Recent Posts

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91
VGMaps Social Board / Re: YouTube channel! (JonLeung1)
« Last post by JonLeung on January 22, 2021, 07:25:52 AM »

Back to my own original content, here's a comparison of four Super NES books that claim to cover all of the Super NES games!  Which one is the best?

(This video took a long time to make, so I hope it's worth the wait!)  I also realize that I could do a NES one, as well...
92
Map Requests / Re: Sega Genesis Mini - full map set
« Last post by JonLeung on January 16, 2021, 08:58:47 PM »
We now have maps of Ecco The Dolphin, thanks to Cleeem and Ecco the Dolphin Online!

Also thanks to them we have Ecco: The Tides Of Time and Ecco Jr. fully mapped now too!  While they're not included in the Sega Genesis Mini, they are still very welcome here on VGMaps.com!
93
Map Gab / Re: Ecco the Dolphin 1, 2 & Jr.
« Last post by Cleeem on January 15, 2021, 02:10:39 AM »
I would like to share a little more about Arkonviox's work.
Here what he says:

Quote
I have reverse engineered both Ecco 1 and 2 and have created a tool that can extract both the sprites and level graphics from Mega Drive roms.

It took me nearly a year to do this, as I had no prior expierience with hacking or reverse engineering code. I do know several programming languages prior to this project, and have build a prototype 2D game engine.

To accomplish reverse engineering Ecco, I had to learn 68000 assembly language. I also had to learn Mega Drive software devleopment. I had to learn to use the GNU 68000 assembler and Radare2 interactive disassembler. I also had to create techniques to document the rom and hone in on key areas of interest.

To disassmble the graphics I had to reverse engineer two compression algorythms used in the game to extract the tiles and level data. The level data contains how the levels graphics should be assembled, and where to put objects such as enemies and fish. I had to make my tool translate Mega Drive pixels to PC RGB pixels, and read VDP data to reassemble 8x8 tiles into 128x128 metatiles. I had to figure out the level formats for both ecco 1 and 2, and now after all that work...I was able to generate level maps!
94
Maps In Progress / Re: Jackster's Map Projects
« Last post by Jackster on January 14, 2021, 05:15:11 AM »
After spending 3/4 of my vacation working almost non-stop on this game, it is finally done and I am exhausted.

Kirby & The Amazing Mirror (Game Boy Advance)
https://vgmaps.com/Atlas/GBA/index.htm#KirbyTheAmazingMirror
95
Map Requests / Re: JonLeung's Requests
« Last post by JonLeung on January 14, 2021, 12:27:07 AM »
Jackster has done it again - another Kirby GBA game under his belt - this time, it's Kirby & The Amazing Mirror (GBA).  I love Metroidvanias!

George s loves arcade games and has finished Dragon Buster (Arcade).  I hear it repeats some rounds after Round 12.
96
Maps In Progress / Re: eishiya's Maps.
« Last post by JonLeung on January 12, 2021, 10:47:11 AM »
Thanks for these Metal Gear Solid GBC maps!

I like the boss names and their similarity to Mega Man X bosses' names.  Besides an April Fools' Maps Of The Month from quite a while back, I also created this challenge for my friends:

97
Map Gab / Ecco the Dolphin 1, 2 & Jr.
« Last post by Cleeem on January 12, 2021, 10:28:59 AM »
Hello everyone! ^^
This week, I will submit ***ALL*** the maps for the 3 Ecco games. I'm fast, eh? ^^ Vgmap speedrun pawa!
So, there is an explanation!  ;)

I was making maps for Ecco (the sonar maps for Ecco1 and the password map for Ecco Jr.)
Then, I discovered a super website with all backgrounds and foregrounds of the 3 Ecco games.
I was so happy that I went to thank the author for his work.
I entrusted him with my ongoing work on the Ecco the Dolphin sonar maps
while he offered to add all the remaining maps here!  8)

The name Ecco The Dolphin Online Community is because Arkonviox prefers to be published this way :)
It refers to a magnificent website for all Ecco fans:
https://eccothedolphin.online/navigation/

All the level maps were produced in no time thanks to all the existing material available on this website:
  • I made a fusion between foregrounds and backgrounds (for example, the scrolling of the background in Ecco 2 is 75% while the foreground is 100%. There were adjustments to be made in terms of size and horizontal/vertical centering)
  • I created transparency effects for the water tubes in Ecco 2
  • I also modified the appearance of the seas in Ecco 1 by retrieving the prettiest elements between the megadrive and PC versions
It is really nothing compared to the work made by Arkonviox  and  EccoTheDolphin.Online communauty!
I also decided to add the link of their website in the sonar maps that I made 100% myself,  to thank them for everything.  :)

And yes, it will be available in a few days here ! Here is the preview:

Ecco the Dolphin maps by EccoTheDolphin.Online communauty


Ecco the Dolphin sonar maps by Cleeem



click here for all the maps:
https://vgmaps.com/Atlas/Genesis/index.htm#EccoTheDolphin


Ecco the Tides of Time maps by EccoTheDolphin.Online communauty


Ecco the Tides of Time sonar maps by EccoTheDolphin.Online communauty



click here for all the maps:
https://vgmaps.com/Atlas/Genesis/index.htm#EccoTidesOfTime


Ecco Jr. maps by EccoTheDolphin.Online communauty



click here for all the maps:
https://vgmaps.com/Atlas/Genesis/index.htm#EccoJr


You can say hello to Arkonviox and the communauty in the discord website. They will be very happy!  :)
https://eccothedolphin.online/
https://discord.com/invite/ahCvaUB
98
Map Requests / Re: Full map set for Sonic the Hedgehog's games
« Last post by TerraEsperZ on January 11, 2021, 08:14:58 PM »
I know I don't really have the right to claim anything, given my poor track records...

But once I'm done with Drill Dozer (GBA), I'm really hoping to pursue mapping Sonic 3D Blast.
99
Map Requests / Full map set for Sonic the Hedgehog's games
« Last post by G.E.R. on January 11, 2021, 12:29:25 AM »
I think this theme is should be here for clarity.
If it possible, please extend this list for including all official games.

Quote

2D platformers
O Sonic 1 Saturn
O Sonic 1 Genesis
O Sonic 1 Android
X Sonic 1 J2ME
- Sonic 2 Saturn
O Sonic 2 Genesis
O Sonic 2 Android
O Sonic CD
X Spinball Saturn
O Spinball Genesis
X Sonic Chaos
O Sonic 3
O Sonic & Knuckles
O Sonic 4: Episode I
O Sonic 4: Episode II
O Sonic 4: Episode Metal
O Sonic Mania
O Sonic Mania Plus
O Chaotix
O Sonic Advance
O Sonic Advance 2
O Sonic Advance 3

Full 3D
- Sonic 3D Blast
- Sonic Adventure
- Sonic Adventure 2
X Sonic Heroes
X Shadow the Hedgehog
- Sonic The Hedgehog 2006
O Sonic and the Secret Rings
X Sonic and the Black Knight

2D + 3D (Sonic Generations engine)
O Sonic Unleashed Wii
X Sonic Unleashed Xbox 360 / PS3
X Sonic Unleashed J2ME
X Sonic Colors Wii
X Sonic Colors DS
O Sonic Generations PC
O Sonic Generations 3DS
X Sonic Lost World
- Sonic Forces

Other
X Sonic Rush
- Sonic Rush Adventure
X Sonic Boom: Shattered Crystal
X Sonic Boom: Fire & Ice
O Sonic Drift
O Sonic Drift 2
X Sonic R
X Sonic Riders
X Sonic Riders: Zero Gravity
X Sonic Rivals
X Sonic Rivals 2
O Sonic Battle
X Sonic Jam

100
Map Requests / Re: JonLeung's Requests
« Last post by G.E.R. on January 10, 2021, 11:43:34 PM »
I returned to our community after long time break and read all discussions on the forum.

First, I want to thank JonLeung for recomendation
If you haven't played Kirby: Super Star before, you should!  It's one of the better Kirby games, if not the best (though the DS remake, Kirby: Super Star Ultra, has even more stuff).
The game is really interesting, I like it.

So, what is games is need to rip now? May be it need to some Kirby's game, or Sega Genesis Mini games?
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