compared to requests for maps for games on consoles.

Anyway, eishiya has sent in a full map set for The Mummy Demastered (https://vgmaps.com/Atlas/PC/index.htm#MummyDemastered).

It's by WayForward, so I know it's good, it's just surprising to see a good movie tie-in game.  And it's a good-looking Metroidvania, too.

It reminds me of the interesting trivia that Tom Cruise (who starred in The Mummy (2017)) hasn't allowed the use of his likeness in toys or video games.  Though he did allow it for the Mission: Impossible character of Ethan Hunt for LEGO Dimensions, interestingly, which is a combo of toy and video game!  Perhaps the LEGOification was enough for it to be acceptable.  According to this article on bloody-disgusting.com (https://bloody-disgusting.com/news/3433517/funko-just-cancelled-tom-cruise-pop-vinyl-toy-mummy/), it is speculated that the cancellation of the Funko POP! figure of Nick Morton (Tom Cruise's character) may have been due to Tom Cruise himself, so I guess an abstract version is not enough to get by that stipulation.  Maybe LEGO is just that cool?

And on a side note, it's kind of too bad that The Mummy didn't really get Universal's "Dark Universe" of connected films going.  After a false start with Dracula Untold (2014), they wanted to try again with The Mummy (2017), but its commercial failure put an end to that, at least as a cinematic universe.  I'm not a huge monster movie fan, but I like the idea of interconnected movies, and it seems sad for this to flop not just once, but twice.  Now "Dark Universe" is the name of the Universal Monsters-themed section in the upcoming Epic Universe theme park in Florida, let's hope for their sake it doesn't fail a third time...

But, in any case - at least we got The Mummy Demastered (https://vgmaps.com/Atlas/PC/index.htm#MummyDemastered) game out of it.  Thanks, eishiya!
Title: Re: JonLeung's Requests
Post by: eishiya on September 19, 2024, 02:02:56 pm
I liked Dracula Untold. I'm not a fan of the interconnected movie concept, but I'd have liked a direct sequel to that one, Charles Dance as an old scheming vampire is exactly what I want in a monster action film xP Dracula Untold could've made for a neat Soulslike or Metroidvania too, shame we didn't get one.

Glad to have filled one of your requests, even if unintentionally! That game caught my attention when the environment artist posted about it on Pixel Joint in 2017, it just took this long to be able to get it.

As for mapping PC games: (2D) retro console games at least are often easier to map than PC games due to emulators having tools to toggle layers, view tile data, etc, whereas with PC games, you generally have to do it the hard way. No idea what the situation is like for more recent consoles, but I'd imagine they'd have the same challenges as PC games - the rendering methods are much more varied than on older consoles, so visual debug tools are rarely available.
On a related note: I was surprised to see Final Fantasy Tactics Advance on the request list! I see now only the first few maps are on the site. As a GBA game with fairly small maps, it should be fairly simple to map using the map view in an emulator like VBA, and I mapped some of the early areas that way myself years back. I'd recommend that one to someone relatively new to mapping, as with only a few image exports from the emulator, you should be able to grab all the separate layers for each map.
I also mapped a good chunk of Black Matrix Zero, another GBA tactics game, that way back in 2007, but I unfortunately never finished that game because I got stuck on a battle I can't win.
Title: Re: JonLeung's Requests
Post by: Cyartog959 on September 20, 2024, 10:29:33 am
I liked Dracula Untold. I'm not a fan of the interconnected movie concept, but I'd have liked a direct sequel to that one, Charles Dance as an old scheming vampire is exactly what I want in a monster action film xP Dracula Untold could've made for a neat Soulslike or Metroidvania too, shame we didn't get one.

That game caught my attention when the environment artist posted about it on Pixel Joint in 2017, it just took this long to be able to get it.

As for mapping PC games: (2D) retro console games at least are often easier to map than PC games due to emulators having tools to toggle layers, view tile data, etc, whereas with PC games, you generally have to do it the hard way. No idea what the situation is like for more recent consoles, but I'd imagine they'd have the same challenges as PC games - the rendering methods are much more varied than on older consoles, so visual debug tools are rarely available.
On a related note: I was surprised to see Final Fantasy Tactics Advance on the request list! I see now only the first few maps are on the site. As a GBA game with fairly small maps, it should be fairly simple to map using the map view in an emulator like VBA, and I mapped some of the early areas that way myself years back. I'd recommend that one to someone relatively new to mapping, as with only a few image exports from the emulator, you should be able to grab all the separate layers for each map.
I also mapped a good chunk of Black Matrix Zero, another GBA tactics game, that way back in 2007, but I unfortunately never finished that game because I got stuck on a battle I can't win.

Yeah. That would've been a cool game adaptation of Dracula Untold. I can imagine if if we had such a game. Soulslike or Metroidvania, I'd kinda been cool with either one and had a great time playing it.

You've done well with your maps, as before, and I was kinda astounded about their overall map sizes.

The total size from The Mummy Demastered's London map kinda surprised me. I mean, sure, it doesn't come close to largest Metroidvania game/any game map yet, which is still Hollow Knight, unless proven otherwise, but the maps' layouts seem quite a bit more straightforward compared to others being more labyrinthine and complex.

Comparably, I've seen prior Castlevania games' Metroidvania maps, and they looked complex at that time.

Blasphemous' world map of Cystodia, on the other hand, I can definitely see a bit more complex in their locations' layouts. They were well-made and a bit more complex.

Sorry you were stuck in that battle on Black Matrix Zero. I hope you'll win it and continue on with that game and mapping it sometime soon, when you can.

Whatever maps you decide to do next, I look forward to seeing them.
Title: Re: JonLeung's Requests
Post by: JonLeung on September 26, 2024, 09:50:16 pm
zagato blackfist is really whittling down my NES/Famicom requests!  We've got Captain Skyhawk (https://vgmaps.com/Atlas/NES/index.htm#CaptainSkyhawk) and Transformers: Convoy no Nazo (J) (https://vgmaps.com/Atlas/NES/index.htm#TransformersConvoynoNazo).

I've always though Captain Skyhawk's unique look was intriguing, with that sort of isometric thing looking on.  Also, he looks like a typical pilot in a typical fighter jet, yet... he can go into space?

And of course, I've always been a Transformers fan.  Though "Convoy no Nazo", starring Ultra Magnus, isn't that good...  I still appreciate the maps, don't get me wrong!  But gameplay-wise, it leaves a lot to be desired!  This is a Japanese Famicom exclusive - I've always wondered why no Transformers game came out for the NES.  After all, both Nintendo and Transformers were very popular and had their peak from the mid-80s and into the next decade.  It seems like it would have been a perfect match.  Ah, well.

Thanks again for coming through, zagato!
Title: Re: JonLeung's Requests
Post by: Cyartog959 on October 04, 2024, 04:55:55 am
JonLeung, I know the two games aren't on your request list, but, I just saw Ori and the Blind Forest and Will of the Wisps up on the Atlas, and they're already done by G.E.R., here. Of course, you already know, anyway.

I never expected those games' maps to be up on VGMaps, though, I briefly had thoughts about them, but, those are amazingly good Metroidvanias. The amazing visuals, their own storytelling methods, the ever charming and emotional music, well... I don't know what else to say.

At least we can give thanks to G.E.R. for mapping them. Definitely will help for those having trouble exploring both Nibel and Niwen and finding everything in them.
Title: Re: JonLeung's Requests
Post by: JonLeung on October 08, 2024, 07:34:31 pm
zagato blackfist is takes down another NES request!  Well, actually, it's a Famicom one: Power Blazer (J) (https://vgmaps.com/Atlas/NES/index.htm#PowerBlazer).

I wanted maps to be able to compare with the Western version, Power Blade (https://vgmaps.com/Atlas/NES/index.htm#PowerBlade), but it's really so different that I really wonder if they should be considered variants of the same thing or as two separate games.

(Both versions of the sequel, Power Blade II / Captain Saver (J), actually are the same, other than the language and the title.  Since the Japanese audience wasn't familiar with "Power Blade", Taito came up with the new name of "Captain Saver".)

Thanks again as always, zagato!
Title: Re: JonLeung's Requests
Post by: JonLeung on October 29, 2024, 10:02:17 pm
Though appreciated as always, it's hardly a surprise that zagato blackfist smashes another NES request!  The Incredible Crash Dummies (https://vgmaps.com/Atlas/NES/index.htm#IncredibleCrashDummies) I know is an unusual request, but there we have it.

There are a number of different platforms with The Incredible Crash Dummies games; some are similar and some are different.  The NES one, as far as I know, is unique.  I could have sworn that the Game Boy one was similar, but upon checking the screenshots on MobyGames, it's not.  But the Game Boy game is similar to the Game Gear and Master System ones.  And the Super NES and Genesis ones look like each other.  And the Amiga one looks like the one for the 16-bit consoles but with different backgrounds for some reason.  It's kind of confusing.

Speaking of confusing, The Incredible Crash Dummies is featured in Nintendo Power, Volume 48 for May 1993.  Its feature is right before Super Turrican for the NES, which did not end up getting a North American release.  When The Incredible Crash Dummies is summarized in the "Now Playing" section at the end of the issue, it's erroneously titled "The Incredible Crash Test Dummies".  That's right, the "Test" shouldn't be in there, at least in this context for the brand of the toys and media at the time.

I wasn't big on action figures as a kid (unless you count Transformers?), and I was probably of the age when I should grow out of them, but for whatever reason, I recall my brother and I having a handful of these toys.  I don't recall what the appeal was for us, but there we go.  I'm pretty sure we had Spin, Daryl, Spare Tire, Skid The Kid, and one of the vehicles, though I'm not 100% sure which one.  I think it was one of the bikes, as I never did get one of the cars, which is odd.

Didn't expect to be going down memory lane when it comes to the toys.  But, anyway, remember to wear your seatbelt.  (The YouTube animator "TheOdd1sOut" says something to that effect at the end of many of his videos, doesn't he?)

Thanks again, zagato!  Not many NES games remaining of my own personal requests...
Title: Re: JonLeung's Requests
Post by: Cyartog959 on October 29, 2024, 10:59:04 pm
Well, I'm fine with seeing NES games' maps uploaded now and then, but I feel should keep you up to speed that there are still new NES games made, and they can be as good and/or great as the many past games mapped so far.

I didn't mention to you and the mappers in the community about said games before, but, might as well, anyway.

"Trophy"(not a trophy, the game's actual name) by Gradual Games - https://www.youtube.com/watch?v=vxqdsiihpCk

"Sam's Journey"(2017 - 2024) NES port by Knights of Bytes - https://www.youtube.com/watch?v=XsBnlkQHkpA

Morphcat Games' three very own original games... (left their video trailer links here for you to watch)

"Space Gulls"(2021) - https://www.youtube.com/watch?v=fuOkfqogLro
"Böbl"(2020) - https://www.youtube.com/watch?v=Uor-iTY-FqQ
"Micro Mages"(2018) - https://www.youtube.com/watch?v=VFX401vvKTQ

The last of said game in this lineup was, in truth, made to fit on an actual 40-kilobyte cartridge, just like Super Mario Bros. did.

They all gave out splendidly great graphics that withstood the NES' limitations.

I'll leave you with this video link about how Micro Mages handled being in a 40-kilo cart with clever tricks and techniques, so you can watch(slight heads-up, little complicated tech speak in the vid. A little to take in for those that don't understand it yet.) - https://www.youtube.com/watch?v=ZWQ0591PAxM

If you've not heard of 'em, well, take a look. I'm sure you'll like 'em.
Title: Re: JonLeung's Requests
Post by: JonLeung on October 30, 2024, 09:43:00 am
I'm generally not as interested in aftermarket/homebrew NES games when there are still many official games not yet mapped.  And this particular topic is about my personal requests, of which zagato blackfist has recently been doing a lot of heavy lifting by considering them and mapping them, which is why it comes up a lot when I thank him for each one.  There are not many NES games remaining on my list as of now.  This could change, as I'm sure it wouldn't take much for me to skim through all the NES games and pick out some things of interest I may have forgotten about and then add them to my list, but I'd like to see this batch done before I even consider doing that.  Some of the NES games I had requested I felt were already a bit of a stretch for me to think anyone was even interested.

That's not to say I'm entirely immune to the charms of some new NES games.  I did recently add "Rugrats: Adventures In Gameland" to my list; this is a game that was released this September (just last month).  It can be played with a modern look and an NES look.  But it's not just aesthetics, it really is a NES ROM under the hood!  On PC, on the Epic Games store, they actually gave away the game for free the first week that it was out, which is crazy!  But, at least at the time, no NES ROM is included in the Epic Games version.  But if you get the Steam version, the NES ROM file is in the game's folder, which can be played on any NES emulator or flash cart.  I've got it on my recent-ish purchase of an Anbernic RG35XX SP:

(https://vgmaps.com/forums/images/Anbernic35XXSP-Rugrats-AdventuresInGameland.jpg)

And literally just a couple nights ago I got the last of four endings in the PC game "Beyond Shadowgate", which is now also on my request list.  It's a true sequel to the NES classic, not to be confused with "Beyond Shadowgate" on the Turbo Grafx CD, which was meant to be a sequel but whoever got the rights changed it from its original version.  This newer one is the version intended by the original creators.  While not technically a NES game, the interface is pretty much the same.  The window where the action takes place is still 112 x 112 pixels.  While the original game's resolution is 256 x 224 (as are all NES games), this one is 400 x 225.  The extra pixel of height making it 225 pixels means that it's a multiple of 9 pixels, hence, it has a 16:9 ratio for modern displays.  The extra width is for some background specific to the area (sort of like a Super Game Boy border), or the hotkeys on the left and the mini-map on the right, but otherwise certainly feels like a NES game.

(https://vgmaps.com/forums/images/BeyondShadowgate-ShadowgateGameOver.png)

But you see, I'm interested in Rugrats: Adventures In Gameland because the coexisting modern/NES styles is neat (I'm not even a Rugrats fan at all), and I'm interested in Beyond Shadowgate because it's a modern sequel to a NES game and retains its aesthetics and gameplay (though mouse control is nice).  I'm not throwing shade at any other NES games being made these days, it's just that if they don't have an interesting hook to make it worth my time, when I have an 8-bit craving, I'd rather be playing classic NES games that I still haven't gotten around to.  Yes, even I haven't played every NES game... (I'll get around to Battle Of Olympus, Magic Of Scheherazade, and Rygar one day, really!)  There's been discussion before about how realistic it would be to see every official NES game mapped, which shows mappers are generally more interested in prioritizing that over newer games.

(You mentioned the homebrew NES game "Böbl", which has been mapped here (https://vgmaps.com/Atlas/NES/index.htm#Bobl).)

And has been suggested many times before, specifically to you, Cyartog959, if you love these new NES games so much, or other games on other platforms you've mentioned, and really want to see maps of them, you could map them yourself...  As I've said, it would be nice to see you at least try, but (disappointingly) you never actually seem to consider it.  If you have the desire for them, put some drive into it.  As in actually making them, instead of just expecting others to do so.

Cyartog959, I appreciate that you are passionate about maps, and discussion is a good thing, but consider making a different thread for your own requests or if you feel you have lots to say about a particular topic (like NES homebrew/aftermarket games).  This one is about my personal requests, which is admittedly self-serving, but that's what this one is.  My requests I think are generally reasonable and skew towards popular games, if you're wondering why these are steadily getting done.

We can continue this discussion in another thread, and good luck with your own mapping endeavours, if you do get into it.  I'm sure there are many people that can help you here on these forums if you need assistance.
Title: Re: JonLeung's Requests
Post by: Cyartog959 on October 30, 2024, 11:49:02 am
Alright. I have no problem with all that. I don't want to disappoint anyone here. I was only talking, but you're right on this and others. Its about your personal requests in this post, and I can do the mapping myself. Its the first steps I've got to take.

Not too nervous or anything like it, and don't want to be rushed of any sort by pressure, not that I am in it, but, yeah, I can do it, and still talk about other matters and hang out, which I like to do sometimes, 'cause it comforts me.

I almost forgot to ask, how goes the talks with Stubbsy on the matter with Alwa's Awakening's map since you sent your message? I don't want to presume its briefly forgotten because of how busy everyone's been at times. I hope you've kept in touch.
Title: Re: JonLeung's Requests
Post by: JonLeung on November 11, 2024, 04:17:09 pm
I've requested a BUNCH of NES games, and zagato blackfist has mapped out no less than two dozen of them!  Thank you!

The latest two map sets, submitted and uploaded today, are interesting in specific ways.

First, there's Gauntlet II (https://vgmaps.com/Atlas/NES/index.htm#GauntletII).  The main reason I wanted this mapped is because it's one of the games featured in Nintendo Power magazine's Volume 19 - the "4-Player Extra" Strategy Guide issue - as one of the games that can take advantage of the NES Satellite and NES Four Score.  That kind of counts it as a Nintendo Power cover game - and I have a whole topic about those (https://www.vgmaps.com/forums/index.php?topic=1413.0).  To see what I have to say about Gauntlet II, see this post specifically (https://www.vgmaps.com/forums/index.php?topic=1413.msg23503#msg23503).

(Maybe not fully related, but on the topic of Gauntlet, when I worked at Playdium in West Edmonton Mall over twenty years ago, I really enjoyed Gauntlet Legends.  Even though another arcade in the mall had Gauntlet: Dark Legacy, the point is that I could play Gauntlet Legends for free with my benefits.  It's one of those games that lets you save your progress by inputting initials and a PIN.  I managed to build up all four main characters to the maximum level and stats.  Good times.)

The other game that zagato blackfist submitted today is Rugrats: Adventures In Gameland (Homebrew) (https://vgmaps.com/Atlas/NES/index.htm#RugratsAdventuresInGameland), a game that was released earlier this year for the PC and modern consoles.  It has gameplay very much like Super Mario Bros. 2, and has two different modes - one with a high-res, modern look, and one with a NES look.  And it literally is a NES game, as the ROM is available in the folder if you buy the Steam version on PC.  (Though the game was given for free on the Epic Games Store the week that it was released, that copy did not come with the NES ROM.  I don't know if that has since changed for anyone buying it there now.)  You can put that on a flash cartridge to play on an actual NES, or anything else that plays NES ROMs, which is why it's listed as a NES game.

Like Grimace's Birthday (https://vgmaps.com/Atlas/GB-GBC/index.htm#GrimacesBirthday), a 2023 browser game that was technically a Game Boy Color ROM (also mapped by zagato), I wasn't sure whether to call this "unlicensed", "aftermarket", or "homebrew".

They're not licensed by Nintendo for play on Nintendo platforms, but they are considered official products by McDonald's/Nickelodeon, so they feel more "legitimate" than the "unlicensed" term typically feels to me.  I thought I had used the term "aftermarket" before for something, but I might be mistaken as I can't find that term on the main "Directory" page (https://vgmaps.com/Atlas/index.htm), and I didn't feel like introducing another term, which I might not be using correctly anyway.  "Homebrew" sounds like a small team made it, maybe one person, maybe just a handful.  Even if that was still the case, the backing of McDonald's/Nickelodeon kind of makes it... not really homebrew?

But in the end that last term was the least problematic, so I changed Grimace's Birthday from "(Unlicensed)" to "(Homebrew)" and applied "(Homebrew)" to Rugrats: Adventures In Gameland.  If anyone has any better ideas regarding its classification, feel free to let me know.

This is probably the first time I have requested a NES game that isn't an officially licensed one (at least not by Nintendo), so thank you for indulging me, zagato.

And thanks yet again for all the work that you do for VGMaps.com!
Title: Re: JonLeung's Requests
Post by: JonLeung on December 10, 2024, 05:20:09 pm
Lately, it feels like we get new NES maps from zagato blackfist at least once a month!

Well, this time (though they're technically from a Famicom game, but 8-bit Nintendo nonetheless), we've now got Ganbare Goemon 2 (J) (https://vgmaps.com/Atlas/NES/index.htm#GanbareGoemon2)!

There are many Goemon games, but so few of them have been released outside of Japan (where it is also referred to as "Mystical Ninja").  This early one is... NOT one of those, however, it was my first exposure to the world of Goemon when my dad borrowed this Famicom game from somewhere (as well as Chou-Wakusei Senki Meta Fight (J) (https://vgmaps.com/Atlas/NES/index.htm#BlasterMaster) and Majou Densetsu II: Daimashikyou Galious (J) (https://vgmaps.com/Atlas/NES/index.htm#MajouDensetsuIIDaimashikyouGalious)).  So, yeah, I have memories of it.  Not being able to read Japanese, I recall my silly nine-year-old self referred to it as "Yummy 2".  Not sure why I thought "Goemon" = "Yummy", but, whatever.

I don't know how many people would have requested this.  I mean, I know there are Goemon fans, but I feel they are not a huge group.  Maybe since Konami's so keen on releasing compilations of their franchise games (like Contra and THREE for Castlevania) they could consider a Goemon collection, as well.  It'd be more work, as they'd have to translate a bunch of games that haven't been localized before, but it would be a truly exciting collection because there would be lots of games new to those of us outside of Japan.  Though I suppose it would also be cool if Konami made more/new video games at all?  How about a new Goemon game?  Though Good-Feel has recently released BAKERU for the Switch and Steam, and BAKERU is indeed a spiritual successor... besides the VERY Goemon-esque setting and characters, Good-Feel is founded and helmed by Etsunobu Ebisu, who was formerly a Konami employee.  Ebisu programmed Ganbare Goemon 2 as one of his earliest projects, and soon became the lead on the Ganbare Goemon games.  So BAKERU is probably as close to new Goemon as we can get, if Konami doesn't want to do anything more with that.

Anyway, what I was getting at, is that maps for Ganbare Goemon is the very definition of personal request of mine.  I should truly be grateful to zagato blackfist for indulging me by fulfilling my more "out there' requests.  Thank you again, zagato.  :D

Not many NES games remain.  I wonder if we should discuss more seriously (as I'm sure we have somewhere) about the possibility of mapping EVERY NES game?
Title: Re: JonLeung's Requests
Post by: JonLeung on December 31, 2024, 05:51:31 pm
As we end the year 2024 and step into 2025, we've now FINALLY got maps for the fan-favourite indie game, Undertale (https://vgmaps.com/Atlas/PC/index.htm#Undertale)!

For a game so beloved by many fans since 2015, it's surprising that it's taken this long for a map set to be completed and submitted to VGMaps.com.  In any case, we have these maps now, due to the efforts of long-time lurker, first-time submitter, Rew!  Thanks for filling this Undertale-sized hole on VGMaps!

When I finally got around to playing this three and a half years ago (so, spring 2021, if my Steam info is correct), I remember having quite the challenge with the last boss (who I won't spoil here, though I feel like everyone already knows who, and a nine-year-old game must be approaching the statute of limitations for spoilers)... It was exciting to finally beat them, if only to say that I was able to do it at all.  I don't get why some people don't like RPGs that are turn-based... you actually need reflexes for this one!
Title: Re: JonLeung's Requests
Post by: Cyartog959 on January 01, 2025, 02:02:07 am
As we end the year 2024 and step into 2025, we've now FINALLY got maps for the fan-favourite indie game, Undertale (https://vgmaps.com/Atlas/PC/index.htm#Undertale)!

For a game so beloved by many fans since 2015, it's surprising that it's taken this long for a map set to be completed and submitted to VGMaps.com.  In any case, we have these maps now, due to the efforts of long-time lurker, first-time submitter, Rew!  Thanks for filling this Undertale-sized hole on VGMaps!

When I finally got around to playing this three and a half years ago (so, spring 2021, if my Steam info is correct), I remember having quite the challenge with the last boss (who I won't spoil here, though I feel like everyone already knows who, and a nine-year-old game must be approaching the statute of limitations for spoilers)... It was exciting to finally beat them, if only to say that I was able to do it at all.  I don't get why some people don't like RPGs that are turn-based... you actually need reflexes for this one!
And at great timing, too. The game's 10th anniversary falls on that same year. What better way for the year to kick off with that? Won't Toby Fox be thrilled?

Hmm... Guess they don't have the patience and reflexes about taking turns, and others' tastes about RPG battles differed overtime. Or they're quite out of practice. Whichever comes first. I still find turn-based battles to be very enjoyable, given how fun the Mario & Luigi RPG series' turn-based battles are, for instance.

The more massive(don't know how, but moreso than Undertale), multi-parter follow-up, Deltarune, on the other hand, is still yet to be truly completed and concluded with Chapter VII.

Recently read that Chapter V's already in production big-time with more people helping out, while Chapters III & IV are already that much closer to being out everywhere, and having the whole, complete adventure done after waiting so long. Just three more to go!

I'm confident and very hopeful of how the game's going to go once all the chapters are finally released, and how relieved that we can put our long waiting time behind us.
Title: Re: JonLeung's Requests
Post by: JonLeung on March 05, 2025, 09:20:50 pm
Kirby fan G.E.R. has mapped another DS Kirby game, Kirby: Mass Attack (https://vgmaps.com/Atlas/DS/index.htm#KirbyMassAttack)!

I remember having this game occupy my time on a flight, years ago.  Good times.

Though it wasn't on my requests list, it is still worth noting that at the same time as contributing Kirby: Mass Attack, G.E.R. also submitted maps for the Wii U game, Kirby And The Rainbow Curse (https://vgmaps.com/Atlas/WiiU/index.htm#KirbyAndTheRainbowCurse).  We're probably running out of Kirby games left to map, aren't we?  That's a good thing.